SEGA admits that they've been fucking up for the past decade UPDATE: new SEGA Games CEO did the interview
#46
Posted 10 July 2015 - 01:23 AM
#47
Posted 10 July 2015 - 03:18 AM
I'd be perfectly fine with Sonic transitioning more into the style of most Nintendo franchises, and releasing two or so fantastic games per generation. I realize part of the reason we had so much Sonic for so long was because it was one of Sega's few profitable franchises, but that's really slipping at this point. Sure, fill in the gaps with some smaller spin-off titles and Olympic Games and (for the love of god, PLEASE) a cheaper 2D series starring Classic Sonic. The point is, I think Sega could learn a lot from Mario or Donkey Kong's release schedule, and I'm perfectly fine if Sonic Team takes four or five years between quality "A-team" releases. They can't keep rushing games out every year and damaging the brand like this.
#48
Posted 10 July 2015 - 07:50 AM
You guys seem to give these companies a free pass sometimes, like they actually care about this stuff and I don't know, maybe you feel some sort of sympathy for them. Some publishers do care, sure - probably very few in fact - but Sega have proven time and again that the people in power, unfortunately, don't give a fuck.
I understand optimism and anybody who knows me will tell you that I'm generally 'cautiously optimistic' about almost anything. However, I cannot bring myself to be lured in by the same song and dance Sega have done several times over the years.
Feel I need to add this: The views presented here are opinion and do not represent the views of Sonic Retro as a whole. Obviously.
#49
Posted 10 July 2015 - 02:39 PM
Now, I'm not blaming it on one person here. I'm just saying that it's very upsetting to see, time and time again, crappy Sonic games. I don't care if Sonic's in the Arabian Nights or the tales of King Arthur. I don't care if he's riding a hoverboard. Honestly, I don't even care if he's a werehog (I do care if he's using guns, though. That's just stupid). I just want the games to be fun, like at least a B. Is a C gonna happen every once in a while? Yeah, probably. I'm sick of all these D and F games.
#50
Posted 11 July 2015 - 03:24 AM
Ezequiel.M, on 07 July 2015 - 04:09 PM, said:
ICEknight, on 07 July 2015 - 10:13 AM, said:
I don't think it's THAT bad. It was nice they made a retro-themed Sonic game mixing up modern elements. There were way worse Sonic games since then (e.g. Sonic Boom, which is a real disgrace to the franchise and the company as a whole subjectively speaking)
Sonic 4 to Sonic 3 is similar to Somari to Sonic 1. I don't want to be friends with anyone who considers Somari to be a good game.
#52
Posted 11 July 2015 - 08:20 AM
DigitalDuck, on 08 July 2015 - 04:54 AM, said:
TheInvisibleSun, on 07 July 2015 - 09:18 PM, said:
It's really not - there is a massive difference between having no momentum whatsoever (technically we're talking about inertia, but whatever), and merely slowing down too quickly due to friction.
What I meant by 'the result is the same', is that what should be the game's core mechanic (as it is advertised as a sequel to a series of games with this specific manner of physical movement) still doesn't nearly work as it should. 'Too much friction' or not, it's still laughably off, and indicative of the team's lack of care, time, and attention to detail, to something basic, and integral like character physics. It's almost like none of the programmers actually went back to the any of the source material to see what the controls even felt like.
#53
Posted 11 July 2015 - 10:02 PM
winterhell, on 11 July 2015 - 03:24 AM, said:
While I have been in disagreement with many people on this thread, I do agree with you. I wouldn't even think about it, Somari was a crappy game.
#54
Posted 12 July 2015 - 05:18 PM
#55
Posted 12 July 2015 - 05:34 PM
#56
Posted 13 July 2015 - 04:03 AM
#57
Posted 13 July 2015 - 04:25 AM
For example, they renamed Force to Wizard and Newman to Elf.
#58
Posted 18 July 2015 - 08:36 AM
If SEGA really does want to prove themselves, then they're really gonna have to work hard in order to get trust back. I'm not sure what keeps me coming back with some kind of belief that SEGA can fix themselves, maybe its Stockholm syndrome, who knows?
#59
Posted 19 July 2015 - 11:42 PM
A: The person who said all of that was Haruki Satomi, who is Hajime's grandson.
B: Turns out that the in the same interview they got that info from it was revealed that he became the CEO of SEGA Games back in April: https://twitter.com/...961649276751877
WOOPS
#60
Posted 20 July 2015 - 03:07 AM
TimmiT, on 19 July 2015 - 11:42 PM, said:
A: The person who said all of that was Haruki Satomi, who is Hajime's grandson.
B: Turns out that the in the same interview they got that info from it was revealed that he became the CEO of SEGA Games back in April: https://twitter.com/...961649276751877
WOOPS
Well, isn't that awkward, oopsy.

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