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Massive plot holes in the Sonic franchise.

#16 User is online Xeal 

Posted 13 June 2015 - 02:59 PM

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View Postwinterhell, on 13 June 2015 - 02:58 PM, said:

Every time Sonic finds the Green emerald first. Probably the Illuminati had something to do with it, being on a green dollar bill and all.

Holy crap it all makes sense now! :specialed:

#17 User is offline Felik 

Posted 13 June 2015 - 03:34 PM

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Since Sonic 3 Eggman never used his most effective weapon against rodents: carnival night barrel.
Are we supposed to believe he has amnesia or something, I demand an explanation!

#18 User is offline Polish Pete 

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View PostFelik, on 13 June 2015 - 03:34 PM, said:

Since Sonic 3 Eggman never used his most effective weapon against rodents: carnival night barrel.
Are we supposed to believe he has amnesia or something, I demand an explanation!

I think Eggman suffers from a Wile E. Coyote syndrome. He's a genius and sure likes to claim himself as one, but he's not very well aware of his current surroundings.

Is that legit enough for ya? :specialed:
This post has been edited by Polish Pete: 13 June 2015 - 04:17 PM

#19 User is offline P3DR0 

Posted 13 June 2015 - 05:30 PM

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What about... THE FUCKING MOON IN SONIC COLORS?! (Shessh, lot of plotholes involving the moon)

After Sonic defeats that boss thingy, it's parts get scattered and one of them hits the moon that gets infected with the hyper go-go (I think that was it) and that's that... never mentioned again. I mean we can ignore Generations since it didn't had a plot exactly even if it's a continuation of Sonic Colors per se and Lost World since that happens in a little planet on top of earth (I think), also a sequel to Colors but no moon in the plot. No game has occured in earth itself, but I'd expect something to have happened, at least. I mean, we're just going to ignore the fact that the moon, the earth's satelite is infected with the same stuff that Dr. Eggman uses for his mind-control device?

I do expect them visiting this in the near future, but 'til then it stays as a plothole in my book.

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View PostP3DR0, on 13 June 2015 - 05:30 PM, said:

I mean, we're just going to ignore the fact that the moon, the earth's satelite is infected with the same stuff that Dr. Eggman uses for his mind-control device?
Spoiler

I personally don't give much thought to these things in Sonic, but I did have fun counting all the plot holes in Sonic 2006. I wouldn't be surprised if it single-handedly had more of them than the rest of the series combined. And then Sonic Generations made it even worse. Boy, they do not understand time traveling rules at all.

#21 User is offline Felik 

Posted 14 June 2015 - 05:10 PM

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View PostHP Zoner, on 14 June 2015 - 04:53 PM, said:

View PostP3DR0, on 13 June 2015 - 05:30 PM, said:

I mean, we're just going to ignore the fact that the moon, the earth's satelite is infected with the same stuff that Dr. Eggman uses for his mind-control device?
Spoiler

I personally don't give much thought to these things in Sonic, but I did have fun counting all the plot holes in Sonic 2006. I wouldn't be surprised if it single-handedly had more of them than the rest of the series combined. And then Sonic Generations made it even worse. Boy, they do not understand time traveling rules at all.

Wasn't there explained somewhere by someone that Sonic 06 plot actually makes perfect sense?

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Seeing as Sonic Advance was released shortly after Sonic Adventure 2, and its final stage was the moon, it could be inferred that Super Sonic used the Chaos Emeralds to fix it up.

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View PostFelik, on 14 June 2015 - 05:10 PM, said:

View PostHP Zoner, on 14 June 2015 - 04:53 PM, said:

Boy, they do not understand time traveling rules at all.

Wasn't there explained somewhere by someone that Sonic 06 plot actually makes perfect sense?


Hi there.

#24 User is offline HP Zoner 

Posted 14 June 2015 - 06:23 PM

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See, all of that does make sense (kudos on going that far with your analysis), but there are lots of things that are never really explained. Unlike the rest of the plot holes in the franchise, they stand out to me because I like time travel plots when they're done right. Although thinking about it, I suppose they're not technically plot holes and are more likely attributed to bad writing...

For instance, if Mephiles could travel back in time, why didn't he just go back to a moment where he could join up with Iblis without the convoluted plot? The heroes never seemed to understand how useful time traveling is either. Case in point: after Elise and Eggman died in an explosion (if I remember correctly), Sonic chose to go back to just a few moments earlier, rather than a more convenient occasion free of hassle. Speaking of, I'm not sure how the time rifts always seemed to send them exactly where they wanted, but I guess that's just one of those things you're not supposed to think about too much. Then there's the fact that both Eggman and Mephiles sent different people into the exact same moment in the future somehow... There are coincidences and then there's just plain impossible.

There are tons of things like that throughout the plot, but yeah, I guess labelling them as plot holes might be incorrect. To finish off, here's something I'm pretty certain is a plot hole: Why did Elise mistake Sonic for Silver when she first saw him? Unless I'm missing something, I don't think she ever met him before (at least not while conscious). You can infer that she did see him in a timeline leading to the events in the game, but I don't think this was ever actually explained.
This post has been edited by HP Zoner: 14 June 2015 - 06:31 PM

#25 User is online Dark Sonic 

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View PostVangar, on 13 June 2015 - 12:45 AM, said:

In episode 2F09 when Itchy plays Scratchy's skeleton like a xylophone, he strikes the same rib twice in succession, yet he produces two clearly different tones. I mean, what are we to believe, that this is some sort of a magic xylophone or something? Boy, I really hope somebody got fired for that blunder.

Umm excuse me. In the Itchy and Scratchy CD ROM, is there a way to get out of the dungeon without using the wizard's key?

But hmm, plot holes. How is Robotnik still alive? In Sonic 2, his machine collapsed on him, the Death Egg blows up in a fiery wreck, and the thing falls to the floating island in what I imagine must have been like a meteor. Let alone how Sonic survived and how Tails just happened to pinpoint Sonic falling from space with crazy precision.

Also In S3K, the background of Launch Base zone is a bunch of sphynx, but instead of the next level being Sandopolis we get Mushroom Hill.

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View PostHP Zoner, on 14 June 2015 - 06:23 PM, said:

For instance, if Mephiles could travel back in time, why didn't he just go back to a moment where he could join up with Iblis without the convoluted plot?


One theory was that Mephiles had to be there at the moment Iblis was released, and, with knowledge of how time travel works, knows that cannot be done before creating that scenario without undoing it and creating an endless cycle of overwriting timelines.

Given what happens with everything after that point, though, I prefer the other theory, something I've repeatedly said about the analysis: Last Story is bunk. :v:

View PostHP Zoner, on 14 June 2015 - 06:23 PM, said:

To finish off, here's something I'm pretty certain is a plot hole: Why did Elise mistake Sonic for Silver when she first saw him? Unless I'm missing something, I don't think she ever met him before (at least not while conscious). You can infer that she did see him in a timeline leading to the events in the game, but I don't think this was ever actually explained.


Iblis was sealed within Elise. Iblis is a large fiery demigod that is at least one half of an entity that is shown to have time travel capabilities and is otherwise pan-dimensional.

The image of Silver shown was one from the future, where Silver is surrounded by Iblis. It's likely she dreamt the future, having demigods sealed inside of you tends to do shit like that.

#27 User is offline Felik 

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View PostHP Zoner, on 14 June 2015 - 06:23 PM, said:

See, all of that does make sense (kudos on going that far with your analysis), but there are lots of things that are never really explained. Unlike the rest of the plot holes in the franchise, they stand out to me because I like time travel plots when they're done right. Although thinking about it, I suppose they're not technically plot holes and are more likely attributed to bad writing...

For instance, if Mephiles could travel back in time, why didn't he just go back to a moment where he could join up with Iblis without the convoluted plot? The heroes never seemed to understand how useful time traveling is either. Case in point: after Elise and Eggman died in an explosion (if I remember correctly), Sonic chose to go back to just a few moments earlier, rather than a more convenient occasion free of hassle. Speaking of, I'm not sure how the time rifts always seemed to send them exactly where they wanted, but I guess that's just one of those things you're not supposed to think about too much. Then there's the fact that both Eggman and Mephiles sent different people into the exact same moment in the future somehow... There are coincidences and then there's just plain impossible.

There are tons of things like that throughout the plot, but yeah, I guess labelling them as plot holes might be incorrect. To finish off, here's something I'm pretty certain is a plot hole: Why did Elise mistake Sonic for Silver when she first saw him? Unless I'm missing something, I don't think she ever met him before (at least not while conscious). You can infer that she did see him in a timeline leading to the events in the game, but I don't think this was ever actually explained.

Name me one traditional time travel story done right.
This post has been edited by Felik: 15 June 2015 - 02:13 AM

#28 User is offline HP Zoner 

Posted 15 June 2015 - 03:01 AM

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Isn't that a highly subjective matter? I can tell you about how Back to the Future is consistent enough within its own universe to be very enjoyable, but I'm not sure what your definition of "traditional" means in this context. If you're looking for something Sonic-related, then you don't need to look any further than Sonic CD. I find that one particularly satisfying because you actually get to see your actions influence the future at your leisure.

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View PostFelik, on 15 June 2015 - 02:03 AM, said:

Name me one traditional time travel story done right.


Hardly traditional, but I always recommend 11 Minutes Ago.

#30 User is offline Felik 

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View PostHP Zoner, on 15 June 2015 - 03:01 AM, said:

Isn't that a highly subjective matter? I can tell you about how Back to the Future is consistent enough within its own universe to be very enjoyable, but I'm not sure what your definition of "traditional" means in this context.

So basically your definition of a "good time travel movie" is "shit time travel movie but a descent movie overall"?
Why bring time travel up at all then? :v:
This post has been edited by Felik: 15 June 2015 - 05:58 AM

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