ANYWAY, I have a few bugs, mostly minor or easy to fix stuff:
- Characters cannot turn super by default, even you force the emerald number to 127. The fix is simple: The game checks if the signpost is triggered (Or, more accurately, is NOT), but there is no signpost so the check fails entirely and so does the event.
- When Sonic is super, Amy's life icon appears and Super Sonic's fades in and out over it.
- The CNZ barrels seem to behave a bit funny. They move up and down around 1.5x as fast as they should,
- Monitors do not crush you when falling on you, and bounce on your head repeatedly.
- The MTZ nut on the screw is the same.. If you run it into a ceiling, it does not crush you.


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