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Sonic 3 Resort Island Hacking Contest Demo OUT NOW!!!!

#31 User is offline MotorRoach 

Posted 22 February 2015 - 01:16 PM

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Loving how the levels look in general, and you got a nice music selection in there as well.

#32 User is offline Yeow 

Posted 23 February 2015 - 07:06 AM

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My favorite zone from the clip was Fury Fortress Zone. Reminds me of what Sky Sanctuary would look like if the Death Egg was actually rising up through it. Really liking the music too, it sets a really bleak "endgame" feel that matches the color scheme / overall tone of the zone.

Nice work, keep it coming.

#33 User is offline LordOfSquad 

Posted 23 February 2015 - 11:08 AM

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I love what I'm seeing but I really hope you'll consider rolling the HUD back to how it looked in the first batch of screenshots in this thread, or even the original S3K one. Just a minor nitpick though, really.

#34 User is offline UtopiaUK 

Posted 05 April 2015 - 02:13 PM

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Update Time

Posted Image
New Bengal Maze Act 1 Palette. Layout has also changed drastically from the video.

Posted Image
A look at Act 2 This is where the maze part of this zone begins. Each section is like a trial of either puzzles or gauntlets of traps. A few nods back to the original Sandopolis will be here too.

Posted Image
A very early WIP of Noon Festival. The music festival zone. In time you'll see why the mushrooms will be an integral part of this zone ;)

#35 User is offline Odemus 

Posted 19 April 2015 - 07:58 PM

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Nice work! Love the palettes! But I prefer the old HUD you had in your first post, it looks very clean. The art is beautiful, actually very unique seeing the sparse number of S3&K hacks. Seeing you have these levels mostly complete, could you release a short alpha letting us try it out? Your story is funny and unique as well.

#36 User is offline Chaud 

Posted 20 April 2015 - 07:07 PM

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Well, some of the levels are really good:

  • Fury Fortress is amazing, nice colors there.
  • "Candy level" looks fun, I feel a "Sonic Colors" vibe from it. (I lol'd at the James Pond music.) The art could look more "Sonic-y", but it's not bad.
  • Sunset Vista is *effing gorgeous*. I think it's probably the best looking hack I ever saw of this level.
  • Radon Ravine is nice enough. It's basically a pallete hack, but a nice one - even if it's a bit *too* red.


On the other hand...

  • Bonbon Bonanza, on the first page, hurts my eyes a bit. The colors clash too much.
  • Bengal Maze is a nice concept, but the tileset is too "busy/dirty". There's too much going on. Maybe you shoud clean up a little? Tone down the details in some places?


Overall, good work. I will keep a eye on it for sure.
This post has been edited by Chaud: 21 April 2015 - 12:16 AM

#37 User is offline UtopiaUK 

Posted 28 September 2015 - 10:04 AM

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I had better leave this here. :) Please Enjoy


https://www.youtube....h?v=a3NZgRxQhlk

#38 User is offline Aerosol 

Posted 28 September 2015 - 10:48 AM

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Where is that music from it's killing me. That's Ristar, isn't it?

No I know what it is. Carry on.
This post has been edited by Aerosol: 28 September 2015 - 10:52 AM

#39 User is offline Herm the Germ 

Posted 28 September 2015 - 03:33 PM

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Holy crap, that oil pit/spike part. x.x

I wonder, is the music a -literal- port of the original track or a recreation? Given how some of the default music sounds, I suppose it could be either/or.

#40 User is offline Retroman 

Posted 30 September 2015 - 11:28 PM

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View PostUtopiaUK, on 05 April 2015 - 02:13 PM, said:

The music festival zone. In time you'll see why the mushrooms will be an integral part of this zone ;)
Music Festival > Woodstock > Mushroom Drug :v: To get Sonic higher and higher the more he 'bounces' on Mushrooms :ssh:
This post has been edited by Retroman: 30 September 2015 - 11:44 PM

#41 User is offline NeoFusionBox 

Posted 01 October 2015 - 02:16 PM

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That layout is really nicely done, love how you've used the 4 platforms and love that Death Egg voice in mini-boss music. Excellent job!

#42 User is offline UtopiaUK 

Posted 05 October 2015 - 05:05 AM

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Not Long Now :)

#43 User is offline Icewarrior 

Posted 07 October 2015 - 06:40 AM

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Looks neat! Can't wait to try it out next week!
Thanks for making it playable BTW :)

#44 User is offline RazoZen 

Posted 07 October 2015 - 07:46 AM

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Looks pretty good to me. The artwork is great. Hope the levels themselves are as good.

#45 User is offline UtopiaUK 

Posted 11 October 2015 - 04:57 PM

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Hacking Contest 2015 Demo Out Now :)/>

Please enjoy and feel free to leave comments and constructive criticism

Aquapolis

Posted Image Posted Image

Sunset Vista

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Bonbon Bonanza

Posted Image Posted Image

Radon Ravine

Posted Image Posted Image

Fury Fortress

Posted Image


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