The Growler, on 14 June 2012 - 09:52 AM, said:
djdocsonic, on 14 June 2012 - 06:15 AM, said:
Another thing which doesnt make sense to me (and annoyed me back in the 90's and still does now when I fire up a Genesis Sonic game) is that when you become Super Sonic you cant transform back to normal without losing your rings. Why does that make any sense? He can transform into Super Sonic but the Emeralds don't have the power to assist him in Transforming BACK to Normal? really? But they have the power to help Robotnik destroy the Universe!
When someone is super-powered up they'd be overflowing with energy [ie. too much power], so I guess that excess energy needs to be used up - much like a reactor.
Yeah, and it's part of the risk associated with the extra power: you can go hella fast, but you're going to have to keep going hella fast and possibly drown, get crushed, or whatever.
In
StH2, you didn't even have a say in whether you transformed
to Super Sonic or not; all that Emerald and ring power has
carte blanche to make that decision for you. A bit annoying? Yeah. But perhaps more realistic from a (back-)story–oriented perspective.
Although I, as a fan of convenience, can somewhat appreciate the addition of the ability to de-transform in various hacks, I feel ultimately that it's defeating the point. Perhaps even
StH3 was too generous in allowing the player to choose whether or not they transformed; I'm not qualified to judge.