Download new build
KingofHarts, on 06 June 2012 - 02:01 AM, said:
Also, when using your enclosed SRAM file, I choose a save with all the emeralds, yet I cannot transform. Instead, I have to collect them all again, seemingly... any idea why?
Got an interesting bug to report. Play as Knuckles, on GHZ act 1. Go to the low route with the 4 item boxes and the motobug. Glide over the spikes and under the land, and get to the second S tunnel. Either let yourself fall, or keep gliding to the end of the level... and see for yourself. You don't die. After you are under the screen, if you move back to the left too far though (roughly by the 1st S tunnel location) you will die.
I finished the level falling from the sky which I found amusing. Also, performing this bug, and letting yourself fall before the end of the level causes another bug that really breaks the game. You can't collect rings (they appear over you...) and spikes kill you instantly. Also the screen won't vertically scroll. Going back into the S tunnel seems to fix everything though.
Missing Emerald vars in old SRAM file. New SRAM file with True All emeralds.
For Knuckles in GHz act 1 Added invisible block.
Uberham, on 06 June 2012 - 03:00 PM, said:
Knuckles can't reach the super ring in Emerald Hill 1.
Also got stuck here in wood zone:
the bit to the right of the platform above left of knuckles should have an invisible block on it.
Also a set of spikes on the top route of dust hill need lowering a pixel
just after you cross the sand slide, after the invincible/shield monitors
Also, something in one of the secret passages in Casino Night 2 (the one where you enter from the pinball, and there's just a room with an elevator) made me go into an unescapable spin while Super Knuckles, it didn't stop until I had lost all my rings, and hit a green flipper.
This switch it bordering on impossible to get with knuckles
The Hill Top Zone boss seems to be immune to invincibility and/or Super knuckles, he needs to be jumped at to hit, you can't just wait him to death.
Climbing the wall in the "secret continue point" room in mystic cave gets you here:
Probably shouldn't be able to stand on this.......
Metropolis 3 BTW, in the room with the gears and the life.
- Lowered Big Ring in EHz 1
- Added invisible block in Wz 1
- CNz - can't simulate bug in secret rooms.
- Layout change in MCz 2
- Mtz 3 Now you die in that location.
- HTz Boss testing.
- Mz 3 Switch you can arrive it by using spindash and jump from the following location (see image).
This post has been edited by Esrael: 07 June 2012 - 03:12 PM