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Russian pirate originals for MD Mario 3, Mario Galaxy 4 and Ben 10

#16 User is offline Flygon 

Posted 02 May 2012 - 06:59 PM

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What if he just used a TV scaler that cropped the top and bottom of the screen? eg. The screen is only showing 192 vertical pixels. I do this all the time for Master System games, and it fits inside the 16:9 widescreen profile perfectly.

This also means every Master System game ever released is widescreen. :v:

#17 User is offline Bgvanbur 

Posted 03 May 2012 - 09:43 AM

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View PostSik, on 01 May 2012 - 12:29 AM, said:

View PostLobotomy, on 01 May 2012 - 12:24 AM, said:

If only they had put a little bit more effort into the development of these, then I'd actually consider buying them. :X
Would "adding acceleration" count as enough? :v: I seriously have no idea why so many starting programmers seem to completely forget that, it isn't even remotely complex (literally just an addition and a check for the speed cap) and it adds a lot to the gameplay.

I was kind of impressed at first until I saw the incorrect acceleration. Something so easy to program. Even my simple Riley's Letter Recycle game used proper acceleration for the platforming levels.

#18 User is offline Covarr 

Posted 04 May 2012 - 03:49 PM

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View PostFlygon, on 02 May 2012 - 06:59 PM, said:

What if he just used a TV scaler that cropped the top and bottom of the screen? eg. The screen is only showing 192 vertical pixels. I do this all the time for Master System games, and it fits inside the 16:9 widescreen profile perfectly.

This also means every Master System game ever released is widescreen. :v:

Perhaps, but it also doesn't appear to be cropping out any HUD elements. If this is the case, it means that the game is probably letterboxed naturally (a baffling move for a MD game, but stranger things have happened).

#19 User is offline Skaarg 

Posted 05 May 2012 - 12:17 PM

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http://www.assembler...HOME-BREW-GAMES

Thought about this thread when I saw this over on ASSEMbler's. Someone is selling copies of these pirate carts and more. If I weren't broke I would definitely get that Pokemon (I believe if I recall it's a complete remake of yellow for the mega drive!) and Mega Man one.

#20 User is offline Yuski 

Posted 05 May 2012 - 12:33 PM

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What the... Sonic Shuffle for Mega Drive?

#21 User is offline Black Squirrel 

Posted 05 May 2012 - 12:35 PM

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It's tedious because even though they're a bit too expensive for what they are, big chunks of that list haven't been dumped.

The two Pokémon games are probably Pocket Monster and Pocket Monster II.

#22 User is offline Arique 

Posted 05 May 2012 - 05:21 PM

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View PostYuski, on 05 May 2012 - 12:33 PM, said:

What the... Sonic Shuffle for Mega Drive?

Don't get too excited. It's probably just the English translated hack of Sonic Eraser.

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