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Those BlitzSonic Mario Maps You can download them now

#1 User is offline BlazeHedgehog 

Posted 25 April 2012 - 11:30 PM

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With talk of Sonic Generations getting Mario Galaxy levels I decided it was probably time I stop hoarding these for myself like an asshole and post them up for download.

The original video description follows:

Spoiler


View PostangelXwind, on 29 April 2012 - 01:56 AM, said:



This is my first time using Dropbox so hopefully I did this right. Somewhere in the back of my mind I keep saying, "I should have gotten Damizean's permission" but considering they're just ports it's probably not a huge deal? I give him all the credit, too.

If I sound cold in the video description, my apologies; I just don't want to play tech support to a bunch of kids asking dumb questions. That's less of a problem here, since we have a lot of the original creators for this stuff active :v:
This post has been edited by BlazeHedgehog: 30 April 2012 - 04:49 PM

#2 User is offline ManicRemix 

Posted 26 April 2012 - 10:44 AM

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View PostBlazeHedgehog, on 25 April 2012 - 11:30 PM, said:

HOW WERE THESE LEVELS PORTED?
----------------------------------------------------
When an ISO of Mario Kart Double Dash for the Nintendo Gamecube was ripped, it was discovered that one of the developers at Nintendo had accidentally included Windows-based model viewing software that allowed anyone to open and view BMD format models. This included character and map data for Mario Kart Double Dash, Super Mario Sunshine, and a small number of other games, opening up the ability to rip these models using software like "3D Reaper DX". This eventually afforded the ability to read BDL files from Super Mario Galaxy, as well. If you would like to use any of this software, however, you are on your own as I do not know where to get it, how to port levels, or basically anything about BlitzSonic.


Um...

I've searched through the MKDD ISO for such software, and there is none (From what I can find). Then again, I could have simply missed it.

A guy named Thakis, created the BMD Viewer 2. He also created Yaz0Dec to decompress the Yaz0 archives and convert them to .arc, then Rarc Dump to extra all files. The software is at http://www.amnoid.de/gc (He even includes the source). The BMD Viewer 2 can export any BMD/BDL model as a common .3ds model. (With an exception of DS BMDs (Which are used in Super Mario 64 DS), which are more like NSBMD models and are not supported by the BMD Viewer 2) (This also seems to be an easier way to rip BMD/BDL models without 3D Ripper DX)

I know Thakis, and he assured me that he knows of no Software in Mario Kart Double Dash, and that he created the BMD Viewer & BMD Viewer 2.

BDL is just like BMD, except BDL has the added MDL3 section for better texture handling, and first appeared in The Legend Of Zelda: The Windwaker

(All just to clear up how these models can be gotten)

Anyways, nice work. Super Mario Sunshine is my most favorite video game of all time (And Sonic 2), and Bianco Hills is my favorite level, so I will most certainly try these!
This post has been edited by ManicRemix: 26 April 2012 - 10:50 AM

#3 User is offline Mester Keel98 

Posted 26 April 2012 - 11:23 AM

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The Green Hill stage is included here. Anyone that grabs this that hasn't fooled around in this engine before may want to fix up the stage 4 line in \Stages\Stages.xml by changing it to this:
<stage4 location="GreenHill" icon="GreenHill/icon.png"></stage4>

This post has been edited by Mester Keel98: 26 April 2012 - 11:24 AM

#4 User is offline BlazeHedgehog 

Posted 26 April 2012 - 06:59 PM

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View PostManicRemix, on 26 April 2012 - 10:44 AM, said:

View PostBlazeHedgehog, on 25 April 2012 - 11:30 PM, said:

HOW WERE THESE LEVELS PORTED?
----------------------------------------------------
When an ISO of Mario Kart Double Dash for the Nintendo Gamecube was ripped, it was discovered that one of the developers at Nintendo had accidentally included Windows-based model viewing software that allowed anyone to open and view BMD format models. This included character and map data for Mario Kart Double Dash, Super Mario Sunshine, and a small number of other games, opening up the ability to rip these models using software like "3D Reaper DX". This eventually afforded the ability to read BDL files from Super Mario Galaxy, as well. If you would like to use any of this software, however, you are on your own as I do not know where to get it, how to port levels, or basically anything about BlitzSonic.


Um...

I've searched through the MKDD ISO for such software, and there is none (From what I can find). Then again, I could have simply missed it.

A guy named Thakis, created the BMD Viewer 2. He also created Yaz0Dec to decompress the Yaz0 archives and convert them to .arc, then Rarc Dump to extra all files. The software is at http://www.amnoid.de/gc (He even includes the source). The BMD Viewer 2 can export any BMD/BDL model as a common .3ds model. (With an exception of DS BMDs (Which are used in Super Mario 64 DS), which are more like NSBMD models and are not supported by the BMD Viewer 2) (This also seems to be an easier way to rip BMD/BDL models without 3D Ripper DX)

I know Thakis, and he assured me that he knows of no Software in Mario Kart Double Dash, and that he created the BMD Viewer & BMD Viewer 2.

BDL is just like BMD, except BDL has the added MDL3 section for better texture handling, and first appeared in The Legend Of Zelda: The Windwaker

(All just to clear up how these models can be gotten)

Anyways, nice work. Super Mario Sunshine is my most favorite video game of all time (And Sonic 2), and Bianco Hills is my favorite level, so I will most certainly try these!


Are you absolutely sure? I very distinctly remember this Double Dash scenario. But then again, I never saw the software for myself.
This post has been edited by BlazeHedgehog: 26 April 2012 - 07:00 PM

#5 User is offline Techokami 

Posted 26 April 2012 - 08:14 PM

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I remember there being tools for making demo discs packed in with the MKDD demo as filler, but not any model viewing tools.

#6 User is offline BlazeHedgehog 

Posted 28 April 2012 - 01:22 AM

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View PostTechokami, on 26 April 2012 - 08:14 PM, said:

I remember there being tools for making demo discs packed in with the MKDD demo as filler, but not any model viewing tools.


So it's likely I just got mixed up, then. At least that means I'm not totally crazy :P

#7 User is offline angelXwind 

Posted 29 April 2012 - 01:56 AM

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I updated the downloads for the Sonic Freerunner Engine, so here are updated archives:

SonicInMario - Sonic Freerunner Engine 1.3 (89.9 MB)
SonicInMario - Sonic Freerunner Engine 1.2 (54.7 MB)
SonicInMario - Stages Only (30.7 MB)

#8 User is offline BlazeHedgehog 

Posted 30 April 2012 - 04:41 PM

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Thanks a bunch!

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