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Thinking of rebuying Sonic Adventure DX, but for the PC. Which version to get, the original PC release or Steam version?

#16 User is online W.A.C. 

Posted 15 April 2012 - 12:52 AM

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I use my PS3 controller with MotioninJoy and never had any issues with its 360 mode not working.

#17 User is offline Guess Who 

Posted 15 April 2012 - 01:52 AM

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View PostW.A.C., on 15 April 2012 - 12:52 AM, said:

I use my PS3 controller with MotioninJoy and never had any issues with its 360 mode not working.


See, though, SADX:PC 2004 doesn't support 360 controllers out of the box. Never used MotioninJoy, but if it can work like an older/DirectInput controller, that should be fine.

#18 User is offline Morph 

Posted 15 April 2012 - 02:43 AM

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View PostmuteKi, on 14 April 2012 - 10:00 PM, said:

Where's the proper-widescreen-support patch anyway? Wouldn't mind seeing how tiny the HUD looks in 1080p.


If you grab SADXTweaker, you can change one of the available resolution slots (0-4) to whatever resolution you like. (Window -> Resolution Editor)

#19 User is offline Walnut 

Posted 15 April 2012 - 03:33 AM

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I know its a lot easier said than done (A LOT easier said than done) but somebody really should work on hacking the Steam version to fix all of the basic problems it has. It seems more straightforward to put resources into that version since its more widely available. Isn't there a patch that turns it into the 2004 version anyway? Fix the controls on that version and then we'll be good :v:

#20 User is offline Morph 

Posted 15 April 2012 - 04:07 AM

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View PostWalnut, on 15 April 2012 - 03:33 AM, said:

Isn't there a patch that turns it into the 2004 version anyway? Fix the controls on that version and then we'll be good :v:


The only way that even works is basically by uploading the 2004 version of the game. Since the Steam version uses the same resources (aside from the music and sounds, being ADX and 'n all in the Steam version), simply downloading the 2004 music, sounds, and executable, and throwing it into that folder means you essentially have the 2004 version. It's hardly a patch at all.
:psyduck:

Edit: In fact, if the "patch" you're talking about was posted on the SADX Steam subforum, that's actually my mod (SADX:FE) for the 2004 version of SADX, except thrown on top of the 2010 version. Ugh x_x
This post has been edited by Morph: 15 April 2012 - 04:16 AM

#21 User is offline Sploit 

Posted 15 April 2012 - 08:22 AM

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Don't know if anyone else had this problem.

But I returned my first copy of the SADX PC Version, and got another one, same thing happened again...

...it needs both the installation disc and the 2nd disc in at the same time otherwise it accuses you of having a pirate copy. And then you have both discs in, it plays for so long then automatically rebotts your PC.

So you may need to odwnload some kind of "no cd patch" in order to get around that.

Like I said though, not sure if anyone else had that problem, but I had that issue with my copy of the PC version.

Bought it in a deal with Quake Gold a few years ago.

#22 User is offline Bartman3010 

Posted 15 April 2012 - 08:22 AM

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Theres just....nngh, I refuse to play Sonic Adventure with a keyboard.

If you only want to use a 360 controller and don't care for widescreen (Which the original game never supported) and want it as pure as possible, get nullDC and play that way, or by my devil's advocate choice, get the Steam version. Of course if you want to try to expand the game, or with the most support simply because it has been out longer, the original PC release.

#23 User is online Caniad Bach 

Posted 15 April 2012 - 08:55 AM

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How well would using Joy2Key work with the original version?

#24 User is offline MainMemory 

Posted 15 April 2012 - 09:54 AM

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I haven't had any luck with JoyToKey on SADX because it recognizes both the generated keyboard key and the actual joystick button being pressed at the same time, so it ends up doing two things at once.

Also, I would be willing to try to fix 360 controllers, but I don't have one, and I'm not getting one just to make a patch for one game. Maybe if somebody could look at the controller data in RAM and tell me what it reports the Camera X and Y as, I could figure out something...

#25 User is offline ezodagrom 

Posted 15 April 2012 - 10:19 AM

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If you consider the Steam version, it has alot of problems, but other than the resolution, the other problems are fixable.

First, the configuration tool doesn't work without the player manually creating the necessary registry entry (I already contacted SEGA's support on how to fix this months ago, but they're as useless as always, even when someone provides them a fix, they still don't patch the game).
I posted on the Steam forums how to fix the configuration tool, if you do go for the inferior Steam version - http://forums.steamp...d.php?t=2190387

The Steam version does have some good things, it plays at 60fps (the 2004 version plays at 50fps), and it supports XInput controllers (XBox 360 controller and others based on it). It's a pitty that the game resolution is just 640x480, if it supported higher resolutions properly, not only it would have looked better than now, it would have been possible to force anti-aliasing through the graphics card drivers (at least on AMD/ATI cards, currently it's possible to force AA at 640x480 only).

Another thing, the Steam version might have occasional framerate drops (I don't know if this happens to everyone though), these happen when the processor core clock is lowered due to energy saving features. This only started happening after SEGA patched the game to fix some saving issues (the only patch they released for SADX on Steam), but it's easily fixed by just using the original executable from the Steam version (the saving issues that the original exe had are fixed by running the configuration tool once after the registry fix):
http://www.mediafire...n63abwawj0e4wdw

There's also some problems with certain sound effects being too loud, or, in the chao garden, the swimming sound effect starting when an animal enters the water and never stopping until the player exits the garden. This issue, I don't know if it only happens to me (haven't seen anyone complain about this in the Steam forums), but I edited some sound effects to be quieter, and removed the more annoying ones (I only removed a machinery SE from Twinkle Park and the swimming SE from the Chao garden, and edited a few other SE from Twinkle Park, Twinkle Circuit and Hot Shelter):
http://www.mediafire...xlb75p2h3r3c46d
This post has been edited by ezodagrom: 15 April 2012 - 10:22 AM

#26 User is offline MainMemory 

Posted 15 April 2012 - 10:54 AM

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View Postezodagrom, on 15 April 2012 - 10:19 AM, said:

(the 2004 version plays at 50fps)

I just played through Final Egg with Fraps' FPS counter, it averaged about 55fps, going as high as 62fps and as low as 25fps. Maybe you had the framerate setting set to 50fps.

The Steam version gives me a completely black window.

#27 User is offline Ayu Tsukimiya 

Posted 15 April 2012 - 11:31 AM

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You know, maybe someday SEGA will make patches that will fix a few things and put the game in widescreen.

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

#28 User is offline ezodagrom 

Posted 15 April 2012 - 11:42 AM

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View PostMainMemory, on 15 April 2012 - 10:54 AM, said:

View Postezodagrom, on 15 April 2012 - 10:19 AM, said:

(the 2004 version plays at 50fps)

I just played through Final Egg with Fraps' FPS counter, it averaged about 55fps, going as high as 62fps and as low as 25fps. Maybe you had the framerate setting set to 50fps.

The Steam version gives me a completely black window.

I haven't played the 2004 version in a really long time (it's been years since I played it), I thought it played at 50fps, but you're right, just tried it and it played at ~62fps.

View PostAyu Tsukimiya, on 15 April 2012 - 11:31 AM, said:

You know, maybe someday SEGA will make patches that will fix a few things and put the game in widescreen.

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

Haha, yeah, they won't even fix the online mode in the PC version of Generations, which is a recent game, let alone fix stuff from an old game, even if it was re-released recently.
This post has been edited by ezodagrom: 15 April 2012 - 11:49 AM

#29 User is offline Ell678 

Posted 15 April 2012 - 12:10 PM

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View PostSploit, on 15 April 2012 - 08:22 AM, said:

Don't know if anyone else had this problem.

But I returned my first copy of the SADX PC Version, and got another one, same thing happened again...

...it needs both the installation disc and the 2nd disc in at the same time otherwise it accuses you of having a pirate copy. And then you have both discs in, it plays for so long then automatically rebotts your PC.

So you may need to odwnload some kind of "no cd patch" in order to get around that.

Like I said though, not sure if anyone else had that problem, but I had that issue with my copy of the PC version.

Bought it in a deal with Quake Gold a few years ago.


No, I had this problem too. It's a total fucking joke, it means I now can't install using the disc because my new computer doesn't have two drives. I don't see the point of it.

But I never had a problem with rebooting.

#30 User is offline ezodagrom 

Posted 15 April 2012 - 12:48 PM

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View PostMainMemory, on 15 April 2012 - 10:54 AM, said:

The Steam version gives me a completely black window.

Oh, about that black window issue with the Steam version, there have been other users in the Steam forums who reported that issue, but there's no known fix for that. I guess you could try stuff like installing more recent graphics drivers, or installing more recent DirectX, Visual C++ 2005, 2008, 2010 and .NET Framework runtimes, but it's likely this won't work.

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