Do You Want DLC Levels in Sonic Generations?
#17
Posted 12 April 2012 - 08:33 PM
RhinestoneCircuit, on 12 April 2012 - 07:47 PM, said:
Honestly, I like Act 2 a lot better than Act 1 -- the first act is just a bit too meandering and confusing for me; Act 2 is a lot more focused and has difficulty other than "hey figure out a workable route through the level" (which, if the goal is to just get to the end, is admittedly not very hard).
Act 1 has the biggest flaw in that its main distinguishing setpiece -- the large sandfalls near the center of the level that you can safely fall through -- break some rules in design about player trust and the ability of the player to recognize patterns. Given that most of the sandfalls in the level have death pits at the bottom, there's no reason to assume without a guide that they're safe to fall through (I suppose they're almost S&K's "barrel moment"), at least except for maybe one or two that have platforms at a part of them. Aside from that, Act 1 has only the block-pushing/timing puzzles to deal with; they're OK, but several routes through the level, as I recall, can bypass them altogether.
Act 1 is definitely my least favorite level in S&K, primarily because of how indistinctive it is.
#18
Posted 12 April 2012 - 08:44 PM
As for level choices: Lava Reef Zone, Ice Cap Zone, Kingdom Valley, Bingo Highway, and Windy Valley.
#19
Posted 12 April 2012 - 09:01 PM
...On PC...
...Via DarioFF's Mod...
Can't wait for that Bob-omb Battlefield!
#20
Posted 12 April 2012 - 09:12 PM
#21
Posted 12 April 2012 - 09:43 PM
- Classic Era -
Marble Zone - Some more lava and ruins. We don't have too much of either...
Wing Fortress Zone - A nice sky structure zone, and the original would do.
Carnival Night Zone - This... 1,000 times over, THAT and Sonic 3 needs some love.
- Dreamcast Era -
Ice Cap - Incorporate elements of both S3 and SA into this, and some elements from Holoska too. and maybe a remix using both S3 and SA level tracks? (I only chose SA's zone, because I already had a choice for S3).
Pumpkin Hill - We don't have anything in terms of whimsical or spooky... Why not this one?
Bullet Station/Rail Canyon - An amalgamation of these, much like they did an amalgamation for Seaside Hill/Ocean Palace... This was my favorite Sonic Heroes stage.
- Modern Era -
Kingdom Valley - Really tough to pick, this is trying to polish a turd here... but they did good with Crisis City IMO.
Savannah Citadel - I pulled one out of a hat here... I wasn't sure what to pick from this game.
Tropical Resort - An HD redesign of this would be alright. I dunno, THAT and could they patch the music of Planet Wisp?
That said, lets hope that our resident Sonic Gens hackers make em happen. They already have a shitload of work done on the Unleashed levels.
#22
Posted 12 April 2012 - 10:53 PM
There's so many omissions! You're standing on the cusp of a well of untapped nostalgia! It's depth is so great, you can't even tell where the bottom is!
Money left on the table, Sega. I'd take Generations DLC over Sonic 4 Episode 2 in a heartbeat.
#24
Posted 13 April 2012 - 03:22 AM
#25
Posted 13 April 2012 - 09:00 AM
BlazeHedgehog, on 12 April 2012 - 10:53 PM, said:
There's so many omissions! You're standing on the cusp of a well of untapped nostalgia! It's depth is so great, you can't even tell where the bottom is!
Money left on the table, Sega. I'd take Generations DLC over Sonic 4 Episode 2 in a heartbeat.
Really, I think that the reason for this is that Sega is just afraid of not meeting fans' expectations. If they weren't, we might have gotten some mission packs by now at least.
#26
Posted 13 April 2012 - 10:54 AM
Thousand Pancake, on 13 April 2012 - 09:00 AM, said:
BlazeHedgehog, on 12 April 2012 - 10:53 PM, said:
There's so many omissions! You're standing on the cusp of a well of untapped nostalgia! It's depth is so great, you can't even tell where the bottom is!
Money left on the table, Sega. I'd take Generations DLC over Sonic 4 Episode 2 in a heartbeat.
Really, I think that the reason for this is that Sega is just afraid of not meeting fans' expectations. If they weren't, we might have gotten some mission packs by now at least.
Hahahahaaaaa
Sega's never hesitated to dash anyone's expectations before, don't be silly.
#27
Posted 13 April 2012 - 01:05 PM
BlazeHedgehog, on 13 April 2012 - 10:54 AM, said:
Thousand Pancake, on 13 April 2012 - 09:00 AM, said:
BlazeHedgehog, on 12 April 2012 - 10:53 PM, said:
There's so many omissions! You're standing on the cusp of a well of untapped nostalgia! It's depth is so great, you can't even tell where the bottom is!
Money left on the table, Sega. I'd take Generations DLC over Sonic 4 Episode 2 in a heartbeat.
Really, I think that the reason for this is that Sega is just afraid of not meeting fans' expectations. If they weren't, we might have gotten some mission packs by now at least.
Hahahahaaaaa
Sega's never hesitated to dash anyone's expectations before, don't be silly.
Getting used to the real world sucks.
