Sonic "Forever" Alpha - Released Or whatever I end up calling it
#16
Posted 03 April 2012 - 08:26 AM
Well, A definitley = the A button in this case. And that's the only letter button you should need.
#18
Posted 03 April 2012 - 09:23 AM
lol, got it. I was trying to do it on the menu screen rather than the hack detection screen 
good game though, I want to see what you do beyond the token Tropical opening level.
good game though, I want to see what you do beyond the token Tropical opening level.
This post has been edited by Mr. Mash: 03 April 2012 - 09:29 AM
#19
Posted 03 April 2012 - 12:47 PM
It's April 2nd, can we get a proper version now? :S I really hate April Fools day.
This post has been edited by Azu: 03 April 2012 - 01:20 PM
#21
Posted 03 April 2012 - 02:29 PM
For some weird reason, I enter the code, and it doesn't load the stage. Even if I wait 5-10 minutes.
Any reason for this?
Any reason for this?
#24
Posted 04 April 2012 - 12:04 AM
#25
Posted 04 April 2012 - 12:06 AM
The stupid thing doesn't actually load unless you press another key - Enter usually does the trick.
#26
Posted 04 April 2012 - 12:10 AM
K. Will try it now.
Edit: HOLYSHITTHISGAMEISAWESOME.
Edit: HOLYSHITTHISGAMEISAWESOME.
This post has been edited by Crasher: 04 April 2012 - 12:11 AM
#27
Posted 04 April 2012 - 12:51 PM
Nice game! It's interesting to play as classic Sonic and then, run agains myself as modern.
Just one thing. For some reason, I can only play the first act. No matter how many times I play it. It seems to randomly load de second one sometimes, but never the 3rd. What I'm missing here?
Just one thing. For some reason, I can only play the first act. No matter how many times I play it. It seems to randomly load de second one sometimes, but never the 3rd. What I'm missing here?
#28
Posted 04 April 2012 - 04:11 PM
Wow, Modern was pretty damn smooth to play as, and really fun in a 2D plane which I found to be good. Classic felt awesome to play as too, as did Super. The game flows really well, love how the physics are and I look forward to seeing more ^^ Though as above I can only do the first act, not seen the second as of yet.
This post has been edited by Jimmy Hedgehog: 04 April 2012 - 04:11 PM
#29
Posted 06 April 2012 - 10:14 AM
This is great so far. A few of questions though,
Does the Metal Sonic skin work yet?
What's the difference between the Sonic 3 moveset and the 'Forever' moveset?
Before the stage title card comes up, a 'YES NO' screen pops up for a split second before the stage starts. What is that?
This is awesome so far Blaze. I actually like how modern sonic plays, as well as the level design. Gecko's music is great so far too.
Also, what code unlocks Act 3? The Sonic 3 level select?
EDIT: Strangely, this just unlocks Act 2 again, just like the S2 Beta does, unless one has a boss at the end or something...
Does the Metal Sonic skin work yet?
What's the difference between the Sonic 3 moveset and the 'Forever' moveset?
Before the stage title card comes up, a 'YES NO' screen pops up for a split second before the stage starts. What is that?
This is awesome so far Blaze. I actually like how modern sonic plays, as well as the level design. Gecko's music is great so far too.
Also, what code unlocks Act 3? The Sonic 3 level select?
EDIT: Strangely, this just unlocks Act 2 again, just like the S2 Beta does, unless one has a boss at the end or something...
This post has been edited by TheInvisibleSun: 06 April 2012 - 10:20 AM
#30
Posted 06 April 2012 - 04:05 PM
TheInvisibleSun, on 06 April 2012 - 10:14 AM, said:
Does the Metal Sonic skin work yet?
Act 3 feature right now, because it's using an updated version of the engine and it was one of those "feature creep" quick little hacks I'm prone to doing (it's just re-using the Metal Sonic skin from ghost races).
TheInvisibleSun, on 06 April 2012 - 10:14 AM, said:
What's the difference between the Sonic 3 moveset and the 'Forever' moveset?
This is more obvious in Act 3 because I left some at the start for testing purposes, but it changes what shields are available. "Forever" has all four shields, "Sonic 3" just has the elemental shields with a special algorithm that goes through and converts the regular Sonic 2 blue shields in to elementals.
This is because one of my more nitpicky beta testers whined that the Sonic 2 shield doesn't really have a purpose anymore in light of the elemental shields offering the same functionality with more contextual uses. That's also why the Sonic 2 shield enables a wider-radius instashield (or "flash attack", whatever you want to call it).
TheInvisibleSun, on 06 April 2012 - 10:14 AM, said:
Before the stage title card comes up, a 'YES NO' screen pops up for a split second before the stage starts. What is that?
That's for time trial/ghost race stuff. If you select to record a time trial ghost, the yes/no menu comes up at the end. If MMF's struggling to load a level, you see all that stuff pop up before the actual game starts. I might have fixed it in Act 3, not sure.
As for accessing Act 3... S3&K has its own level select code, doesn't it?

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