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Sega loses 7 billion yen, to restructure and cancel games

#61 User is offline Thousand Pancake 

Posted 04 June 2012 - 01:29 PM

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View PostSik, on 03 June 2012 - 11:57 PM, said:

View PostHukos, on 03 June 2012 - 10:48 PM, said:

If it's true, then maybe Sega can sell off Phantasy Star to someone else and we can get Phantasy Star V.
Kind of hard when Phantasy Star IV closed the entire thing for real. Which is probably why Phantasy Star Online deviated from that completely.

View PostDark Sonic, on 03 June 2012 - 11:15 PM, said:

So even if my rumor is false, is it safe to say that Sega is a horrible company?
Maybe, though looking at all the other big publishers, Sega probably deserves much more credit than it gets...
They're not particularly evil, just inept. :v:

#62 User is offline muteKi 

Posted 04 June 2012 - 01:56 PM

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View PostAerosolSP, on 04 June 2012 - 10:47 AM, said:

So that's what happens, huh? I'd also love to know why, in a science fiction setting, everyone is still using swords and shit. But eh, I've derailed this topic enough.


Cost, mainly, I'd imagine. I mean, in the case of PSIV it makes more sense because of the huge tech collapse at the start; best I can come up with in the case of PSIV is that it's much easier for the government to disarm someone with a sword from long range than with a gun of some sort, and there might be fewer restrictions for selling them (I must check out the distributions of weapons for sale compared to town size in that game), but also because a skilled hunter could probably one-shot a giant mantis without too much trouble with just a sword, making the low range not too difficult -- and of course there is still an issue of cost to manufacture.

#63 User is offline Jayextee 

Posted 04 June 2012 - 03:15 PM

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View PostSik, on 03 June 2012 - 11:57 PM, said:

View PostHukos, on 03 June 2012 - 10:48 PM, said:

If it's true, then maybe Sega can sell off Phantasy Star to someone else and we can get Phantasy Star V.
Kind of hard when Phantasy Star IV closed the entire thing for real. Which is probably why Phantasy Star Online deviated from that completely.


Not so, in a way. (Spoilered for people who really want to see endings for themselves -- there's a mixture of coincidence and speculation here, be warned. :P )

Spoiler


Some creative writing could possibly tie up all the various Phantasy Star series, like PSIV did with the classic games, and could possibly give us one hell of a fucking game. I wouldn't say no to a Phantasy Star V, if done correctly.

#64 User is offline Hukos 

Posted 04 June 2012 - 04:56 PM

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View PostSik, on 03 June 2012 - 11:57 PM, said:

View PostHukos, on 03 June 2012 - 10:48 PM, said:

If it's true, then maybe Sega can sell off Phantasy Star to someone else and we can get Phantasy Star V.
Kind of hard when Phantasy Star IV closed the entire thing for real. Which is probably why Phantasy Star Online deviated from that completely.


If Sonic 3 & Knuckles can get a sequel, so can PSIV. :v:

Really, I just want a return of PSIV's battle mechanics. Those were so much fun to play around with.

#65 User is offline Sik 

Posted 04 June 2012 - 05:51 PM

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View PostAerosolSP, on 04 June 2012 - 10:47 AM, said:

So that's what happens, huh? I'd also love to know why, in a science fiction setting, everyone is still using swords and shit.
Because RPG =P

To be fair, in PSI only Parma is advanced, the other planets aren't, besides Alis really is just going on her own, so she may just have gotten whatever she could find. In PSIV there are no advanced planets either. So that leaves only PSII out of place, since Motavia is advanced and you're a government agent - but then again the text adventures pretty much give a good explanation for this anyway (Rolf was an awesome swordsman when he was a teen, so it makes sense he sticks with swords).

View PostHukos, on 04 June 2012 - 04:56 PM, said:

If Sonic 3 & Knuckles can get a sequel, so can PSIV. :v:
S3K never attempted to close the storyline permanently :v:
This post has been edited by Sik: 04 June 2012 - 05:52 PM

#66 User is offline Hitlersaurus Christ 

Posted 05 June 2012 - 12:22 AM

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View PostJayextee, on 04 June 2012 - 03:15 PM, said:

View PostSik, on 03 June 2012 - 11:57 PM, said:

View PostHukos, on 03 June 2012 - 10:48 PM, said:

If it's true, then maybe Sega can sell off Phantasy Star to someone else and we can get Phantasy Star V.
Kind of hard when Phantasy Star IV closed the entire thing for real. Which is probably why Phantasy Star Online deviated from that completely.


Not so, in a way. (Spoilered for people who really want to see endings for themselves -- there's a mixture of coincidence and speculation here, be warned. :P )

Spoiler


Some creative writing could possibly tie up all the various Phantasy Star series, like PSIV did with the classic games, and could possibly give us one hell of a fucking game. I wouldn't say no to a Phantasy Star V, if done correctly.


Actually the earth and moon in PS0 are the planet Coral and its moon, Arca. They were called the earth and the moon because the people of Coral at the time had been all but wiped out and had no idea about the past until the later parts of the story and endgame. The Earthlings from PSII come from Earth, as in our planet, while Coral was referred to as earth in the sense that it is their earth, or ground. There's actually an art book that clarifies this.

The Mother Trinity and Mother Brain situation is, in the plot, a coincidence. Mother Trinity is the result of the Mother project that is mentioned numerous times in PSO, a project that lead to the development of newmans, androids, and mags among other things. I believe Vol Opt, Calus and Olga were parts of it as well but I don't really remember. Either way, it seems the Mother project was being carried out both on Ragol and on Coral where it originated.

As for Phantasy Star Universe, I haven't played the second and third episodes, but from what I've seen and read Rykros is not the same as the original series' planet. It does have strange dimensional distortions though, which lead to PSO areas. So it's a separate, alternate dimension. Upon further reading, it seems that PSU's Rykros was created by the ancient people of Gurhal. So yeah, it's definitely not the same planet.

Dulk Fakis was the boss of the first episode of PSU, and resembled Dark Falz in both name and appearance, but if I'm remembering right it was a SEED mutation of the main bad guy, Magashi. There IS a Dark Falz in PSU, though. It's the final boss of the last episode... But it's a re-skin of De Rol Le. It's fought on Rykros, but I don't know if it's meant to be from the old games's universe or if it's just the PSU universe's equivalent of the profound darkness.


So to summarize, the timeline goes like this:

Original Universe:

PSI
PSII
PSIV
PSIII
PSO Ep. 1
PSO Ep. 2
PSO Ep. 4
PSO Ep. 3
PS0

There is a difference of 1000 years between PSI, PSII, and PSIV/PSIII, and PSO. Episode 2 is 2 years after episode 1 and episode 3 is 21 years after.

PSU Universe:

PSU Episode 1
Phantasy Star Portable
PSU Episode 2
PSU Episode 3
Phantasy Star Portable 2/Infinity
This post has been edited by Hitlersaurus Christ: 05 June 2012 - 01:04 AM

#67 User is offline Jayextee 

Posted 05 June 2012 - 04:32 AM

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View PostHitlersaurus Christ, on 05 June 2012 - 12:22 AM, said:

(One great big debunkasaurus)


Well-played. Ah well, I tried. ;)

Still leaves the ProPhallus and the idea that they can travel through space, maybe hitching on a lagrange point of Rykros to give us a direct sequel to IV -- it'd be smaller-scale, but could still happen within Chaz and Rika's lifetime, for example. Again, I say some creative writing could give us a feasible story.
This post has been edited by Jayextee: 05 June 2012 - 04:32 AM

#68 User is online STHX 

Posted 28 June 2012 - 10:14 AM

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http://www.mcvuk.com...tructure/098682
http://www.vg247.com...ia-and-benelux/

Sega Europe is gone. They will focus only on the titles that sell (Sonic, Total War, Footbal Manager, Aliens), everything else will just be digital (or won't be released at all).

:(

#69 User is online ashthedragon 

Posted 28 June 2012 - 10:22 AM

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It's a sad day today for sega fans in europe ( and all around the world, I'm sure this will not only affect European countries but at the long side also all over the world). :( We come back to 2002 again...

#70 User is offline Overlord 

Posted 28 June 2012 - 01:28 PM

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Devastated. Moreso at the fact you simply can't make new IPs and sell them any more if you're anything but an indie house. Gaming is slowly dying in a sea of bland FPSes and sports titles, all with added DRM shackles as we move entirely into download product. Utterly devastated. The only positive I take out of this is that Sega's EU presence isn't entirely gone as the UK office seems to have survived.... but man. Would any of us have seen this coming in mid-1994?

#71 User is offline Dark Sonic 

Posted 28 June 2012 - 02:20 PM

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Just a quick question. While this obviously sucks, what exactly did the rest of Sega Europe do anyway?

Regardless, it's really a shame to see Sega go into the crapper lately. Hopefully these money saving procedures will do more good then harm in the long run.

#72 User is offline Overlord 

Posted 28 June 2012 - 02:34 PM

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Translation, promotion, regional distribution, etc.

Europe has been Sega's traditional heartland as well, which makes it doubly bitter, moreso that the American region which historically has always been the worse office is staying pretty much intact.

#73 User is offline Dark Sonic 

Posted 28 June 2012 - 02:54 PM

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Well that's probably because there is only 1 us sega office, not 6. If sega of Mexico exists however well then they deserve to go as well since most of sega eu is gone.

Granted, sega Australia probably should have stayed around, but sega London controlling all us distribution makes no sense.

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