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Sonic 2 HD Alpha release

#601 User is offline Falk 

Posted 10 April 2012 - 04:05 AM

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Regardless of what it does or doesn't do, fuck you LOst for requiring me to now continually put in effort to perform damage control on my Youtube channel of all things. It's literally personal now.

#602 User is offline Candescence 

Posted 10 April 2012 - 04:21 AM

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What.

What.

WHAT.

There is no fucking question about this now. LOst needs to go. This absolutely retarded shit has tarnished the Sonic 2 HD project, and the community as well. There is no words for how absolutely ludicrous this is.

Unbelievable. Fuck you, LOst. Fuck you so hard.

#603 User is offline minichapman 

Posted 10 April 2012 - 04:37 AM

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Looks there's some 'splaining to do.

I really hate to say it but I really don't think you guys will be able to recover from this.

Not saying it's your fault in particular just LOst being a royal pain in the ass again.

*Thisiswhywecan'thavenicethings.jpg*

#604 User is offline Sonica 

Posted 10 April 2012 - 04:43 AM

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Hey, LOst, Sonic has a message for you!
Posted Image

Yea.

#605 User is offline Miles Prower 

Posted 10 April 2012 - 04:44 AM

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Good thing I ran it in Wine.

#606 User is offline Chibisteven 

  Posted 10 April 2012 - 04:48 AM

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I'm pissed and not happy. To put it simple: anybody that put in it there should be fucking ashamed of themselfs and second if it's the result of sloopy code, then you're a fucking moron. :argh:

#607 User is offline Columind 

Posted 10 April 2012 - 05:32 AM

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View PostJosh, on 10 April 2012 - 03:58 AM, said:

Yeah, what he said. This doesn't look like a keylogger at all to me, given the information provided. It doesn't LOG anything, right? At best, L0st had some sloppy code. At worst, he was trying to disable screenshots and videos. But I don't think he meant anything more malicious than that, given that the program doesn't store anything it reads and doesn't communicate anything back.

I haven't uninstalled it. Reporting it like this without clearly defining what it does, calling it a keylogger when it evidently is not, and throwing unwarranted hysteria around is going to hurt Retro's reputation more than L0st being an asshat with his code ever could.

That said, I understand why such swift precautions had to be taken. Even the possibility that it was a keylogger was cause for concern. I just wish we'd taken a few hours to discuss it as a community and taken more time to figure out what it was before letting it get out to mainstream gaming blogs.


What the keylogger does isn't really the main issue for me personally. I just consider it the icing on the cake on a long string of "why the fuck are you putting this into a highly anticipated remake by fans, for the fans", that only adds more salt to the wound when LOst has not made any form of statement or counter argument to the thousands that are lambasting his precious work and ideals. Reasonable doubt is justified when it seems like not even the project leaders themselves can trust the guy who is making the game work when it's been proven that he's a loose cannon.

An explanation from him has been in order for some time, especially now, but after putting it off, turning the blind eye and literally hiding,I seriously think people don't even want one at this point. They just want him gone, and I kind of don't blame them for that.

#608 User is offline Energy 

Posted 10 April 2012 - 05:36 AM

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I've been watching this from the shadows, played the game and with this latest dark twist in the tale, feel I should finally say what I wanted to at the beginning.

Sonic Retro needs to ignore, blacklist, whatever, Sonic 2 HD and the development team. Now that might seem harsh as lots of the focus is on Lost's bad coding practices, but to me it seems like damage control - and by the looks of things it would have been a good idea in the first place. I know there are many people who put art and stuff into the game and they're not involved with the programming - but at what point has the team legitmatly come forward and said "What Lost has done is wrong, and I/we don't want to be connected to that". Heck everyone involved could pull their resources out of the game and leave him high and dry, but I'm yet to see that done.

I know if I had done programming, music or art on this game I would be telling the team, I'm sorry but my work can't be used anymore on later releases while such practices continue. Even if people continued to use it I'd be shouting out loud publicly that it was being used against my wishes. I've yet to see people really do this.

If the team really want to show they have any integrity left they need to do this. New engines can be made, I seem to remember people queuing up to be involved - I think everyone would think a lot more highly of the team if they stepped back and showed they didn't support the rouge elements such as Lost. The only time I've vaugly accepted what he did was the encryption, I know if I was doing a demo/alpha I'd want to hide my future surprises. So really I expected the team to come out and say "I'm sorry for the encryption, but it's just in the alpha to keep people pumped for the surprises in store", but when that didn't happen - that's when all credability walked away.

Sonic Retro could remove all front page posts about the game and limit discussion to a single thread and that would be a service to the community. Sonic 2 HD has screwed people over so much, the countdown to nothing, their constant delays, their lack of clarity and openess to the community, and now an encrypted alpha, which has more DRM. If, when things went wrong with Lost, people stepped away and said we're struggling with our programmer. People would have been accepting and said 'shit happens', the community (cause it is a great one) would have stepped up and probably provided a team of programmers. Instead a large portion of the Sonic 2 HD team seems to just want to pass the buck. Why not show your support to the community - remove your artwork - your music - your code - whatever. Don't touch the project with a 10 ft pole unless things improve.

So far this project has done way more damage than what it has publicly achieved. The arguments, the two-facedness, the bad programming. All for one small alpha that now the official stance is 'delete it'.

It is a real shame - I was so excited by this idea, and what you have now is something that looks and plays great, but is marred by so much baggage it completely destroys the experience.

#609 User is offline Vangar 

Posted 10 April 2012 - 05:37 AM

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He's hidden from this forum before, I remember he ran off to Area51 after something similar.

#610 User is offline P3DR0 

Posted 10 April 2012 - 05:38 AM

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Wow, I didn't expected that at all...

S2HD has reach a whole new level on douchiness. First there was that thing about making it a closed project, throwing away months of work from dedicated and passionate (and some even more skilled) people like it didn't mattered. The alpha release came and the engine was glitchy, the code was fully protected, the same code that was written and/or figured out by a lot of different people on the community. And now this... A keylogger... Seriously?


S2HD is either the biggest joke of the year or the faggotiest fan-project ever.

Way to go S2HD Team... Yes, I blame you too for LOst's mistakes since you chose to make this a closed project and weren't able to take control of your own programmer and his actions (Or are you going to say that if you go to McDonalds and your food is... I dunno... rotten you're going to sue the guy who took your order and gave your change?)... Bad, bad, bad administration.

LOst, if you're reading this:
Spoiler

This post has been edited by P3DR0: 10 April 2012 - 05:39 AM

#611 User is offline steveswede 

Posted 10 April 2012 - 05:41 AM

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View PostGuess Who, on 10 April 2012 - 03:28 AM, said:

I feel like it's extremely important to note that we have no evidence of malicious intent.


To me that's not the point it's the fact he made it and I had to remove it from my computer. It should have never been in there in the first place.

#612 User is offline Morph 

Posted 10 April 2012 - 05:46 AM

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I think you missed his point. If it's not malicious, you didn't have to, and it's probably not doing... well, much of anything at all really, except tracking your input and not doing anything with it.

#613 User is offline steveswede 

Posted 10 April 2012 - 05:49 AM

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I didn't I'm intolerant to shit like that even if it doesn't work. Like I said it shouldn't have been there in the first place.

#614 User is offline Guess Who 

Posted 10 April 2012 - 05:51 AM

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View PostMorph, on 10 April 2012 - 05:46 AM, said:

I think you missed his point. If it's not malicious, you didn't have to, and it's probably not doing... well, much of anything at all really, except tracking your input and not doing anything with it.


Yeah, the point I'm making is that even describing it as a keylogger is overstating it. It's most likely just a bug (or design flaw or whatever) with how the game reads keyboard input.

#615 User is offline dsrb 

Posted 10 April 2012 - 05:51 AM

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View PostMorph, on 10 April 2012 - 05:46 AM, said:

I think you missed his point. If it's not malicious, you didn't have to, and it's probably not doing... well, much of anything at all really, except tracking your input and not doing anything with it.

Then why on Earth is it there?

Even if it's only so that S2HD can process keyboard input at all times, not just when its window has focus, then that still sucks: it's bad design, bad faith, quite frankly egomaniacal, and demonstrative of an inability to stoop so low / program so well (delete as appropriate based upon whether you're LOst or anyone else) as to code in a routine that will pause the game if it loses focus.

I do agree that there's a lot of overreaction here and that the code may well not have been intended maliciously at all, but it's still bad practice through and through.
This post has been edited by dsrb: 10 April 2012 - 05:53 AM

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