Phugolz asked me to check for any obscure-seeming or possible-prototype Sonic videos on NicoNicoDouga, so I ran some searches.
Still am running those searches, but right now I'm looking at a series of videos that caught my eye; "Sega Video Magazine". There's also a few other things I grabbed including "Sega Video News" and a Sonic 1 Preview tape.
A few notes on the things that have been spotted in some of the videos so far;
1) The Phantasy Star IV Title Screen, pre-namechange, is in the "Sega Video News Vol 2" vid IIRC
2) One of the Sega Video Magazines features Shining Force CD with a different sounding soundtrack.
3) The Sonic Video Preview ...
<dd> its not terribly interesting but one thing I noticed
<dd> its the japanese version but part of the background in labyrinth zone is missing
<dd> I remember when someone was disassembling sonic 1 they made a note that the background changed a bit going from rev00 to 01
<dd> cant what changed specifically though
<dd> it comes up :37 btw
<dd> theres just this big chunk missing
<drx_> the bg is weird altogether
<dd> yea at 4:20 the bg looks different overall
<Kiddo|Laptop> So it's not exactly final afterall...
<Kiddo|Laptop> It's like final but buggier?
<drx_> looks like they were experimenting
<drx_> or maybe its a bad burn
<drx_> or they forgot to unset some variable
<drx_> or maybe its just our minds playing tricks and it really looks like this
<drx_> there's no water ripple
<drx_> so its not the japanese ver
<Kiddo|Laptop> It's sounding like it's a version slightly glitchier than REV 00 or such, huh?
<dd> its the japanese ver I think but its probably somewhere in between rev 00 and 01
<dd> ghz clouds move etc
<dd> also is it me or is the sfx when sonic grabs onto the pole in lbz underwater different
<dd> sounds weird
<dd> that ticking noise
<dd> never heard that before
This post has been edited by Kiddo Cabbusses: 13 March 2012 - 02:04 PM
I'm guessing the Labyrinth Zone background going black is because of the vertical looping. It happens in the footage every time Sonic passes the point where the level loops in Act 3 and also scrolls back on screen after you have passed it (3:44 - 3:57). Not only is this evident at the slide at the start but also on the ground after the large water tunnel at the bottom of the screen, which is where the level loops (4:36).
I'm more interested in the subtle layout changes in Labyrinth Act 3. To get to the large water tunnel, the block that falls is further right than before which results in Sonic almost falling onto a badnik (4:02). The monitor in the small alcove that you jump to from the endless water slide is an invincibility as opposed to a shield as well (3:59). Spikes are also missing in the water tunnel (4:27).
This post has been edited by D.A. Garden: 13 March 2012 - 04:52 PM
Nice, my turn! Even though I made a topic of this last year.
An old short Japanese preview of Sonic R that features some rudimentary details: a scratch version of the famous Sonic R theme "Super Sonic Racing" (though you would have to listen closely, the obnoxious Japanese announcer guy keeps blabbing over it).
Edit: I just watched footage of early NiGHTS with alternate music and unrefined sound effects, along with an exclusive interview with Naka, Oshima, and Iizuka-san. Fans of that game are in for a treat.
This post has been edited by OKei: 14 March 2012 - 03:56 AM
I'm still uploading these to my webspace, but I'm basically on the last batch. Does anyone want me to search for any other Sega things on NND? Some terminology would probably be helpful here, as anything too broad and I'll be digging through possibly hundreds of pages of junk anime MADs and memes.
Nico Nico Douga is quite the treasure chest of Japanese gaming history indeed.
Here's a video for all Sega / NiGHTS fans. This segment originated from an episode of Sega Video Magazine and it features the initial unveiling of NiGHTS at the Japanese Tokyo Prince Hotel way back in March 26, 1996; followed by an old, rare interview with Yuji Naka, Naoto Oshima, and Takashi Iizuka. Also included in the segment are footage of the game's early stages of development, including a different stage layout for Spring Valley. Many of the sound effects heard are also very different, and even the music sounds unrefined!
Well, since not everyone holds the same interest in certain games I imagine a lot of interesting stuff gets skipped, so I'm going through these videos looking for games I know. I've uploaded my finds to my channel.
There's also Pulseman, Crusader of Centy, and Sonic Chaos, but the forum isn't allowing me to link to all of them so I'm sure you guys can guess to just look at my videos =P
Interesting differences. There's other games I'm not totally familiar with that possibly are different in these videos too, including Phantasy Star 4 and Gunstar Heroes. I think I've gone through and found most of the stuff I'm familiar with. Sonic CD keeps coming up too.