You know, the very first tech demo for Sonic 06 that was shown at E3 2005 where Sonic was running around in a green field, fighting Eggman's robots, and finally ends with him facing off against hundreds of robots and going Super Sonic. It was spectacular at the time. It also came with a couple of screenshots including a shot of Sonic in the air above an expansive green field. Probably the easiest kind of tech demo to do, I reckon.
I've talked with Gen about this before, before the whole engine thing, and he reckoned it was certainly doable. Hell, with the video I posted, the guy who made it did his own masters thesis on the subject which is viewable online, so we have at least one way of doing it to go off of. Another example:
This guy did short grass in insane quantities... With OpenGL and a graphics card that, by today's standards, is terrible. There's apparently whitepapers on the algorithms and approach, can't find any yet, but it's certainly an excellent proof of concept. I hear he's working for EA Sports, now. In any case, though, if there is any way to make this engine stand out, it's something like this.
I've talked with Gen about this before, before the whole engine thing, and he reckoned it was certainly doable. Hell, with the video I posted, the guy who made it did his own masters thesis on the subject which is viewable online, so we have at least one way of doing it to go off of. Another example:
This guy did short grass in insane quantities... With OpenGL and a graphics card that, by today's standards, is terrible. There's apparently whitepapers on the algorithms and approach, can't find any yet, but it's certainly an excellent proof of concept. I hear he's working for EA Sports, now. In any case, though, if there is any way to make this engine stand out, it's something like this.
This post has been edited by Candescence: 25 April 2012 - 12:20 PM


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