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Current things in the franchise that make you happy

#31 User is offline FuzzballFox 

Posted 28 February 2012 - 04:03 PM

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View PostOverlord, on 28 February 2012 - 03:57 PM, said:

View PostFuzzballFox, on 28 February 2012 - 03:00 PM, said:

Speaking of Colours..what is a reasonable price for it (£) , and is a controller the way to go~

I bought it on launch at full price and have zero regrets in doing so. Just get the damn thing =P

And of course a controller is the best way, grab an old GameCube pad and use it - I tried with the Wii controls and it was awful.

EDIT: Post #11111. Could have been spent on something better, but oh well =P

Would be the first Wii game I'd willingly think about buying (I don't own a Wii, my mother does but rarely ever uses it...)..will have to think about it~

#32 User is offline SpeedStarTMQ 

Posted 28 February 2012 - 04:03 PM

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I love a lot about the Sonic franchise. Obviously in 2005 it took a dive, but since 2006 when it was at it's worst, it's only really improved and they've done a great deal to try and stay true to the series roots despite the emphasis on speed sections.

* I really approve of the current english VA's. I think they're doing a fantastic job, and though Amy sounds a bit like Mini Mouse, everything else is super.
* The art style- Colours and Generations both looked great, and they've finally settled on a particular style rather than swapping it every other game.
* They've finally got a good balance between speed and platforming. Perhaps they've still divided these sections up (whereas the old 2D games gave you both and you could choose to speed or take it slow), but unfortunately things had to be lost in the translation to 3D, and then from the old 3D with it's open world style (and sometimes quirky camera) to a fixed awesome camera which compliments the new design styles of the levels.
* The music just keeps getting better and better.
* they're starting to add secrets and nods to the old games again, and Sonic as a whole is retaining it's feel, rather than feeling like a game with Sonic tacked in, like Sonic 2006, or even Unleashed in many respects.

What I still dislike;

* They seriously need to keep up with and continue this trend where they re-use old style music, or add little extras which link it back to the older games, because it gives a sense of continuity and development in the franchise. They seriously need to add some more invincibility boxes and give us some remixed and recreated boss music, and try and stick to character motifs. The Eggman theme in the White World of Sonic Generations just blew my mind. We need to know that every time they are the same characters.

* How they're fucking Nintendo. Or rather, how Nintendo has totally fucked itself and now SEGA can't be arsed trying to circumvent this any longer.

#33 User is offline Kampfer 

Posted 28 February 2012 - 08:34 PM

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What's making me satisfied with the franchise is that they actually care. No game is expected to be perfect, but there should be hard work and care for the final work product. As stated earlier in the topic, the series tried to rest on its own old reputation and drove the series brand into the ground with the crappy games that resulted. I think Sega is at least cognizant that they still have a lot of repair to do with the Sonic brand.

I think the thing that makes me most happy is the good new games is having me revisit the old games and a lot of memories. Since Sonic Generations I've played though quite a bit of the older games and many rom hacks. Gameplay wise, I think they finally found a niche and flow for Modern Sonic. I still haven't played Colors, but I have my eye on it when I finally get a positive cash flow, haha.

My only concern is that after the success of Colors and Generations that Sega is going to stop caring again and let the series slump, thinking they have it made again. I don't think this is likley, but this can be a danger.

#34 User is offline Lobotomy 

Posted 28 February 2012 - 09:03 PM

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Everything about the atmosphere of Sonic Colors. Sonic's less of a touchy-feely emotional bitch like he was in Sonic '06 and Secret Rings, and more like the cocky bastard he used to be. The fact that he no longer takes himself seriously is a massive sigh of relief.

The levels in Colors were fantastic. I mean, Sweet Mountain? That's easily my favorite level design ever. None of it makes any sense, because it's Sonicland. It doesn't fucking have to make any sense. It's just a level made of food.
Roger Craig Smith and Mike Pollock are the best voice actors for their respective characters to date. I have no desire to see either VA quit these roles. Ever.

Sonic Team have found direction for Sonic. After all these years of trying new shit continuously, they finally have a direction that works, even if it's vague (which I totally don't mind, by the way. Leaves room for ideas that hopefully don't suck). His design is almost perfect, if a bit plastic as far as his face is rendered in the boxart for Sonic 4 Ep1 and 2. Generations did it right though, by not trying to give him a lower lip.
This post has been edited by Lobotomy: 28 February 2012 - 09:05 PM

#35 User is offline Blivsey 

Posted 29 February 2012 - 12:59 AM

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Hooray for positivity! I like seeing threads like these.

Personally, one of my new favorite moments in Sonic history is riiiiiiight here. The new writing for Sonic is spot-on; it's cheesy, entertainingly so, and the best part about the plot is that it steps in, gets the story told, and when it's done - get this - gets right the fuck back out of the way. That's how a modern game should work compared to an older one, right? A modern game shouldn't necessarily be minimalistic in plot detail, but the scenes shouldn't be too long OR nonexistent. Better yet, they're skippable.

Other than that, this thread speaks for me.

#36 User is offline Kogen 

Posted 29 February 2012 - 01:54 AM

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The praise for Sonic Colouring Adventure made me think of something.

I am glad there is an attempt at targeting the correct demographics now. Kiddy games go to Nintendo, normal games go to everything else. Even building on that, there are less kiddy main games now, and most are not even coming to Nintendo consoles any more.

The redirection and reduction of diapers is really helping. Still flawed, but there is an effort being applied.

View PostBlivsey, on 29 February 2012 - 12:59 AM, said:

Hooray for positivity! I like seeing threads like these.

Yeah, nothing quite like a circle jerk.

#37 User is offline SpeedStarTMQ 

Posted 01 March 2012 - 03:04 PM

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Also, where's the Crush 40 nowadays? Maybe some of you don't like 'em, but I personally love 'em. We need some guitars in the new Sonic games. We need some cheesy lyrics with some underlying heavy meanings. Seriously.

#38 User is offline Nova 

Posted 02 March 2012 - 07:59 AM

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I'm just generally quite happy with the direction the main series games are now taking. I'm counting Unleashed, Colours and Generations here. The writing really suits the franchise and I don't think I've ever felt more 'at peace' with the series since Sonic & Knuckles was released. It seems they've found a style and stuck with it and luckily, it's one that works. The cartoon-ish antics, the silly (yet, still quite funny) dialogue, the banter between characters... All of it just works really well. It's kind of like a cross between the Adventure-era coolness and AoStH silliness, which really works for me.

(I know, I know, I'm terrible at wording my feelings on this franchise)

On top of that, the musical direction is really good now too - rather than just fill our ears with constant guitar tracks and rock music (which was cool, but just not really Sonic enough), we're getting a decent scope of different genres now, all of which fit the situation they're used in mostly. Rooftop Run is one of my all-time favourite Sonic tracks now, both the Unleashed original and the Generations Modern mix.

#39 User is offline TheJediLuke 

Posted 14 March 2012 - 01:42 AM

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We've all seen which way the games are headed, and it seems to be in the right direction. One other thing in particular that I've liked about Sonic in recent years, was the Short Film "Night of the Werehog"

It reminded me of when SEGA had previously made "Man of the Year" from Sonic Jam


Both are fantastically well done. I wish SEGA would create more of these Short Films.

#40 User is offline Glaber 

Posted 15 March 2012 - 09:39 PM

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One thing I really like is how the Game Gear Sonic games are finally being released on the 3DS. I just bought Triple trouble and it's still just as good as I remember, and just as difficult too. The save states really help with special stage 5.

#41 User is offline Putmalk 

Posted 16 March 2012 - 12:23 AM

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I really enjoy the 2D gameplay that's been coming out. It actually shows they care about the 2D plane which (IMO) is the best plane of gaming.

Now, why do they keep messing up the physics, I can't tell. But it's not too bad...

#42 User is offline BystanderLC 

Posted 17 March 2012 - 08:54 AM

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I like how there's always high quality graphics. Rouge's new voice actor is pretty awesome. Modern Sonic's gameplay is second-best to Adventure 2 Sonic's gameplay.

My favorite part is how everyone's making so many changes to Sonic Generations!

But there's a heck of a lot of changes I don't like. To each his own, I guess. My biggest quarrels are the stories and how they're treating everyone else...

#43 User is offline OSM 

Posted 17 March 2012 - 03:23 PM

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View PostTheJediLuke, on 14 March 2012 - 01:42 AM, said:

Both are fantastically well done. I wish SEGA would create more of these Short Films.

That reminds me, didn't Yuji Naka hint at there being an actual official Sonic movie in the works?

#44 User is offline TheJediLuke 

Posted 18 March 2012 - 11:52 AM

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View PostOSM, on 17 March 2012 - 03:23 PM, said:

View PostTheJediLuke, on 14 March 2012 - 01:42 AM, said:

Both are fantastically well done. I wish SEGA would create more of these Short Films.

That reminds me, didn't Yuji Naka hint at there being an actual official Sonic movie in the works?


I remember the topic being brought up a few times, but I don't recall anything concrete. To be fair, I haven't looked it up in quite some time either. I tend to dismiss most claims for movies as hoaxes.

#45 User is offline Knucklez 

Posted 18 March 2012 - 12:10 PM

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If SEGA had a movie in the works, they'd really have to be specific on what the hell its plot would be about. Maybe.. something new and unrelated to any of the games? I'de like to see a Sonic movie with a fresh start to the series, since at the moment, no one knows where it's going.

I would be starstruck to see another Sonic movie as great as the first -- it would really push the franchise forward IMO.

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... strange isn't it?

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