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Sonic & All-Stars Racing: Transformed

1: Which version will you be getting?

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Sonic & All-Stars Racing: Transformed PC Version Now Available

#391 User is offline dsrb 

Posted 26 June 2012 - 12:15 PM

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Yes, it's about S&ASR:T; SUMO specifically say so.
This post has been edited by dsrb: 26 June 2012 - 12:15 PM

#392 User is offline Hodgy 

Posted 26 June 2012 - 01:07 PM

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I didn't know they posted it on the Sega forums too. I got emailed it from my uni.

#393 User is offline SuperJXJ 

Posted 27 June 2012 - 03:34 AM

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It sounds like a grand opportunity. Kudos to anyone who can make the necessary arrangements.

#394 User is offline Limey Otoko 

Posted 27 June 2012 - 04:12 AM

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Well, I just sent them an e-mail. Hopefully they'll get back to me!

#395 User is offline Blue Blood 

Posted 03 July 2012 - 10:15 AM

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Courtesy of SEGA's Facebook...
Posted Image


Spoiler


NiGHTS. Granted they don't say where this image is from, it's a safe bet that it's ASRT, no?
This post has been edited by Blue Blood: 03 July 2012 - 10:18 AM

#396 User is offline ashthedragon 

Posted 03 July 2012 - 10:23 AM

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That image is pretty old, it's on Nights into dreams wiki since 2008...It might be a clue to nights coming to ASRT but the image itself isn't.

#397 User is offline Blue Blood 

Posted 03 July 2012 - 10:33 AM

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View Postashthedragon, on 03 July 2012 - 10:23 AM, said:

That image is pretty old, it's on Nights into dreams wiki since 2008...It might be a clue to nights coming to ASRT but the image itself isn't.

Not a big follower of NiGHTS, so that's news to me. Where did it come from originally then? Cause if it's not at all ASRT related, then maybe SEGA are planning to digitall re-release the NiGHTS PS3 port or something. Either way, not for this topic any more.

#398 User is offline Sun 

Posted 03 July 2012 - 10:36 AM

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That is just simply official level artwork from the original NiGHTS. I'm pretty sure it's somewhere in Christmas NiGHTS.

Pretty safe bet that Stick Canyon is a stage. I hope that part of the level involves the Tower from Mare 4.
This post has been edited by Sun: 03 July 2012 - 10:36 AM

#399 User is offline dsrb 

Posted 03 July 2012 - 10:42 AM

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Stick Canyon? Wouldn't be my first choice for a racing course, if that's the implication. Especially with reference to this game's gimmick of transformations: Stick Canyon neither had any water in the original game nor would lend itself very easily to any being added. Why not Frozen Bell? Hilarious name that we were all too innocent to understand as children aside, that level has more character (whilst averting the grassland/forest trope that presumably has been filled already) and would make plenty of sense as somewhere that could have water added without it seeming shoehorned.

View PostBlue Blood, on 03 July 2012 - 10:33 AM, said:

Cause if it's not at all ASRT related, then maybe SEGA are planning to digitall re-release the NiGHTS PS3 port or something.
PS2
Also, actually, a big meh to that prospect. The port wasn't very good, if one analyses it properly.
This post has been edited by dsrb: 03 July 2012 - 10:47 AM

#400 User is offline Mykonos 

Posted 03 July 2012 - 12:20 PM

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As excited as I am for a NiGHTS track in ASRT, it seems odd to have two "canyon" archetype levels from different franchises in the same game the more I think about it.
This post has been edited by Mykonos: 03 July 2012 - 12:20 PM

#401 User is offline Caniad Bach 

Posted 03 July 2012 - 12:37 PM

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View PostMykonos, on 03 July 2012 - 12:20 PM, said:

As excited as I am for a NiGHTS track in ASRT, it seems odd to have two "canyon" archetype levels from different franchises in the same game the more I think about it.


That wouldn't have stopped Generations. =P

I wouldn't be surprised if NiGHTS got more representation in this game, considering they had so many requests for NiGHTS in ASR1 that they put him in the DLC.

This fucker needs moar Ristar though.
This post has been edited by Caniad Bach: 03 July 2012 - 12:37 PM

#402 User is offline Mykonos 

Posted 07 July 2012 - 09:48 AM

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As I'm sure the Summer of Sonic people will happily be commenting on when they get back, NiGHTS and Reala were confirmed to be playable characters; there's even a NiGHTS track!

http://segabits.com/...ng-transformed/

Quote

A few more details on NiGHTS and Reala as well as the track. The track features a number of locations from the game, as players teleport from area to area. In the footage, fans have spotted Spring Valley which is the first segment, followed by Mystic Forest, and then Splash Garden. The track, fittingly, is mostly flight segments, however Splash Garden is a boating segment. NiGHTS and Reala are separate racers, and NiGHTS and Reala themselves are the vehicles. NiGHTS is driven by a Nightopian and Reala is driven by a Nightmaren who appeared riding the Goodles enemy in NiGHTS: Journey of Dreams



EDIT: There's some footage in this link, at the 1:17:40 mark.

http://www.twitch.tv...how/b/323985629
This post has been edited by Mykonos: 07 July 2012 - 09:59 AM

#403 User is offline Clutch 

Posted 07 July 2012 - 10:10 AM

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This is old, but I don't think it's been brought up here. Awhile back Danica helped design a Hotwheels car based on her "Dream Car":


Posted Image
Six Wheels. Say hi to Danica's ASR car, everybody.
This post has been edited by Clutch: 07 July 2012 - 10:10 AM

#404 User is offline Dark Sonic 

Posted 07 July 2012 - 10:13 AM

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Wasted opportunity. She should have drove the Hornet. Instead we get... this.

ANYYYWAYYY besides that, hey look at that, NiGHTs is a boat. Interesting way to incorporate the character, but it makes sense. Figured it would make more sense for Vectorman to be a car character though. I'm glad the character roster looks much more representative of Sega's franchises and not just Sonic characters. And it has good Sega characters, none of this Bonanza Bros crap from the first one.

#405 User is offline KeebeeNacho 

Posted 07 July 2012 - 11:37 AM

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I liked the Bonanza Bros... :flunked:

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