Sonic 1 prototype Video (FAKE) This one had some of us going for awhile....
#332
Posted 10 February 2012 - 09:30 PM
#333
Posted 11 February 2012 - 01:47 AM
Black Squirrel, on 10 February 2012 - 10:56 AM, said:
Nick Arcade prototype ≠ "Beta 1" and Simon Wai prototype ≠ "Beta 2". The eleventh-hour proofing prototypes we have ("Beta 4" through "Beta 8"... with two "Beta 6"s) are simply a final round of bugfixing and proofing before the final was shipped. You are correct in that the earlier two are milestones sent to the public, the former of course to Nick Arcade and the latter to a New York Toy Show, but it is not correct to assign them numbers because they are loads different than the later set. It is more correct to call the early revisions alphas, and even more correct to just call them prototypes.
Hopefully I can dig it up but I remember some sort of "Sonic 2 dev timeline" document from when I started lurking way back in 2004/2005 which contained a screenshot of a more updated level select than the Wai beta but still in the Sonic 1 style.
Black Squirrel, on 10 February 2012 - 10:56 AM, said:
While you may be right about the binary builds themselves of the nightlies, you are incorrect about minor revisions being lost for an open source browser like Firefox. Firefox keeps its source code in a versioning system which contains every change made to it possibly as far back as its creation.
#334
Posted 11 February 2012 - 03:16 AM
Hendricks 266, on 11 February 2012 - 01:47 AM, said:
However we are talking about a game made in 1991. While its possible to compile a firefox version from an specific date... It's impossible that Sonic Team used SVN or any kind of versioning system, not just because it was 1991... but because we're talking about game development, its way too complex for svn. It may work for a simple program that has to reach X functionality but for a game, It's way too centered...even if you can fork it to add more stuff.
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Still, I'd kinda like for this guy to release the fangame just to try it out for shits and giggles.
#336
Posted 11 February 2012 - 04:18 AM
http://www.mediafire...4b2n4542b5ymqmb
Enjoy the hoax!
#337
Posted 11 February 2012 - 04:42 AM
#338
Posted 11 February 2012 - 06:01 AM
Hendricks 266, on 11 February 2012 - 01:47 AM, said:
I think the idea is to assume any sort of versioning system is lost if the comparison is to work. Whcih is why I set it in the future
Point is, you're never likely to find an archive containing 382902183 different versions of Sonic 1's source code because there was only ever likely one or two copies ever made. With the review copies the number of ROMs out there could be in the double figures. Tons of places had access to the version with Sparkling Zone and Clock Ork.
#339
Posted 11 February 2012 - 06:21 AM
Epsilonsama, on 11 February 2012 - 04:42 AM, said:
Someone else inevitably will give it to him no doubt.
The physics look so much more obviously god awful now than they did in the videos. Not sure how that happened.
#340
Posted 11 February 2012 - 06:46 AM
Shoemanbundy, on 11 February 2012 - 06:21 AM, said:
Epsilonsama, on 11 February 2012 - 04:42 AM, said:
Someone else inevitably will give it to him no doubt.
The physics look so much more obviously god awful now than they did in the videos. Not sure how that happened.
Guess it goes to show you how a shitty camera and a TV out on a computer can do.
#341
Posted 11 February 2012 - 06:54 AM
I apologize for my stupidity *hides in shame corner*
#342
Posted 11 February 2012 - 07:04 AM
#343
Posted 11 February 2012 - 07:22 AM
OKei, on 11 February 2012 - 04:08 AM, said:
He's sorry, everyone. =P
Oh now that's just lame. Saying "U mad bro?" with a looping clip of J.K. Simmons laughing would have done the trick. This is just rather pathetic. Nice of him to release it though.
It was, in my opinion, obviously fake from the start. Still, could be worse, he could have asked for money for the thing =P.
I second the statement of not sending it to Naka, just because we can contact him about things doesn't mean we should, you guys have gone mad with power!
#344
Posted 11 February 2012 - 07:57 AM
#345
Posted 11 February 2012 - 08:18 AM
For those who havent downloaded it yet, heres a more 'clearer' representation of the game. Changed the ending a bit as a message to the developer:)
