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Sonic 1 prototype Video (FAKE) This one had some of us going for awhile....

#286 User is offline SonicGenesis89 

Posted 09 February 2012 - 09:37 PM

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The very moment I saw the 'Welcome' sign I knew this was fake. After the first two videos were released I knew it was fake because I went back and analyzed the original screen shots we have and compared them as did many of you. I've also read through this thread and everyone's comparisons as well. He did a really good job at fooling everyone and did his homework I'll give him that, but he totally buried himself with this latest video as the sign is completely wrong altogether.

The original screen shot. It's painfully obvious the sign does 'not' say Green Hill. It says 'Sega Sonic' which is what they referred to him as in Japan back in the 1990's. The palm tree in the fake video looks 'nothing' like the palm tree in the screen shot. It's style and design is completely different.

Posted Image

Way back many months ago when we received much larger and better quality pictures of the sign I tried my hardest at redrawing / recreating it.

Posted Image

The fake prototype screen shot. You can really see the difference in the palm tree's design and even the font is different.

Posted Image

The original title screen had subtle differences too. His face and hand placements...the subtle's of differences from the final.

Posted Image

It's painfully obvious he took the final title screen and smacked on a black background for legitimacy and then made the sign in an attempt to fool everyone. It looks so different from the original screen shots that it just screams out fake to me. His insert of the Japanese text after the Sega logo feels so forced and it's just the hidden message from the Sonic 1 final. Honestly an early tech demo such as this I doubt even had a proper start up and probably lacked the 'Sega' logo at that time in development. After looking at all the comparisons such as Sonic's sprites from the screen shots and then looking at this video...it just screams fake to me.

I find it funny that the uploader decided to show off the sign and start up screen now instead of before as well. He must have read everyone's posts and decided to try and fool everyone once more but it's not working. This video if anything, just buried him even more by pointing out the painfully and obvious differences between the real screen shots and his so called 'prototype build'. Also his lack of descriptive information puts up a red flag especially his remark on his second video's description. This guy just screams 'asshole' to me with the way he states "If you think it fake it's your problem".

His inability to write proper English and his attitude make me think he's some fifteen year old kid who got his hands on Multi-Media Fusion and didn't pay enough attention in English class. I don't know about you guys...but if I ever got my hands on a early prototype of any Sonic game I'd be giddy as hell and eager to show off all that it has. If I was to make videos showing off what the prototype provides I damn well would record everything from start to finish for one and give as much information and description as possible. He still hasn't shown that he's playing on a Genesis nor has he shown us a cart or rom. I mean even the level in question is painfully empty with just a few hills and inclines. He tried to hard to make it look prototype-ish.

The new Beep magazine images show something behind Sonic which makes me wonder if its a roller or some kind of enemy. Since the game was playable at the Tokyo Toy Show I'm pretty sure it wasn't so dead and empty. I'm sure it had some things in it at least so you're not just running on an empty straight line field. Even Yuji Naka questions object placement and how it looks. After looking at some comparisons you can see palm trees and rocks on the wrong sides and other differences. If the other videos weren't enough to prove it's a fake then this one sure as hell is. I will admit his fake fan game or hack looks nice and it is nice to see the level in motion on how it might have looked and behaved. I'd love to be able to play his fake level some time so he should just confess it's a fake and provide us with a download link to his said game.

#287 User is offline LocalH 

Posted 09 February 2012 - 09:48 PM

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View PostSonicGenesis89, on 09 February 2012 - 09:37 PM, said:

Posted Image

Way back many months ago when we received much larger and better quality pictures of the sign I tried my hardest at redrawing / recreating it.

Speaking of that, where the hell are those pictures, and if we have (or have had them at some point), then why the hell is that shitty halftoned-all-to-fuck shot on the wiki?

#288 User is offline Sparks 

Posted 09 February 2012 - 10:12 PM

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You can't really tell what the palm tree looks like in any of those shots, and his rendition looks better than the sketch up there IMO (which said sketch looks like it's based off the poor jpg and scan quality).
This post has been edited by Sparks: 09 February 2012 - 10:12 PM

#289 User is offline Lambda 

Posted 09 February 2012 - 10:29 PM

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He killed it with the sign. It's OBVIOUSLY different. He shoulda been more careful...

O well, game over, dude.

#290 User is offline RGX 

Posted 09 February 2012 - 10:39 PM

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His biggest flaw was replacing "SEGASONIC" with "Green Hill" as well as the font used as mentioned by SonicGenesis89.

No doubt about it that sign isn't 100% perfect but its pretty damn accurate. The subtle differences would be less obvious if it wasn't for the "Green Hill" flaw. Not to mention the placement of the sign in that supposed "beta footage".

#291 User is offline SonicGenesis89 

Posted 09 February 2012 - 10:43 PM

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View PostSparks, on 09 February 2012 - 10:12 PM, said:

You can't really tell what the palm tree looks like in any of those shots, and his rendition looks better than the sketch up there IMO (which said sketch looks like it's based off the poor jpg and scan quality).


To be fair my sketch is on the ugly side because I drew with my mouse that night and not my tablet. I took the larger and best quality scan of the image we had and literally traced and drew to the best of my ability and agonized over what the words on the bottom were until I figured out what it (to me) looks like. It also makes sense because that is how Sega of Japan referred to Sonic in the 1990's. It was everywhere in the artwork especially the Sonic 1 concept art and in the Japanese commercials. After going through I don't know how many Japanese Sonic sites to find extremely rare official art months ago as well, that's all he was referred to as. I know my sketch is not perfect, it has a million things wrong with it and because of the scan's terrible quality I'm sure there's a lot of things wrong with my drawing. But regardless of how off my drawing may be, it is clear that the words on the bottom do not say "Green Hill".

Whatever it says you can see clearly there is no G or R and if it said "Green Hill Zone" it would be to long on the sign but if you said "Green Hill" then you would not see a letter that looks like either a "C" or "E" at the very end past Sonic. My argument isn't really about my drawing though, I just posted it up there for comparison sake since I tried to make sense of what the words had said at the time when it was brought up in another thread months ago. My main argument is that the words on the bottom of the sign is clearly not "Green Hill" like the fake prototype video. The font doesn't look right and the palm tree on the right next to the sign looks different in the video than in the magazine scan. When I look at the magazine scan the palm tree on the sign (to me) looks like it had more branches than in the prototype video but we can not really be sure until we get better quality images to really study it. Back to the prototype title screen image and the uploaders version. It could be just my eyes but Sonic's eyes (our right) in the prototype magazine scan looks longer and larger than in the final title screen image.

#292 User is offline Stealth 

Posted 09 February 2012 - 11:00 PM

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You guys are wasting your time at this point. There's only one thing you need to be concerned about in this video, and it's painfully obvious - He used hidden japanese credits text

It's funny that anyone should respond to that by saying that he "did his research", because if he had, he'd have known WHY the screen was hidden in the first place -

Earlier on in the industry, you generally weren't allowed you to have your real name in the credits. This is because companies didn't want other companies trying to contact their devs and find a way to steal them away, and resulted in credits lists full of aliases such as Sonic 1's "YU2" (Yuji Naka), "BigIsland" (Naoto Oshima), etc. Occasionally, some of the programmers would stick in easter eggs to include their real names or other identifying marks, and that's what this is. The names are loaded and "always there", although the palette index is blacked out and it's partially covered by "Sonic Team Presents". In japan region (possibly only with rev01), there was also a code to cause it to display unobscured

But if there's nothing else, that clenches it for me. There is no way this screen would have been there

#293 User is offline Cinossu 

Posted 10 February 2012 - 01:41 AM

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Just in-case anyone else thinks this is real, Yuji Naka has now said it's a fake. He basically says the background mountains are different in this.

It was a nice try, though, and I'd love the art used in this. Time to change the topic title~

#294 User is offline Skyler 

Posted 10 February 2012 - 01:45 AM

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Naka's made a couple of new Tweets:

First-

Yuji Naka said:

製品版のソニック1と見比べて見たんだけど、やっぱりこのsonic1protoって開発中の画面にかなり近いように見えるんだけどねえ。製品版は背景の山が違うし地面の格子模様に凹凸をつけたりしてクオリティを上げてあるんだけど、このビデオは製品版になる前のグラフィックデータなんだよね。


Google Translate said:

I saw a version of Sonic and compare products, hey They seem to happen fairly close to the screen during this sonic1proto What Yappari development. Product version'm certain to raise the quality or uneven wearing a checkered background of the mountain was a different ground, I've been out this video and graphic data before going to the full product version.


Babel Fish said:

Sonic 1 of product edition comparing by sight, you saw, but it is in order to be rather close to the picture which after all is in the midst of this sonic1proto [tsu] [te] developing, it is visible, but it is. As for product edition the mountain of the background is different and acquiring unevenness to chequered of the land, quality is lifted, but it is this video before becoming product edition, is graphic data what, don't you think?


Second-

Quote

なので、このsonic 1 proto(3)はその開発中のプロトタイプをいじって作ってあるようにも見えるんだけど、スタッフの表示やタイトルとかは製品版なので、謎だね。そもそも、開発中のプログラムやROMって存在自体確認されてないものだしね。


Google Translate said:

So, I can see even to make some play with the prototype of its development in this sonic 1 proto(3), display and title of staff or the retail version, so, that 's a mystery. First of all, It 's something I have not been confirmed existence What ROM and program under development.


Babel Fish said:

Because is, this sonic 1 proto (3) is visible, fumbling the prototype which is in the midst of the developing, as made even, but it is because indication and title of the staff it is product edition, don't you think? it is puzzle. In the first place, the program and the ROM [tsu] [te] existence itself which are in the midst of developing it is something which is not verified, die.



I can't really make heads or tails out of the translations.

EDIT: Added Babel Fish translations.
This post has been edited by Skyler: 10 February 2012 - 01:53 AM

#295 User is offline Cinossu 

Posted 10 February 2012 - 01:54 AM

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The bit about the ground brought something to my attention, too..

In the proto screenshot, the green grass is slightly rotated (the green doesn't fall straight down on slopes). In the normal Sonic 1 ROM (and this beta), it does go straight down. I guess that's what he's talking about?

#296 User is offline Friend of Sonic 

Posted 10 February 2012 - 01:59 AM

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I'm glad Yuji Naka debunked it. He's probably a little disappointed but I'm happy he didn't get his hopes up and try pursuing this lead.

#297 User is offline TheKazeblade 

Posted 10 February 2012 - 02:15 AM

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Even though I believed the experts on here that determined it to be fake from the get-go, it's still disappointing it's not the real thing. What rubs salt in the wound is that we'll most likely never get to see the real thing :flunked:

EDIT: And I wonder what Naka had to reference for his comparison? I wonder if he still has some pictures or notes from the Proto's development that he was able to check to determine the fake.
This post has been edited by TheKazeblade: 10 February 2012 - 02:17 AM

#298 User is offline GeneHF 

Posted 10 February 2012 - 02:21 AM

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I wouldn't say never. Just very unlikely. There are a few floating around, but it really depends on:

1) If the hoarder is willing to dump it at a substantial loss in value (see Resi Evil GBC dumps)
2) If that proto isn't just an RC. Mind you, getting a build close enough to the Wayne's World demo would be neat. UFOs and shit.

...There's more, but they escaped my mind. Either way, it matters more if people care about preservation of data than just sitting on a cart until bitrot takes its toll and it becomes a worthless pile of silicone and capacitors (Where applicable)

#299 User is offline steveswede 

Posted 10 February 2012 - 02:24 AM

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View PostTheKazeblade, on 10 February 2012 - 02:15 AM, said:

EDIT: And I wonder what Naka had to reference for his comparison? I wonder if he still has some pictures or notes from the Proto's development that he was able to check to determine the fake.


If he did have pictures then he wouldn't have asked for copies when he was asked about the prototype pictures. Notes on the other hand maybe.

#300 User is offline Dan Lioneye 

Posted 10 February 2012 - 04:45 AM

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View Poststeveswede, on 10 February 2012 - 02:24 AM, said:

View PostTheKazeblade, on 10 February 2012 - 02:15 AM, said:

EDIT: And I wonder what Naka had to reference for his comparison? I wonder if he still has some pictures or notes from the Proto's development that he was able to check to determine the fake.


If he did have pictures then he wouldn't have asked for copies when he was asked about the prototype pictures. Notes on the other hand maybe.

Not necessarily... if you made something, you might not remember exactly what it was like, but you can look at something and tell it's not right. Like "Hmmm.... I don't remember THAT being there" or "I remember we had to change that tree/grass/rock design because it sucked"

The previous vids didn't have as many stare-you-in-the-face fuckups as this latest which seemed to cast doubt with YN. But when he saw shit like the dev credits, it must have been like "WTF, we never did anything like that!"

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