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#16 User is offline Chimpo 

Posted 27 January 2012 - 08:34 PM

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Oh cool, so there has to actually be physical contact.

What about positioning? Does it matter at all in this game? Can I avoid attacks simply by dodging or is it based on luck?

#17 User is offline Krigo 

Posted 27 January 2012 - 08:44 PM

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View PostChimpo, on 27 January 2012 - 08:34 PM, said:

Oh cool, so there has to actually be physical contact.

What about positioning? Does it matter at all in this game? Can I avoid attacks simply by dodging or is it based on luck?

Hunters now have the ability to dodge and rangers and force have the ability to roll away from attacks. You can also block attacks and pull it off just in the right timing to make a counter attack.

As you probably already know, Rangers now play more like Lost Planet and feel great in gameplay. Over the shoulder view can be activated for them and is pretty much a must. I'm uploading a character creation video now.
This post has been edited by Krigo: 27 January 2012 - 08:44 PM

#18 User is offline Krigo 

Posted 27 January 2012 - 09:59 PM

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Here's 10 minutes of my first clueless character creation.

「『PHANTASY STAR ONLINE 2』α2テストにおいて撮影された実機動画です。
開発中のため、正式版とは異なる内容であり、今後改良される可能性があります。」

『PHANTASY STAR ONLINE 2』公式サイト
http://pso2.jp/

#19 User is offline evilhamwizard 

Posted 28 January 2012 - 09:41 PM

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Kinda unrelated to this Alpha or the test itself, but I've been trying to get the music out of the first Alpha client. Like Generations/Unleashed/Colors, they keep music in .cpks and reference them in .csbs. They use ADX files instead of AAX files though, but with type 9 encryption. It's been recently broken, so you can extract the adx files from the cpk files and play them with vgmstream now. But the music is all fragmented, and the parts don't seamlessly play when put together (they don't have a cut off at the end). I think the only way to play them is to use CRI's audio player and open the CSB files instead. The only problem with this is that the CSB seem to be a different format. I can't get them to load them in CRI's tools, although the tools themselves are several years old now. The CPK files work fine though.

I wish I had the Alpha 2 client though... :(
This post has been edited by evilhamwizard: 28 January 2012 - 09:41 PM

#20 User is offline Krigo 

Posted 28 January 2012 - 11:57 PM

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Check this topic, we can now rip PSO2 music:

http://forum.xentax....&p=65844#p65844

#21 User is offline STHX 

Posted 26 March 2012 - 04:08 AM

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Bump with info from yesterday's Media Briefing.

http://andriasang.co.../pso2_detailed/

The game will be Free to Play and it will have a smartphone version (more social oriented). Release in summer.

#22 User is offline Krigo 

Posted 26 March 2012 - 06:13 AM

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Beta sign ups are already available, if you were in Alpha 2 and reached level 10 you're automatically in the beta.

Posted Image

Me myself? I can't wait, seriously amazing game.
This post has been edited by Krigo: 26 March 2012 - 06:13 AM

#23 User is offline evilhamwizard 

Posted 26 March 2012 - 07:26 AM

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View PostSTHX, on 26 March 2012 - 04:08 AM, said:

Bump with info from yesterday's Media Briefing.

http://andriasang.co.../pso2_detailed/

The game will be Free to Play and it will have a smartphone version (more social oriented). Release in summer.


>>>>>>>>>>FREE TO PLAY

AAAAAAAAAAAAAAAAAAAAAAAAAAA

Sega made a good move. <3

Also are there details on signing up for the beta? Especially for someone who isn't Japanese? I really want to get my hands on this game now.

EDIT: I think I got it. They'll send e-mails confirming access near the end of April.
This post has been edited by evilhamwizard: 26 March 2012 - 08:16 AM

#24 User is offline Krigo 

Posted 28 March 2012 - 12:02 AM

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For anybody who wishes to sign up for the beta, check out this link:

http://bumped.org/ps...ed-beta-signup/

I'd also recommend the site for any PSO2 news, great site that update minutes after an announcement.

#25 User is offline Elratauru 

Posted 30 March 2012 - 10:35 AM

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FTP!? Well, I'm thinking of getting of the the Vita, but I need to get a Vita first :v: but I'd love to play random quests on my job's launch time :P

#26 User is offline evilhamwizard 

Posted 05 April 2012 - 05:35 AM

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They released a character creator demo and benchmark program for PSO2 that you can grab here. No account required.

You can create a character and import that data to be used in the next closed beta if you get in. :)

#27 User is offline Skaarg 

Posted 05 April 2012 - 08:12 AM

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Awesome, will definitely be checking it out. Hope I do get into the beta.

#28 User is offline Mecha Sally 

Posted 05 April 2012 - 06:29 PM

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View PostKrigo, on 28 March 2012 - 12:02 AM, said:

For anybody who wishes to sign up for the beta, check out this link:

http://bumped.org/ps...ed-beta-signup/

I'd also recommend the site for any PSO2 news, great site that update minutes after an announcement.


Even though I don't remember a lot from my Japanese class, I signed up anyway. :P I hope I get in too.

#29 User is offline Krigo 

Posted 05 April 2012 - 07:02 PM

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Just saying that I currently run a PSO2 forum, I'm sorry if it's advertising but we have a CHARACTER CREATOR THREAD. Seriously though, if you're interested in the game I'd recommend joining as it's going to have a lot more activity along with the IRC I have had since a2 in Beta.


http://pso2.seraphim...hp?tid=2&pid=23

#30 User is offline Skaarg 

Posted 06 April 2012 - 05:40 PM

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http://pso2.jp/benchmark/download/

I don't believe it's been mentioned, but this thread has a benchmark tool to determine how well you can run it. From what I've read if you had a decent computer in 2008, you can run this just fine.

Reference From Sega
★ Less than 2000: Please adjust your game settings because the processing load is quite heavy.
★★ 2000 through 5000: The game runs fine at the setting, if you have room, you can adjust some settings.
★★★ 5001+: The game works wonderfully at this setting.

Edit- Just downloaded the benchmark tool from the site, and inside the zip was the character creator setup so they must just be one and the same.
This post has been edited by Skaarg: 06 April 2012 - 05:53 PM

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