Blue Blur: Sonic Generations Original Soundtrack Download link inside (Booklet scans also available)
#61
Posted 13 January 2012 - 03:54 PM
#62
Posted 13 January 2012 - 04:00 PM
PicklePower, on 13 January 2012 - 03:54 PM, said:
I remember him doing something like that when The Works and The Best of Crush 40 came out.
#63
Posted 13 January 2012 - 04:45 PM
Put into <path to>\SONICHEROES\dvdroot\bgm\ and overwrite the SNG_STG26.adx present, then challenge Egg Emperor and enjoy~
#65
Posted 13 January 2012 - 07:32 PM
E102, on 12 January 2012 - 11:27 PM, said:
Mykonos, on 12 January 2012 - 08:22 PM, said:
Top comments of this video will answer the latter part of your question.
You want from "Listen" to "makes" for the original version, but only up to "mostly" for the Generations version.
.....
Goin' Down
Looking at the scans, I find it hilarious that not only is Jun blind to his own S3&K tracks composition-wise, but that the drowning jingle's (here as "Timer") composer is also shafted to SEGA, even though the Sonic Colors soundtrack release already confirmed it as being Yukifimi Makino's.
That being said, there are a few choice credits that should be looked at for Sonic 3 investigation:
-City Escape Act 1 - The "Composed by" credit is simply Jun Senoue. While it stands to reason that the Endless Mine sample can be struck out for being just a sample, the fact that Seaside Hill Act 2 has separate composition credits ["Composed by Jun Senoue (Seaside Hill), Naofumi Hataya (Ocean Palace)"] suggests that they could have gone through the trouble to credit City Escape and Endless Mine separately (to Jun and SEGA, respectively), but didn't. I think this is worth holding onto, especially when you see the next one.
-Challenge / Mission 4 - Even with the removal of Quick Race (from "Challenge / Mission 2"), the track's composition credit remains exactly the same: Composed by Jun Senoue & SEGA. It should also be noted that Mission 2's composition credit also didn't receive the same treatment as Seaside Hill Act 2, even though both tracks are there in their entirety. Even though all Sonic 3&K tracks (and non-Nakamura Sonic 1&2 tracks and seemingly all Chaotix tracks) are being shafted to SEGA, Jun Senoue is technically credited here for Balloon Park: you heard it here first, people.
I thought the Endless Mine reference was all on Alex (CASH CASH)? And for some odd reason, every song from Sonic 3 is now just given a SEGA tag. I asked Jun on this and he said he was barred from talking "about early projects like Sonic 3 and Formula One World Championship." Just why the hell is SEGA and it's employees so reluctant to talk about it? This clearly goes beyond MJ, with the mentioning of the other game.
#66
Posted 13 January 2012 - 07:38 PM
#67
Posted 13 January 2012 - 08:02 PM
SteelBrush, on 13 January 2012 - 06:46 PM, said:
Have I stepped into the fucking twilight zone here? I've seen this soundtrack get nothing but praise, and then suddenly a couple people jump out of the woodwork totally condemning it. Really blows my mind... the music in this game is fantastic and it honestly pisses me off to see people completely and crudely dismissing it.
Sky Sanctuary, Crisis City, Metal Sonic, Perfect Chaos, Speed Highway, City Escape, Seaside Hill, Chemical Plant, Death Egg Robo, Biolizard, Rooftop Run, the menus, and the hub area have all had their themes excellently rearranged/remixed. What the hell were you expecting?
#68
Posted 13 January 2012 - 08:10 PM
On an unrelated note, damn did the soundtrack orders go quick on Senoue's site. Good thing I managed to sneak in and get one. Brofist to Sonic Stadium since I saw we're the first two trackbacks.
#69
Posted 13 January 2012 - 08:18 PM
GeneHF, on 13 January 2012 - 08:10 PM, said:
Pfft, yeah right. There are some duds, like the Shadow theme, but like hell am I going to find an opinion that thinks the soundtrack largely "sucks dick" is respectable. It's a shitty opinion, plain and simple.
#70
Posted 13 January 2012 - 08:40 PM
SteelBrush, on 13 January 2012 - 06:46 PM, said:
Not even Seaside Hill Classic? I feel like something about the remix just sounds more precise and less 'mushy' than the original; it does feel like an improvement to me. Perhaps it's just Richard Jacques sprinkling his magic over things (I do like most of the tracks he was involved on).
GeneHF, on 13 January 2012 - 08:10 PM, said:
Exactly..I managed to snag one too because of TSS. I'm glad that the possibility of getting it on iTunes it kept me from preordering it; I'd rather have a physical copy signed by Jun Senoue any day.
#71
Posted 13 January 2012 - 08:45 PM
EDIT: I really dislike Seaside Hill, so listening to it in any form, is something I'll avoid. I couldn't stand to listen to any of the Seaside Hill remixes all the way through.
#72
Posted 13 January 2012 - 08:46 PM
I'm not trying to knock anyone here, as I'm genuinely curious, what musical genre is it and have I just not heard enough of it? It just sounds like mindless noise vaguely assembled to resemble music with a drumbeat. It's interesting, but I would have really enjoyed some chord structure on top of it. Granted, while there's at least some semblance of music in the original song, it is pretty damn repetitive itself, which is why I was further hoping they'd really flesh it out. That Olympic Games mix was just enough of a remix to keep me more interested, for instance.
Again, I'm not trying to stir anything up, and would love to gather other thoughts on those.
Those are the worst offenders to me. Hearing the 3DS tracks really does feel very underwhelming - not quite enough remix to stand out against the originals. The filename in Generations HD of "Title_Long" was bugging me so I'm glad the short mix was included. Besides that, overall it's still a pretty great collection.
Actually, I'm a bit more intrigued by the 3DS' End Roll Medley arrangements than the in-stage versions. Go figure.
PicklePower, on 13 January 2012 - 08:40 PM, said:
I've noticed this too. I thought Sky Sanctuary Act 2 stood out, as it turns out because of Jaques' involvement. There's all these extra little accents and quips in the track that aren't normal for Senoue. It's like he's actually gone through and done a pretty decent, thorough job with mixing and volume levels and it pays off much for the better compared to Senoue's standard fare. Heck, the main melody of GHZ Act 2 hardly stands out against the brass section, and I'm amazed that wasn't noticed by anyone on the team.
#73
Posted 13 January 2012 - 08:47 PM
#74
Posted 14 January 2012 - 06:16 PM
Dissident93, on 13 January 2012 - 07:32 PM, said:
I know that now, I even pointed it out myself once. I just needed to make these things known, even if the EM bit may only be considered a sample and Mission 4's composition info might just be copypasta from Mission 2 that wasn't corrected.
We should at least count ourselves lucky that we already have so much of Senoue's work figured out already (and BTW, Senoue is the only one of the Sega crew with specific BtL credits. They apparently came from a site that now only exists in archives.)
Development-wise, here's something I just now picked up on the other day: there's TWO versions of the unused boss theme from Sonic 3D
819 version (no timpani)
825 version (with timpani)
According to ICEKnight's hack, the very bottom song (1D?) (which is that same boss track) was composed by Senoue, and arranged by Setsumaru [just like the final version of Boss 1]. Looking at these versions, it's clear what Setsumaru added: the timpani. That same timpani was also added to other songs that are definitely his arrangement.
Given all of this, S3's 1-Up must also be Setsumaru's arrangement because it has that same timpani and Senoue's composition because of his reuse of the theme in 4 despite making a new set of Title, Invincible and All Clear themes for Sonic 4 (he could have easily made one for 1-Up). Come to think of it, Sonic 4's version lacks the timpani part from S3 as well, just like the S4 boss theme.
#75
Posted 14 January 2012 - 06:24 PM
PicklePower, on 13 January 2012 - 08:40 PM, said:
SteelBrush, on 13 January 2012 - 06:46 PM, said:
Not even Seaside Hill Classic? I feel like something about the remix just sounds more precise and less 'mushy' than the original; it does feel like an improvement to me. Perhaps it's just Richard Jacques sprinkling his magic over things (I do like most of the tracks he was involved on).
Wow. Out of all of the tracks, that is precisely the one I hated the most. Go figure.
Let me guess: you hate Chemical Plant Act 2?
