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Sonic 4: Episode 2 Discussion Electric Bogaloo

#586 User is offline Azukara 

Posted 11 February 2012 - 06:49 PM

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View PostEpsilonsama, on 11 February 2012 - 05:48 PM, said:

Doesnt Sega realized that we could care less for the art in the game at this moment. What we want to see is actual gameplay vid with the Sonic physics showcased so they can finally shut down the naysayers, myself included, that they fixed the engine.

Dunno what you're talking about, I definitely care at this moment if it looks better (and more original) than Episode 1.

#587 User is offline TheInvisibleSun 

Posted 11 February 2012 - 06:58 PM

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View PostAzukara, on 11 February 2012 - 06:49 PM, said:

View PostEpsilonsama, on 11 February 2012 - 05:48 PM, said:

Doesnt Sega realized that we could care less for the art in the game at this moment. What we want to see is actual gameplay vid with the Sonic physics showcased so they can finally shut down the naysayers, myself included, that they fixed the engine.

Dunno what you're talking about, I definitely care at this moment if it looks better (and more original) than Episode 1.


Personally, I care about the art, but I don't care about it as much as I care about how the game will play. I definitely trust SEGA with the art direction much more than I trust them with gameplay and physics. The gameplay could certainly make or break my decision to buy the game.

#588 User is offline Epsilonsama 

Posted 12 February 2012 - 04:40 AM

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View PostAzukara, on 11 February 2012 - 06:49 PM, said:

View PostEpsilonsama, on 11 February 2012 - 05:48 PM, said:

Doesnt Sega realized that we could care less for the art in the game at this moment. What we want to see is actual gameplay vid with the Sonic physics showcased so they can finally shut down the naysayers, myself included, that they fixed the engine.

Dunno what you're talking about, I definitely care at this moment if it looks better (and more original) than Episode 1.

The art can be changed quite easily the physics engine on the other hand needs to be addressed early on because what the player can do decides the direction of the level design. Meaning that if the physics is bad and SEGA show it to us a few months before release then it wont be fixed.

#589 User is offline Columind 

Posted 14 February 2012 - 01:47 PM

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Oh look.

Posted Image

Screenshots of the game leaked onto Xbox Marketplace.

EDIT: All the screens mirrored here in case they're removed.
Spoiler

This post has been edited by Columind: 14 February 2012 - 02:00 PM

#590 User is offline Billy 

Posted 14 February 2012 - 01:50 PM

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Huh, is anyone else reminded of Sonic Fan Remix? I like it so far.

#591 User is offline STHX 

Posted 14 February 2012 - 01:51 PM

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Quick recap if they are removed:
Spoiler


EDIT:
Spoiler

This post has been edited by STHX: 14 February 2012 - 02:03 PM

#592 User is offline Rail Road 

Posted 14 February 2012 - 02:01 PM

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Just in case they are removed:

Mediafire Mirror
Imgur Mirror

#593 User is offline Impish 

Posted 14 February 2012 - 02:03 PM

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They certainly look more original than Episode 1's levels, don't they?

#594 User is offline RhinestoneCircuit 

Posted 14 February 2012 - 02:13 PM

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View PostColumind, on 14 February 2012 - 01:47 PM, said:

EDIT: All the screens mirrored here in case they're removed.
Spoiler

Spoiler


#595 User is offline Phoebius 

Posted 14 February 2012 - 02:17 PM

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Quote

The Sonic 4 Saga continues as Sonic reunites with Tails for all new collaborative play! Following the events of Episode I, Metal Sonic has returned to form a formidable alliance with Dr. Eggman! To face this new threat, Sonic will have to call upon an old friend to help him save the day! Joined by Tails, utilise ingenious combination moves and race across four brand new Zones, in order to put an end to their evil plans! Play alone, or with a friend locally (and online), in an evolution of Sonic 2's collaborative gameplay! Unleash Sonic and Tails’ devastating joint attacks and combination moves to fight the united force of Metal Sonic and Dr. Eggman. Episode II features an all new game engine, bringing you updated physics and an original graphical style as you race through four unique Zones and a new Special Stage.


#596 User is offline STHX 

Posted 14 February 2012 - 02:20 PM

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Only 4 Zones this time too...

#597 User is offline FuzzballFox 

Posted 14 February 2012 - 02:20 PM

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I approve.

I approve alot.

#598 User is offline Lambda 

Posted 14 February 2012 - 02:22 PM

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I'm sorry, but that look amazing... and the fact that is uses a new engine means it's MORE likely to have new (fixed) physics!

#599 User is offline GagaMan 

Posted 14 February 2012 - 02:26 PM

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Huh, well it's an improvement visually I'll give it that though some of the elements are surprisingly realistic like the trees in the tornado screenshot and most of that oil ocean like level screen. In fact the whole general art style and colouring seems that way, not sure how I feel about that.

Also Bubbles homing chains confirmed! :T

Still, not bad. Really intrigued by the planet in the background, miracle planet?
This post has been edited by GagaMan: 14 February 2012 - 02:28 PM

#600 User is online Donnyku 

Posted 14 February 2012 - 02:26 PM

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now THAT is how you start building hype. I'm now interested. Show me video and I might just be sold, especially with
Spoiler
in the background :D

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