Sonic 4: Episode 2 Discussion Electric Bogaloo
#3181
Posted 14 May 2012 - 06:19 PM
#3182
Posted 14 May 2012 - 06:36 PM
Those red rings better fucking do something now
Also with luck the playstation store updates early in the day, unlike last time, when S4 Ep 1 came out at like 7pm or something ridiculous
#3183
Posted 14 May 2012 - 06:44 PM
SonKnuck, on 14 May 2012 - 06:19 PM, said:
The original preorder download was a beta, wasn't it? Presumably, this'll have some bugfixes (Super Sonic momentum, locked debug features, playable Knuckles, etc).
#3184
Posted 14 May 2012 - 06:46 PM
Covarr, on 14 May 2012 - 06:44 PM, said:
SonKnuck, on 14 May 2012 - 06:19 PM, said:
The original preorder download was a beta, wasn't it? Presumably, this'll have some bugfixes (Super Sonic momentum, locked debug features, playable Knuckles, etc).
Playable Knuckles? wtf are you talking about.
#3185
Posted 14 May 2012 - 07:00 PM
What do I think!?
Great! Physics are much better, and although aren't spot on, doesn't make a difference to quality as it didn't with Generations. A decent title, nice graphics, no glitches encountered just yet, enjoyed the music again, and I like the tag thing, as it's similar to Sonic Advance 3. I'm glad I got to play a proper water stage again too, it's been too long.
What I didn't get was that first boss. What the hell was that thing? It took more than 8 hits, wasn't very obvious in its patterns like normal Sonic bosses either. Quite cool that they've upped the difficulty on this a little bit as Episode I just felt like you could walk through it and get 50 lives. So far not lost a life, not even entered the map screen yet, got three Chaos Emeralds, 13 lives... I'm just too good
But alas, I have work in 9 hours, so I am off to bed.
Enjoy the game.
#3186
Posted 14 May 2012 - 07:11 PM
The game also has no native Anti-Aliasing option, but it's possible to force anti-aliasing through the graphics card drivers (at least for AMD/ATI graphics cards). Forcing anti-aliasing only works at the native resolution of the game though, that is, it only works at 1280x720.
Game at default settings:

8x SSAA + Edge Detect Filter (24x Samples):
#3187
Posted 14 May 2012 - 07:19 PM
#3188
Posted 14 May 2012 - 07:25 PM
Lanzer, on 14 May 2012 - 07:19 PM, said:
I didn't play the beta much, but from the little I tried, other than the graphics bugs from the first zone being fixed, I haven't noticed any changes (for example, rolling still doesn't gain speed when going down slopes).
#3189
Posted 14 May 2012 - 07:36 PM
#3190
Posted 14 May 2012 - 07:40 PM
SteelBrush, on 14 May 2012 - 07:36 PM, said:
I have a GeForce 9400 GT and it still has some problems rendering it. It will lag from time to time and the framerate is not that good...
that's the reason I can't beat the last special stage, it will keep lagging no matter what.
#3191
Posted 14 May 2012 - 08:45 PM
It looks great. Can't wait for it tomorrow. If the physics are better than Episode 1, then I'm going to buy it.
Despite Episode 1 being a disaster, I'm glad this is being released so that the developers could redeem themselves of the mistakes they made that pretty much pissed all the old school gamers off. Now, being anal about EVERYTHING is going a little too far. Enjoy it for what it is, people. A good game.
Plus. Sup, Episode Metal?
#3192
Posted 14 May 2012 - 10:33 PM
The modified sound effect files (for both Episode 2 and Episode Metal):
http://www.mediafire...e9qwk528b2718w7
#3193
Posted 14 May 2012 - 10:51 PM
FeliciaVal, on 14 May 2012 - 07:40 PM, said:
SteelBrush, on 14 May 2012 - 07:36 PM, said:
I have a GeForce 9400 GT and it still has some problems rendering it. It will lag from time to time and the framerate is not that good...
that's the reason I can't beat the last special stage, it will keep lagging no matter what.
Uh, 8800 is recommended. 8600 is required.
Also, 9400 is a piece of crap next to 8800. In fact, the 9000 series was pretty much the 8000 series with the first digit incremented.
#3194
Posted 14 May 2012 - 11:39 PM
Will the red rings do something?
~It's a mystery~
#3195
Posted 15 May 2012 - 12:48 AM
Will it come out midnight on the dot? If so, Imma go get it now.
