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Sonic 4: Episode 2 Discussion Electric Bogaloo

#3181 User is offline SonKnuck 

Posted 14 May 2012 - 06:19 PM

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I just recieved an odd notice from Steam, out of the blue, saying that ""Sonic the hedgehog 4" just finished downloading." Which is odd, considering it had already been downloaded a while ago when I pre-ordered it. But sadly I have to wait 8 hours to play...

#3182 User is offline Dark Sonic 

Posted 14 May 2012 - 06:36 PM

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So very close, yet I will wait for the PS3 version to come out. I don't know why, but playing on the TV is just so much more fun.

Those red rings better fucking do something now :colbert:

Also with luck the playstation store updates early in the day, unlike last time, when S4 Ep 1 came out at like 7pm or something ridiculous
This post has been edited by Dark Sonic: 14 May 2012 - 06:40 PM

#3183 User is offline Covarr 

Posted 14 May 2012 - 06:44 PM

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View PostSonKnuck, on 14 May 2012 - 06:19 PM, said:

I just recieved an odd notice from Steam, out of the blue, saying that ""Sonic the hedgehog 4" just finished downloading." Which is odd, considering it had already been downloaded a while ago when I pre-ordered it. But sadly I have to wait 8 hours to play...

The original preorder download was a beta, wasn't it? Presumably, this'll have some bugfixes (Super Sonic momentum, locked debug features, playable Knuckles, etc).

#3184 User is offline Dark Sonic 

Posted 14 May 2012 - 06:46 PM

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View PostCovarr, on 14 May 2012 - 06:44 PM, said:

View PostSonKnuck, on 14 May 2012 - 06:19 PM, said:

I just recieved an odd notice from Steam, out of the blue, saying that ""Sonic the hedgehog 4" just finished downloading." Which is odd, considering it had already been downloaded a while ago when I pre-ordered it. But sadly I have to wait 8 hours to play...

The original preorder download was a beta, wasn't it? Presumably, this'll have some bugfixes (Super Sonic momentum, locked debug features, playable Knuckles, etc).

Playable Knuckles? wtf are you talking about.

#3185 User is offline SpeedStarTMQ 

Posted 14 May 2012 - 07:00 PM

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I just got this on Steam as the WiiU won't be out for a while and I have to play every new Sonic release as it comes out. Not even sure when it's out on the iPod anyway, or if it will even work with my 2nd Gen...

What do I think!?

Great! Physics are much better, and although aren't spot on, doesn't make a difference to quality as it didn't with Generations. A decent title, nice graphics, no glitches encountered just yet, enjoyed the music again, and I like the tag thing, as it's similar to Sonic Advance 3. I'm glad I got to play a proper water stage again too, it's been too long.

What I didn't get was that first boss. What the hell was that thing? It took more than 8 hits, wasn't very obvious in its patterns like normal Sonic bosses either. Quite cool that they've upped the difficulty on this a little bit as Episode I just felt like you could walk through it and get 50 lives. So far not lost a life, not even entered the map screen yet, got three Chaos Emeralds, 13 lives... I'm just too good :v:

But alas, I have work in 9 hours, so I am off to bed.

Enjoy the game.

#3186 User is offline ezodagrom 

Posted 14 May 2012 - 07:11 PM

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In the end the PC version of Episode 2 is like Episode 1 on the PC, 1280x720 is the native resolution, and any other resolution is just a lazy upscale or downscale.
The game also has no native Anti-Aliasing option, but it's possible to force anti-aliasing through the graphics card drivers (at least for AMD/ATI graphics cards). Forcing anti-aliasing only works at the native resolution of the game though, that is, it only works at 1280x720.

Game at default settings:
Posted Image

8x SSAA + Edge Detect Filter (24x Samples):
Posted Image

#3187 User is offline Lanzer 

Posted 14 May 2012 - 07:19 PM

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Now tell us whats the differences between Beta 8 and Final? any real changes to report?!
This post has been edited by Lanzer: 14 May 2012 - 07:20 PM

#3188 User is offline ezodagrom 

Posted 14 May 2012 - 07:25 PM

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View PostLanzer, on 14 May 2012 - 07:19 PM, said:

Now tell us whats the differences between Beta 8 and Final? any real changes to report?!

I didn't play the beta much, but from the little I tried, other than the graphics bugs from the first zone being fixed, I haven't noticed any changes (for example, rolling still doesn't gain speed when going down slopes).

#3189 User is offline SteelBrush 

Posted 14 May 2012 - 07:36 PM

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I was seriously about to buy this of Steam, then I realised that I wouldn't even be able to play it as my motherboards on board graphics aren't enough. This game is hardly Crysis, why does it need a GeForce 8800?

#3190 User is offline FeliciaVal 

Posted 14 May 2012 - 07:40 PM

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View PostSteelBrush, on 14 May 2012 - 07:36 PM, said:

I was seriously about to buy this of Steam, then I realised that I wouldn't even be able to play it as my motherboards on board graphics aren't enough. This game is hardly Crysis, why does it need a GeForce 8800?

I have a GeForce 9400 GT and it still has some problems rendering it. It will lag from time to time and the framerate is not that good...
that's the reason I can't beat the last special stage, it will keep lagging no matter what.

#3191 User is offline Lord Kanti 

Posted 14 May 2012 - 08:45 PM

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200+ pages of blah blah blah .. blah blah blah BLAH. Hate this, hate that. Don't buy it, SEGA didn't listen to us .. Blah blah blah .. Get it?

It looks great. Can't wait for it tomorrow. If the physics are better than Episode 1, then I'm going to buy it.

Despite Episode 1 being a disaster, I'm glad this is being released so that the developers could redeem themselves of the mistakes they made that pretty much pissed all the old school gamers off. Now, being anal about EVERYTHING is going a little too far. Enjoy it for what it is, people. A good game.

Plus. Sup, Episode Metal?

#3192 User is offline ezodagrom 

Posted 14 May 2012 - 10:33 PM

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For those who don't like how the spindash and spinning sound effects are backwards in the Sonic 4 series, since the sound effects files are similar to the Ep1 files, switching the sound effects was easy to do through hex editing:



The modified sound effect files (for both Episode 2 and Episode Metal):
http://www.mediafire...e9qwk528b2718w7

#3193 User is offline Covarr 

Posted 14 May 2012 - 10:51 PM

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View PostFeliciaVal, on 14 May 2012 - 07:40 PM, said:

View PostSteelBrush, on 14 May 2012 - 07:36 PM, said:

I was seriously about to buy this of Steam, then I realised that I wouldn't even be able to play it as my motherboards on board graphics aren't enough. This game is hardly Crysis, why does it need a GeForce 8800?

I have a GeForce 9400 GT and it still has some problems rendering it. It will lag from time to time and the framerate is not that good...
that's the reason I can't beat the last special stage, it will keep lagging no matter what.

Uh, 8800 is recommended. 8600 is required.
Also, 9400 is a piece of crap next to 8800. In fact, the 9000 series was pretty much the 8000 series with the first digit incremented.

#3194 User is offline Master Emerald 

Posted 14 May 2012 - 11:39 PM

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So... Super Sonic still drops like a rock :( (Ezodragon confirmed to me by PM)

Will the red rings do something?

~It's a mystery~
This post has been edited by Master Emerald: 14 May 2012 - 11:53 PM

#3195 User is online KingofHarts 

Posted 15 May 2012 - 12:48 AM

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So its out on the 15th, EST I'm assuming.
Will it come out midnight on the dot? If so, Imma go get it now.

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