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Sonic 4: Episode 2 Discussion Electric Bogaloo

#2386 User is offline Dark Sonic 

Posted 07 April 2012 - 09:24 AM

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View PostFelik, on 07 April 2012 - 09:22 AM, said:

View PostDark Sonic, on 07 April 2012 - 09:04 AM, said:

View PostGlaber, on 07 April 2012 - 08:20 AM, said:

View PostStrife, on 07 April 2012 - 06:33 AM, said:

Metal Sonic is a pretty cool surprise. ^_^ It'll make Episode 2 unique in the fact that it's his first official appearance as a playable character (not counting the Sonic Adventure reskin or Sonic the Fighters). I'm interested to know how they'll differentiate his gameplay from Sonic's... though I'm also a little bummed that Tails won't be playable alone (at least it doesn't seem so). His flying ability would provide new opportunities for interesting level design.

Sonic Drift 2 says hi, As does Sonic R.

Playable character in a real game. By real I mean traditional Sonic title.

Sonic Adventure 2

That was just in 2 player mode though. And in SA1 he was an unlockable Sonic skin.

#2387 User is offline Ell678 

Posted 07 April 2012 - 09:26 AM

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Sonic Rivals 1 and 2.

But I bet this basically amounts to a reskin.

#2388 User is offline Trunks 

Posted 07 April 2012 - 09:48 AM

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Sonic 4 Episode 2 preview: They fixed everything wrong with the first one. engine is much better (but not perfect), and the visuals are what you'd expect from a Sonic game in 2012, full 3D models (level geometry too) and gorgeous settings. 

Although I can't speak to or against the music, it was loud in there.

Also, I talked to the Sega reps about Metal Sonic. They said he "plays differently", and while his episode is strictly the levels from Episode I, they have entirely new layouts, and the whole thing is a thank you for the fans who supported the whole endeavor.

Everyone was super genuine there, even when I told them Episode I sucked.

#2389 User is offline Glaber 

Posted 07 April 2012 - 10:07 AM

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View PostDark Sonic, on 07 April 2012 - 09:24 AM, said:

View PostFelik, on 07 April 2012 - 09:22 AM, said:

View PostDark Sonic, on 07 April 2012 - 09:04 AM, said:

View PostGlaber, on 07 April 2012 - 08:20 AM, said:

View PostStrife, on 07 April 2012 - 06:33 AM, said:

Metal Sonic is a pretty cool surprise. ^_^ It'll make Episode 2 unique in the fact that it's his first official appearance as a playable character (not counting the Sonic Adventure reskin or Sonic the Fighters). I'm interested to know how they'll differentiate his gameplay from Sonic's... though I'm also a little bummed that Tails won't be playable alone (at least it doesn't seem so). His flying ability would provide new opportunities for interesting level design.

Sonic Drift 2 says hi, As does Sonic R.

Playable character in a real game. By real I mean traditional Sonic title.

Sonic Adventure 2

That was just in 2 player mode though. And in SA1 he was an unlockable Sonic skin.


Let me list his playable appearances and you can pick out what counts.

Sonic Drift 2, Sonic R, Sonic Adventure 2, Sonic Adventure 2 Battle, Sonic Adventure DX, Sonic and Sega All star racing (DLC only), Sonic Rivals, Sonic Rivals 2, Mario and Sonic at the Winter Olempic games, sonic Free Riders

#2390 User is offline Friend of Sonic 

Posted 07 April 2012 - 10:40 AM

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View PostTrunks, on 07 April 2012 - 09:48 AM, said:

Sonic 4 Episode 2 preview: They fixed everything wrong with the first one. engine is much better (but not perfect), and the visuals are what you'd expect from a Sonic game in 2012, full 3D models (level geometry too) and gorgeous settings. 

Although I can't speak to or against the music, it was loud in there.

Also, I talked to the Sega reps about Metal Sonic. They said he "plays differently", and while his episode is strictly the levels from Episode I, they have entirely new layouts, and the whole thing is a thank you for the fans who supported the whole endeavor.

Everyone was super genuine there, even when I told them Episode I sucked.

New layouts plus not a simple reskin? Color me impressed. Helps with the original 1200 point cost of episode I
Thanks for the report.

#2391 User is online Blue Blood 

Posted 07 April 2012 - 11:31 AM

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View PostGlaber, on 07 April 2012 - 10:07 AM, said:

Let me list his playable appearances and you can pick out what counts.

Sonic Drift 2, Sonic R, Sonic Adventure 2, Sonic Adventure 2 Battle, Sonic Adventure DX, Sonic and Sega All star racing (DLC only), Sonic Rivals, Sonic Rivals 2, Mario and Sonic at the Winter Olempic games, sonic Free Riders

It's the first time he's had a playable story role within the main series. The only games that come close to this are the Rivals ones, and they're not part of the main series (gameplay wise they're pretty similar though).

#2392 User is offline Sonic Warrior TJ 

Posted 07 April 2012 - 11:50 AM

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View PostBlue Blood, on 07 April 2012 - 11:31 AM, said:

View PostGlaber, on 07 April 2012 - 10:07 AM, said:

Let me list his playable appearances and you can pick out what counts.

Sonic Drift 2, Sonic R, Sonic Adventure 2, Sonic Adventure 2 Battle, Sonic Adventure DX, Sonic and Sega All star racing (DLC only), Sonic Rivals, Sonic Rivals 2, Mario and Sonic at the Winter Olempic games, sonic Free Riders

It's the first time he's had a playable story role within the main series. The only games that come close to this are the Rivals ones, and they're not part of the main series (gameplay wise they're pretty similar though).


Not sayin' the Rivals titles were underrated and super-awesome or anything, because they totally had their flaws (shitty rolling, everyone was slow as balls, playing through the same game with four or five characters/teams to see the whole story, etc.), but I wish they'd gotten a PS2 'compilation' in a similar vein to the PSP GTA and Ratchet games.
This post has been edited by Sonic Warrior TJ: 07 April 2012 - 11:51 AM

#2393 User is offline Jaseman 

Posted 07 April 2012 - 11:52 AM

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some fine people on YouTube uploaded this high-quality off-screen video of an entire playthrough of both Sylvania Castle and White Park on YouTube in 1080p. No music, but the quality of video is great, especially from a non direct capture.


This post has been edited by Jaseman: 07 April 2012 - 11:52 AM

#2394 User is offline Ayu Tsukimiya 

Posted 07 April 2012 - 12:36 PM

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View PostBlue Blood, on 07 April 2012 - 11:31 AM, said:

It's the first time he's had a playable story role within the main series. The only games that come close to this are the Rivals ones, and they're not part of the main series (gameplay wise they're pretty similar though).


This, pretty much. I don't see how this could be so hard to understand.


Also, what is your sig implying? That Cream is a ripoff of Klonoa, or that Klonoa is a ripoff of cream? If it's the latter then HOW DARE YOU KLONOA CAME FIRST IN 1997. I'LL KILL YOU
This post has been edited by Ayu Tsukimiya: 07 April 2012 - 12:45 PM

#2395 User is offline Hero Of Fate 

Posted 07 April 2012 - 01:06 PM

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I saw dudes recording it when I was playing the game myself, actually. A couple of kids but, they had a pretty damn nice camera and a steady hand. Perhaps it was them, one played, while the other focused on recording it.

Edit: Just watched the Sylvania Castle part of the recordings. That was them. I laughed when I saw the player die from that crush damage.
This post has been edited by Hero Of Fate: 07 April 2012 - 01:09 PM

#2396 User is offline Vinchenz 

Posted 07 April 2012 - 01:11 PM

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Wow, the acts looked decently lengthed. I expected them to end a lot earlier than they did.

Although the guy using te homing attack every second in Sylvania Castle made me rage

#2397 User is offline Cooljerk 

Posted 07 April 2012 - 01:23 PM

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I like at 5:55 in that video where the player is ROLLING AROUND AT THE SPEED OF SOUND, picking up speed as he exits the loops, and saying in rolling mode for several seconds. This really does look a hell of a lot like Sonic Generations 3DS.

#2398 User is offline Felik 

Posted 07 April 2012 - 01:27 PM

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Actually after watching that footage I really wanna play this game now. Only if music was good :argh:

#2399 User is offline Roller 

Posted 07 April 2012 - 01:45 PM

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Looks like there's only two flaws from what we've seen- the number of springs/boosters and the music, and neither of those two things are abysmal, so... things are looking up for E2!
This post has been edited by Roller: 07 April 2012 - 01:47 PM

#2400 User is offline Falk 

Posted 07 April 2012 - 02:04 PM

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Still holding out from the fact that a lot of first impressions got better with more reveals; could be the same for music.

YOU NEVER KNOW OK

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