Sonic and Sega Retro Message Board: Sonic 4: Episode 2 Discussion - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 274 Pages +
  • ◄ First
  • 144
  • 145
  • 146
  • 147
  • 148
  • Last ►
    Locked
    Locked Forum

Sonic 4: Episode 2 Discussion Electric Bogaloo

#2176 User is offline Vinchenz 

Posted 17 March 2012 - 05:01 PM

  • ↑ & ↓ & ↻
  • Posts: 1377
  • Joined: 10-January 10
  • Gender:Male
  • Location:Canada
  • Project:Research

View PostSteelBrush, on 17 March 2012 - 04:21 PM, said:

I mean Egg Station Zone in episode 1, it's in space, so it must be on the Death Egg.


EGG Station Zone looks like some weird colorful UFO thing. I don't thing they were meant to be the same thing.

#2177 User is offline jasonchrist 

Posted 17 March 2012 - 05:09 PM

  • Give Us A Wank
  • Posts: 1893
  • Joined: 22-July 08
  • Gender:Male
  • Project:Sonic Classic Hybrid Project

View PostSteelBrush, on 17 March 2012 - 04:21 PM, said:

I mean Egg Station Zone in episode 1, it's in space, so it must be on the Death Egg.

Egg Station is "not" Death Egg in the sense that Casino Street is "not" Casino Night.

#2178 User is offline Ell678 

Posted 17 March 2012 - 05:12 PM

  • Am I Annoying You?
  • Posts: 1988
  • Joined: 07-August 08
  • Gender:Male
  • Location:Barrow, England
  • Project:Sonic: Incursion
  • Wiki edits:6

View PostSteelBrush, on 17 March 2012 - 04:21 PM, said:

I mean Egg Station Zone in episode 1, it's in space, so it must be on the Death Egg.


But if you look at it chronologically, Robotnik's ability to make space faring equipment / bases gets better every game. The original Death Egg in 2, then the repaired Death Egg in 3 (but I bet he made it better in many ways, I mean, why not?) not to mention the frigate-looking-thing and the upgraded Mech you fight in Doomsday. In Unleashed, he has progressed to build a massive fleet, and then in Colours, goes on to dominate several worlds and tether them all together. Egg Station may be rather large, but it is probably a cakewalk for him after building the collosal Death Egg in 3 along with a bunch of other space worthy things. Finding Little Planet in CD (if this takes place after / before / during 2) must have filled Robotnik with ideas, which he finally realises when he has the chance.

But I might be wrong, what with Dimps taking a dump on the series.
This post has been edited by Ell678: 17 March 2012 - 05:14 PM

#2179 User is online steveswede 

Posted 17 March 2012 - 05:40 PM

  • Posts: 2942
  • Joined: 13-April 09
  • Gender:Male
  • Location:Birthplace of Lara Croft
  • Project:Bowel reconstruction
  • Wiki edits:6

View PostICEknight, on 17 March 2012 - 01:50 PM, said:

It's probably Sky Chase, now that Tails is in the game...


Can you imagine if they really did that, three acts of clouds with boosters and springs. Honestly if a DIMPS zone like that ever came to pass it would be the ultimate troll to it's fanbase.

#2180 User is offline Phoebius 

Posted 17 March 2012 - 06:06 PM

  • Coucou
  • Posts: 1552
  • Joined: 16-August 03
  • Gender:Male
  • Location:France
  • Project:iOS Game
Well, if they're not planning on releasing an episode III, I guess the "little planet / death egg" arc will end with that episode, so we may have a Sonic CD level throwback after all...
This post has been edited by Phoebius: 17 March 2012 - 06:06 PM

#2181 User is offline Master Emerald 

Posted 17 March 2012 - 07:43 PM

  • Posts: 2867
  • Joined: 14-December 07
  • Gender:Male
  • Location:Rio de Janeiro - Brazil
  • Project:College
  • Wiki edits:22

Quote

Sonic CD level throwback


I can already Imagine Collision Chaos or Metallic Madness in HD!

#2182 User is offline Lanzer 

Posted 17 March 2012 - 08:47 PM

  • The saber calls for its master...
  • Posts: 5338
  • Joined: 27-February 09
  • Gender:Male
  • Location:Quartz Hill, California
  • Project:Doing Stuff.
  • Wiki edits:1

View PostPhoebius, on 17 March 2012 - 06:06 PM, said:

Well, if they're not planning on releasing an episode III, I guess the "little planet / death egg" arc will end with that episode, so we may have a Sonic CD level throwback after all...


Thats been a mis-translation thats been floating about. Iizuka basically said that if Episode 2 doesn't sell well enough they will drop it. don't see why it shouldn't.

#2183 User is offline The Fralin Boy 

Posted 17 March 2012 - 10:42 PM

  • Posts: 165
  • Joined: 25-February 12
  • Gender:Male
  • Location:Virginia

View PostLanzer, on 17 March 2012 - 08:47 PM, said:

View PostPhoebius, on 17 March 2012 - 06:06 PM, said:

Well, if they're not planning on releasing an episode III, I guess the "little planet / death egg" arc will end with that episode, so we may have a Sonic CD level throwback after all...


Thats been a mis-translation thats been floating about. Iizuka basically said that if Episode 2 doesn't sell well enough they will drop it. don't see why it shouldn't.

If they are planning an Episode III, then I'm guessing Sonic's going to return to Angel Island and Knuckles is going to be reintroduced in Episode III. Afterall, Episode I completely ignored Sonic 3 and Knuckles in terms of level theme so it would be fitting to have a zone return from there. Not saying I'm happy about it though, I'd rather have completely new level themes instead of constant rehashes.

#2184 User is offline Ayu Tsukimiya 

Posted 17 March 2012 - 11:28 PM

  • UGUU~
  • Posts: 328
  • Joined: 26-April 10
  • Gender:Male

View PostMaster Emerald, on 17 March 2012 - 07:43 PM, said:

Quote

Sonic CD level throwback


I can already Imagine Collision Chaos or Metallic Madness in HD!



Quartz Quadrant or Stardust Speedway is the only way to go.

Also, if we're going to race Metal Sonic he'd better be harder than he was in Generations.

#2185 User is offline Hitlersaurus Christ 

Posted 18 March 2012 - 12:26 AM

  • fuck
  • Posts: 175
  • Joined: 27-August 10
  • Gender:Male
  • Location:THE FUTURE
  • Project:John Madden: Ghost Slayer
Since the last level is called Sky Fortress I'm gonna go ahead and assume it's a Wing Fortress clone. Of course, if we're going by the "story" I would imagine Death Egg Zone would be more appropriate (and welcome, if you ask me)

#2186 User is offline Lambda 

Posted 18 March 2012 - 07:14 AM

  • Posts: 155
  • Joined: 09-January 12
  • Gender:Male
  • Project:Sonic Theta

View PostAyu Tsukimiya, on 17 March 2012 - 11:28 PM, said:

View PostMaster Emerald, on 17 March 2012 - 07:43 PM, said:

Quote

Sonic CD level throwback


I can already Imagine Collision Chaos or Metallic Madness in HD!



Quartz Quadrant or Stardust Speedway is the only way to go.

Also, if we're going to race Metal Sonic he'd better be harder than he was in Generations.

Yeah! If they do Quartz Quadrant, they can copy-paste those trees all over again! :v:
Jk.

But, personally, I'd like to see Collision Chaos, Quartz Quadrant, or Stardust Speedway.

...Wacky Workbench would be neat too... but not as cool as those other three.
This post has been edited by Lambda: 18 March 2012 - 07:15 AM

#2187 User is offline Dr. Felix 

Posted 18 March 2012 - 07:17 AM

  • Posts: 20
  • Joined: 17-March 12
  • Gender:Male
  • Location:Orlando, FL
  • Project:Project 15: A Sonic The Hedgehog (2006) Remake
I don't know if anyone has heard of this or not, but Ken Balough had confirmed that Tails would not actually be playable alone, like in Sonic 2/3. You're actually FORCED to use the co-op feature.

#2188 User is offline Mykonos 

Posted 18 March 2012 - 07:40 AM

  • MODE CHANGE.
  • Posts: 2732
  • Joined: 08-March 09
  • Gender:Male
  • Location:WV
  • Wiki edits:178

View PostDr. Felix, on 18 March 2012 - 07:17 AM, said:

I don't know if anyone has heard of this or not, but Ken Balough had confirmed that Tails would not actually be playable alone, like in Sonic 2/3. You're actually FORCED to use the co-op feature.


Yeah, that was confirmed on the SEGA forums about a week or so ago. Unfortunate really.

#2189 User is offline Dr. Felix 

Posted 18 March 2012 - 07:42 AM

  • Posts: 20
  • Joined: 17-March 12
  • Gender:Male
  • Location:Orlando, FL
  • Project:Project 15: A Sonic The Hedgehog (2006) Remake

View PostMykonos, on 18 March 2012 - 07:40 AM, said:

View PostDr. Felix, on 18 March 2012 - 07:17 AM, said:

I don't know if anyone has heard of this or not, but Ken Balough had confirmed that Tails would not actually be playable alone, like in Sonic 2/3. You're actually FORCED to use the co-op feature.


Yeah, that was confirmed on the SEGA forums about a week or so ago. Unfortunate really.
Yeah.. I was really hoping to play as Tails.. :( Super Tails would've been cool too.

#2190 User is online steveswede 

Posted 18 March 2012 - 11:05 AM

  • Posts: 2942
  • Joined: 13-April 09
  • Gender:Male
  • Location:Birthplace of Lara Croft
  • Project:Bowel reconstruction
  • Wiki edits:6

View Postsynchronizer, on 17 March 2012 - 12:29 PM, said:

Sonic CD R2.

On a serious note, it makes sense for something from Sonic CD to be remade. After-all, SEGA's marketing strategy s to link the stories of Sonic CD and Sonic 4: Episode 2 together.


View PostMaster Emerald, on 17 March 2012 - 07:43 PM, said:

I can already Imagine Collision Chaos or Metallic Madness in HD!


View PostAyu Tsukimiya, on 17 March 2012 - 11:28 PM, said:

Quartz Quadrant or Stardust Speedway is the only way to go.

Also, if we're going to race Metal Sonic he'd better be harder than he was in Generations.


View PostLambda, on 18 March 2012 - 07:14 AM, said:

Yeah! If they do Quartz Quadrant, they can copy-paste those trees all over again! :v:
Jk.

But, personally, I'd like to see Collision Chaos, Quartz Quadrant, or Stardust Speedway.

...Wacky Workbench would be neat too... but not as cool as those other three.


Ken said that the level will only be from the original trilogy so no Sonic CD level is going to make an appearance.

  • 274 Pages +
  • ◄ First
  • 144
  • 145
  • 146
  • 147
  • 148
  • Last ►
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users