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Sonic 4: Episode 2 Discussion Electric Bogaloo

#1741 User is offline Aerosol 

Posted 01 March 2012 - 03:14 PM

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"~Little Planet...."

"...the neighboring continent"

Is this bugging anyone else?

#1742 User is offline TheJediLuke 

Posted 01 March 2012 - 03:14 PM

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They say Tails was secretly helping Sonic in the first episode, and is only now helping him on the front lines. There is no way in hell Tails would sit out on an adventure to stop Eggman. Lazy writing to say the least, although I have no idea what else they could have written either. "Tails was in a irreversible coma, I'm sorry Sonic, you face Eggman alone today."

#1743 User is online steveswede 

Posted 01 March 2012 - 03:15 PM

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Quote



Winter Park is looking great and compared to Ice Cap Zone it's superior with far more interesting stuff by the looks of things. It's not particularly challenging in the ideas department but this zone is the first I've seen that seems to be up to some standard with the classics.
This post has been edited by steveswede: 01 March 2012 - 03:16 PM

#1744 User is offline Blue Blood 

Posted 01 March 2012 - 03:21 PM

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View PostAerosolSP, on 01 March 2012 - 03:14 PM, said:

"~Little Planet...."

"...the neighboring continent"

Is this bugging anyone else?

Not really. Why does it bother you? Little Planet is appearing over 'the neighbouring continent' and that's also where Eggman is hatching his latest scheme.

#1745 User is offline Roller 

Posted 01 March 2012 - 03:24 PM

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Well, there's a hell of a lot of empty space with no levels on the right, so I would assume that, since that is a lake, once you have completed past a certain point, Little Planet appears above it.

There's also a lot of rocky areas near that lake, so that could probably be Never Lake in the first place.

Honestly, I think the reason they didn't mention Never Lake was sloppy research, not out of any particular malice.

#1746 User is offline Aerosol 

Posted 01 March 2012 - 03:28 PM

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View PostBlue Blood, on 01 March 2012 - 03:21 PM, said:

View PostAerosolSP, on 01 March 2012 - 03:14 PM, said:

"~Little Planet...."

"...the neighboring continent"

Is this bugging anyone else?

Not really. Why does it bother you? Little Planet is appearing over 'the neighbouring continent' and that's also where Eggman is hatching his latest scheme.


The wording makes it seem like they are referring to Little Planet as the neighboring content, but I guess I just read it wrong. Overnight shifts can you up like that.

#1747 User is offline Spanner 

Posted 01 March 2012 - 03:35 PM

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Well this is the World Map from Episode I

It's pretty obvious what has been changed in Episode II, but you can have a go at guessing too.
This post has been edited by SOTI: 01 March 2012 - 04:54 PM

#1748 User is offline SteelBrush 

Posted 01 March 2012 - 03:38 PM

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View PostRoller, on 01 March 2012 - 03:24 PM, said:

Well, there's a hell of a lot of empty space with no levels on the right, so I would assume that, since that is a lake, once you have completed past a certain point, Little Planet appears above it.

There's also a lot of rocky areas near that lake, so that could probably be Never Lake in the first place.

Honestly, I think the reason they didn't mention Never Lake was sloppy research, not out of any particular malice.


I always got the impression that Never Lake was in Green Hill Zone. If you look at the animated sequences in SCD, you'll notice the rock formations resemble the background mountains and in the good ending you see the spinning sun flowers. Perhaps there was going to be another GHZ rehash in E2 but due to backlash, it was changed.

#1749 User is offline MastaSys 

Posted 01 March 2012 - 03:42 PM

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View PostRoller, on 01 March 2012 - 03:24 PM, said:

Well, there's a hell of a lot of empty space with no levels on the right, so I would assume that, since that is a lake, once you have completed past a certain point, Little Planet appears above it.

There's also a lot of rocky areas near that lake, so that could probably be Never Lake in the first place.

Honestly, I think the reason they didn't mention Never Lake was sloppy research, not out of any particular malice.


Well it's a floating plannet, it doesn't need to appear above Never Lake again, Eggman could drag it anywhere he wants too, it's plausible and even better that way since you aren't as limited to the lore.

#1750 User is offline Overlord 

Posted 01 March 2012 - 03:58 PM

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View PostSOTI, on 01 March 2012 - 03:35 PM, said:

Well this is the World Map from Episode I

It's pretty obvious what has been changed in Episode II, but you can have a go at guessing too.

It's even more obvious that it'd be you who first talked about it. =P

That said, it's at least shown they've actually done something regarding this, no?

#1751 User is offline Blue Blood 

Posted 01 March 2012 - 04:02 PM

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View PostOverlord, on 01 March 2012 - 03:58 PM, said:

It's even more obvious that it'd be you who first talked about it. =P

That said, it's at least shown they've actually done something regarding this, no?

Except I already mentioned it before :P

The new map music is a definite improvement over the original, but I still wish they didn't try to make make it sound all retro. The rest of the game isn't, so why this?

#1752 User is offline Overlord 

Posted 01 March 2012 - 04:17 PM

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OK, fine, but you didn't go as far as linking in the original. =P


As for why the map music is like it is - I imagine they wanted a common theme between the two, so had to make it sound similar while at the same time fix the obvious problem that had been pointed out already.

#1753 User is offline glem3 

Posted 01 March 2012 - 04:32 PM

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The website doesn't have new map music -- you posted the WII version, which sounds slightly different. The music on the website is identical to the one from the first episode's 360 and PS3 counterparts.

This post has been edited by glem3: 01 March 2012 - 04:32 PM

#1754 User is offline Skyler 

Posted 01 March 2012 - 04:40 PM

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Except it's not the same version. This new one isn't ripe with the stench of cat carcasses.

#1755 User is offline Blue Blood 

Posted 01 March 2012 - 04:52 PM

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View Postglem3, on 01 March 2012 - 04:32 PM, said:

The website doesn't have new map music -- you posted the WII version, which sounds slightly different. The music on the website is identical to the one from the first episode's 360 and PS3 counterparts.


Nope. They're different. Compare the one you've posted to the new one:


Percussion and bass

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