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Weird or niche genres/game ideas you'd like to see the series atte

#1 User is offline Solid SOAP 

Posted 28 December 2011 - 05:32 PM

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This being a Sonic forum, obviously we all love the Sonic franchise (To some degree, I'd hope). The original Genesis games are unbeatable, and as of recently I like to think that the franchise has picked itself off its feet and has become something special again. However, what if SEGA pitched a spin-off that completely changed everything? Now, keep in mind that this would, in all likelihood, be terrible for the franchise. SEGA haven't really proven themselves to make high quality games that deviate even a little bit from the basic formula, and even the somewhat better ones haven't been anything special. However, it's nice to think about what could be if pulled off properly.

I've always thought that a Dr. Eggman game that played like Banjo-Kazooie: Nuts & Bolts would be pretty cool. The concept of said game has you making your own vehicles and contraptions to solve puzzles and just do crazy shit, I think it'd be a perfect fit for the doctor. A Robotnik themed RTS I think would be kind of cool as well, commanding badniks to take over various parts of Mobius/the Earth and whatnot I think would be kinda cool.

These aren't really fleshed out or anything, but they're just ideas I've had.

#2 User is offline SpeedStarTMQ 

Posted 28 December 2011 - 05:56 PM

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Personally, I've always felt that the 3D Sonic games should always expand on what the Sonic Adventures offered; a hub world (3D or not), which includes some elements of RPG, like the Chao raising stuff, which offered link-ups with friends, races, fights, training etc. Online modes would be brilliant.

Games like Call of Duty prove that you can have a fantastic and unhindered offline mode completely seperate from any other modes yet still have an awesome online to add replayability. I would love for a game to include some form of 2 player/multiplayer again, and online would complete this experience. Whilst I don't believe every single game out there should have online purely because it's possible, it seems logical that a so-called trendy/cool and such a colourful and activity based franchise such as Sonic HASN'T gone online yet. I would love to race against someone else in the style of Sonic 2, and I'd also love for the series to have some sort of Co-Op mode, expanding on what Colours brought, which was a fleeting and sidequest styled experience.

As for how the actual content of the games is going currently; It's going well. They've finally settled on a look and feel for Sonic, rather than making him cute and anime-styled one second, then cross-eyed and lanky the next. They've settled on a brilliant way to make it play- mixing 2D and 3D brilliantly. 3D itself now has the awesomeness of the Dreamcast era Sonic levels, and the pathway styled gameplay of the originals down as much as possible for a 3D game based on going fast and reaching a set goal, whislt stll giving the player places to explore.

#3 User is offline TheKazeblade 

Posted 28 December 2011 - 05:59 PM

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A Robotnik game like the one you described wouldn't be at all a bad idea, and I think it would be extremely enjoyable if done right. Heck, maybe even an overlord rip-off with different classes of badniks to command!

Also, I'm not diametrically opposed to the idea of the Storybook series, but I think they need to consider different ways to go about them. Paper Mario, and Kirby's Epic Yarn that take a different aesthetic and actually incorporate that aesthetic into gameplay would be a much more successful formula for a successful storybook game, I feel.

#4 User is offline JaxTH 

Posted 28 December 2011 - 06:03 PM

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A Sonic Mahjong game perhaps?

I mean...It has to happen sooner or later, right?

#5 User is offline trakker 

Posted 28 December 2011 - 06:05 PM

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Hmm, Sorta like the eggman idea, mabye a Tails game, Cross the mech walkers from SA2 with the battle style gameplay of Custom Robo Arena on the DS.

Customize and create your own mech walkers and battle other people in a mech competition, this would play to his stregnths as a smartypants. While also not putting him in a position when he's in a big adventure which would just raise the question "where is Sonic and why isnt he doing this?"

So yeah, Tails mech fighting game
This post has been edited by trakker: 28 December 2011 - 06:07 PM

#6 User is offline SpeedStarTMQ 

Posted 28 December 2011 - 06:21 PM

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Eurgh, personally I couldn't have any more spin-offs, not unless it was a Shadow The Hedgehog 2 in the style of Modern Sonic with a twist- I trust SEGA enough now to pull off a sequel, and it's been ages since we actually controlled any buddies. I just want a decent Sonic game once every two years at maximum. At the moment I've had four in the space of a year and a half, but hey, nevermind.
This post has been edited by SpeedStarTMQ: 28 December 2011 - 06:32 PM

#7 User is offline Shade Vortex 

Posted 29 December 2011 - 01:57 AM

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While I myself am against the idea, there are many who would love a Sonic game that appeals to the Dating Sim niche. I'd find it hilarious if something like that ever officially came to fruition.

On that note, I found it funny how someone from Sega (can't remember who, but it was probably Aaron Webber/Rubyeclipse) said something like this: "If we listened to all the Sonic fans, there would be a Sonic dating sim".

But as a serious suggestion, I'd love to see a Robotnik/Eggman Empire RTS where Eggman faces against the army of GUN, including the normal soldiers as basic infantry, the basic GUN robots as advanced infantry, and the shielded gun robots as an upgraded version of that. The basic GUN (mono?) beetle (that has no gun) would be a scout, and the one with a gun would be air support. Rouge, Omega and Shadow would be exclusive heroes for GUN. Metal Sonic, Emerl, Chaos Gamma and Robotnik/Eggman himself would also be heroes. (Eggman would be able to take over any enemy vehicle and reprogram any enemy machine to his side, or something.)

Eggman could use badniks as infantry and his boss vehicles could also be hero units. Just the same, GUN's boss vehicles (like Flying Dog and Hot Shot) would also be hero units.
This post has been edited by Shade Vortex: 29 December 2011 - 02:00 AM

#8 User is online Zephyr 

Posted 29 December 2011 - 03:43 AM

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View PostSolid SOAP, on 28 December 2011 - 05:32 PM, said:

A Robotnik themed RTS I think would be kind of cool as well, commanding badniks to take over various parts of Mobius/the Earth and whatnot I think would be kinda cool.


This just got me thinking. Remaking Shadow the Hedgehog as an RTS would be pretty cool. Eggman's forces, GUN, and the Black Arms as the 3 playable armies, with occasional Sonic characters as really advanced troops.

View PostSpeedStarTMQ, on 28 December 2011 - 05:56 PM, said:

Personally, I've always felt that the 3D Sonic games should always expand on what the Sonic Adventures offered; a hub world (3D or not), which includes some elements of RPG, like the Chao raising stuff, which offered link-ups with friends, races, fights, training etc. Online modes would be brilliant.


They could even make it more than a HUB world. They could make a game that functions similarly to The Elder Scrolls games, in that you explore a massive open world, free to do whatever you like, regardless of if it follows the main storyline. The franchise has a pretty deep pool of locations, characters, and lore that they could explore with such a game.
This post has been edited by Zephyr: 29 December 2011 - 03:49 AM

#9 User is offline Billy 

Posted 29 December 2011 - 05:28 AM

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I'd love to see a Sonic metroidvania game. You could keep the sidescrolling, running, rings, and everything that makes Sonic games Sonic games, but change up how you explore the world and progress. Replaying Sonic CD and being forced to explore (for those damn badnik machines) made me realize how interesting a sonic game with Super Metroid-esque exploration could be. Sonic adventure style powerups could be use to lead progression, much in the way a weapon like high jump boots would in Metroid. Backtracking would be no issue with Sonic, he's a pretty cool guy and likes to go left every now-and-again. Hell, most Sonic enemies could lend well to backtracking, since they're usually not very difficult to kill, and you can plow right through 'em.

#10 User is offline GT Koopa 

Posted 29 December 2011 - 05:40 AM

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Posted Image

Old GT April Fools joke is OLD. But yeah. They still haven't made it yet.


But why stop there? There is a whole list of board game crossovers that could be mixed with Sonic. Where's my Sonic brand Chutes and Ladders? Or Sonic Monopoly? Sonic Guess Who? Sonic Clue? Sonic Candyland? Sonic...Hungry Hungry Hippos? How does that last one even work?

#11 User is offline Herm the Germ 

Posted 29 December 2011 - 07:14 AM

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Personally, I always thought a SCUMM-style point'n'click adventure starring Tails and/or the Chaotix could work awesomely well. It just… works, in my head, what with them all being supposed to be thinkers and stuff.

#12 User is offline ICEknight 

Posted 29 December 2011 - 11:25 AM

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Flicky The Bluebird: Sonic's Vacation

The final showdown would have Flicky intentionally turning into a robot to fight Metal Sonic.

Posted Image
=P
This post has been edited by ICEknight: 29 December 2011 - 11:25 AM

#13 User is offline Ayu Tsukimiya 

Posted 29 December 2011 - 02:12 PM

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Returning the concept of other playable characters like Tails, Knuckles, Amy, etc. Hub worlds are really nice, too.

#14 User is offline Qjimbo 

Posted 29 December 2011 - 05:07 PM

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View PostICEknight, on 29 December 2011 - 11:25 AM, said:

Posted Image
=P

Wow, now that is a sprite I've not seen in a long time :P

#15 User is offline Jayextee 

Posted 29 December 2011 - 05:23 PM

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Text adventure. I know Overlord did this, but I can really imagine this working with the new style of Sonic game, what with the focus on story and all.

SONIC is on a grass-covered cliff leading to a NORTHERN spiral walkway with a chequered pattern on it. Below is a pit of lazy nothingness, whilst above looms impossibly stupid-looking blue robots in a diagonal line leading to higher ground. SONIC has 24 RINGS.
Enter Command.
>RUN NORTH
SONIC runs NORTH and takes to the walkway. There is more walkway, this time with RINGS. SONIC has 24 RINGS.
Enter Command.
>RUN NORTH
SONIC runs NORTH and collects 5 RINGS. There is more walkway, and more RINGS. SONIC has 29 RINGS.
Enter Command.
>RUN NORTH
SONIC runs NORTH and collects 5 RINGS. There is more walkway, and more RINGS. SONIC has 34 RINGS.
Enter Command.
>FUCK THIS SHIT
Syntax error. Enter Command.
>ROLL
SONIC tucks into a ball and rolls along the walkway. This slows him down and he falls into the pit of gamedev apathy. SONIC is DEAD.



Sega, this one's on me. You're welcome.

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