I just went on your website, and it flagged up as a reported attack page. Considering all the hoo-haa about malicious code in S2HD, you should probably sort that out.
Sonic 3 HD Under construction.
#242
Posted 20 April 2012 - 10:28 AM
I experienced the same thing, but when you eventually dismiss all the warnings, the site doesn't exist/is parked.
#243
Posted 20 April 2012 - 10:28 AM
Few week ago or so the forum had a random redirection to porn sites( didn't happen to most users like me), but its gone now. Google has detected the redirection while it was happening and their records are not updated. Its nothing to worry about :/
dsrb does http://www.sonic3hd....forum/index.php work for you ?
When I tell Chrome to "proceed anyway" it goes like its supposed to.
dsrb does http://www.sonic3hd....forum/index.php work for you ?
When I tell Chrome to "proceed anyway" it goes like its supposed to.
This post has been edited by winterhell: 20 April 2012 - 10:30 AM
#244
Posted 20 April 2012 - 10:33 AM
Oh—both the root and the forum work now. I guess either I pressed something wrong/stupid before, or I'm misremembering. Thanks anyway! I'm having a browse now.
#245
Posted 20 April 2012 - 10:34 AM
Fair enough. What's happening with this project at the moment, anyway? Any progress?
#247
Posted 21 April 2012 - 11:50 AM
What the fuck is this 'our other project' thing all about? I'd be more interested in seeing any real progress on a Sonic 1 HD. Do tell. 
EDIT
No, wait. It's looking sinfully ugly, forget I said anything.
EDIT
No, wait. It's looking sinfully ugly, forget I said anything.
This post has been edited by Jayextee: 21 April 2012 - 11:53 AM
#248
Posted 21 April 2012 - 11:55 AM
I think I was stupid getting myself involved with all of these, my heart is with my own (this would be 3 HD projects now!), but I don't want to say 'screw you' to these ones, so I'm going to stick with them, but only doing the minimum I am required to do.
Anyway, some bloody good stuff is coming out of them from the more dedicated!
Anyway, some bloody good stuff is coming out of them from the more dedicated!
#249
Posted 08 May 2012 - 02:03 PM
So not only is there a Sonic 3 HD, which is a huge waste of resources for everyone involved since you're remaking a game (or two games, actually) that everyone was fine with, you fellas have another HD project for Sonic 1. Did you not learn anything from the progress of the S2HD project? Fuck this, man, I don't know why anyone would work with you two. You're stretching yourselves thin and you should be investing the help of those who volunteer to do something original. This is ridiculous, what you're doing.
Honestly, what gives? Do you not think you could helm an original project? Like you're afraid you couldn't design some decent layouts that flow or you couldn't get the game to look as nice otherwise? Because believe me, there are artists here who know their stuff, I'm one of them. And there are also people here who have done hacks who also know their stuff on level layouts. There are resources here, and yes, while you're not going to get a community project like the failed Sonic Retro project a little while back, I'm sure you'd attract more help if it didn't look like you were trying to muss up something that isn't broken. Whatever resources you have now, people and all, really use them. Any chimp can add gradients and spruce up some level art to look 2.0.
Honestly, what gives? Do you not think you could helm an original project? Like you're afraid you couldn't design some decent layouts that flow or you couldn't get the game to look as nice otherwise? Because believe me, there are artists here who know their stuff, I'm one of them. And there are also people here who have done hacks who also know their stuff on level layouts. There are resources here, and yes, while you're not going to get a community project like the failed Sonic Retro project a little while back, I'm sure you'd attract more help if it didn't look like you were trying to muss up something that isn't broken. Whatever resources you have now, people and all, really use them. Any chimp can add gradients and spruce up some level art to look 2.0.
#250
Posted 08 May 2012 - 03:32 PM
Ross-Irving
We are doing this because we want to. We did not assemble a team and then direct them to spend time on the remake. In fact, it was the complete opposite, people are coming to join the team because it is a Sonic 3 remake. No one is being forced or paid to do this. What is to learn "from the progress of the S2HD project" ? What "same" mistakes are we doing? Explain to me if a team cannot remake a game that is already there, how are they going to make a completely new game ?
If you want to help that much to a new game, there is Sonica's take on Sonic 4(and there are other creative projects, you know that). If you do not want to help even on that game, then what is the problem?
We are doing this because we want to. We did not assemble a team and then direct them to spend time on the remake. In fact, it was the complete opposite, people are coming to join the team because it is a Sonic 3 remake. No one is being forced or paid to do this. What is to learn "from the progress of the S2HD project" ? What "same" mistakes are we doing? Explain to me if a team cannot remake a game that is already there, how are they going to make a completely new game ?
If you want to help that much to a new game, there is Sonica's take on Sonic 4(and there are other creative projects, you know that). If you do not want to help even on that game, then what is the problem?
#251
Posted 08 May 2012 - 05:50 PM
I don't think S3HD has nothing to do with Sonic 2 HD. Basically it's an open project, everyone can join the forums and contribute with suggestions, art or everything that may come to mind.
Also what's wrong in doing a remake of a great (to me, the best) Sonic game? If you want to do something original, you can join other projects, but, for a lot of people, including me, it would be great to see how this game may look with modern graphics. From the S2HD story, I only learned that big and ambitious projects may not get finished, for various reasons, but, for now this is not the case of S3HD. The progress is slow, but only because there's a lot to do, and of course every contributor has their own life before this project. Anyway, from what I've seen, the core team is made of skilled and motivated people, and I actually think that something good will come out in the end.
Also what's wrong in doing a remake of a great (to me, the best) Sonic game? If you want to do something original, you can join other projects, but, for a lot of people, including me, it would be great to see how this game may look with modern graphics. From the S2HD story, I only learned that big and ambitious projects may not get finished, for various reasons, but, for now this is not the case of S3HD. The progress is slow, but only because there's a lot to do, and of course every contributor has their own life before this project. Anyway, from what I've seen, the core team is made of skilled and motivated people, and I actually think that something good will come out in the end.
#252
Posted 08 May 2012 - 08:46 PM
Ross-Irving, on 08 May 2012 - 02:03 PM, said:
So not only is there a Sonic 3 HD, which is a huge waste of resources for everyone involved since you're remaking a game (or two games, actually) that everyone was fine with, you fellas have another HD project for Sonic 1. Did you not learn anything from the progress of the S2HD project? Fuck this, man, I don't know why anyone would work with you two. You're stretching yourselves thin and you should be investing the help of those who volunteer to do something original. This is ridiculous, what you're doing.
Honestly, what gives? Do you not think you could helm an original project? Like you're afraid you couldn't design some decent layouts that flow or you couldn't get the game to look as nice otherwise? Because believe me, there are artists here who know their stuff, I'm one of them. And there are also people here who have done hacks who also know their stuff on level layouts. There are resources here, and yes, while you're not going to get a community project like the failed Sonic Retro project a little while back, I'm sure you'd attract more help if it didn't look like you were trying to muss up something that isn't broken. Whatever resources you have now, people and all, really use them. Any chimp can add gradients and spruce up some level art to look 2.0.
Honestly, what gives? Do you not think you could helm an original project? Like you're afraid you couldn't design some decent layouts that flow or you couldn't get the game to look as nice otherwise? Because believe me, there are artists here who know their stuff, I'm one of them. And there are also people here who have done hacks who also know their stuff on level layouts. There are resources here, and yes, while you're not going to get a community project like the failed Sonic Retro project a little while back, I'm sure you'd attract more help if it didn't look like you were trying to muss up something that isn't broken. Whatever resources you have now, people and all, really use them. Any chimp can add gradients and spruce up some level art to look 2.0.
*in the voice of actor Fred Gwynne, as Judge Chamberlain Haller in My Cousin Vinny*
You on drugs?
#253
Posted 08 May 2012 - 08:52 PM
Don't worry about them. If they get somewhere with this project, then wonderful. If not, then whatever, forget about it and move on. It is what it is. Let it be.
#254
Posted 08 May 2012 - 09:12 PM
You have my best wishes for this project! Just be careful on what you're dealing with here and don't bite off more than you can chew on these.
Also *oh noes OPINIONS* The concept art for the Sonic 1 HD project is looking slightly ugly and hazy like a mirage.
*USELESS COACHING TOO* Put yourself first and not the project. A masterpiece takes time, just at least not so much time that the final product took 14 years to finish and ends up like Duke Nukem Forever.
Also *oh noes OPINIONS* The concept art for the Sonic 1 HD project is looking slightly ugly and hazy like a mirage.
*USELESS COACHING TOO* Put yourself first and not the project. A masterpiece takes time, just at least not so much time that the final product took 14 years to finish and ends up like Duke Nukem Forever.
#255
Posted 09 May 2012 - 01:42 AM
Thanks.
I'd like to shed some light on the Sonic 1 HD issue - the guys who started it were just members on the Sonic 3 HD forum too, and not actual programmers/artists/musicians. 2 of our artists were helping there for a while, but ultimately decided it is best to focus their time on S3HD exclusively. You can see our names in that forum because we were just curious what is happening and maybe offer advice, but nothing more until our current project is complete.
I'd like to shed some light on the Sonic 1 HD issue - the guys who started it were just members on the Sonic 3 HD forum too, and not actual programmers/artists/musicians. 2 of our artists were helping there for a while, but ultimately decided it is best to focus their time on S3HD exclusively. You can see our names in that forum because we were just curious what is happening and maybe offer advice, but nothing more until our current project is complete.
