Sonic 3 HD Under construction.
Posted 08 February 2012 - 11:25 AM
Anyway, I'm happy to change anything about it, look, I changed the muzzle (Which I admit was very wrong):
Anything else anyone thinks is even slightly wrong with it? I want to get this right this time.
Posted 08 February 2012 - 11:38 AM
Also, instead of smooth shading this - has anyone thought about cell-shading? Somehow I get the feeling it'd be a lot more appropriate, especially if all the level art was adjusted to somewhat of the same style.
Posted 08 February 2012 - 08:45 PM
Regardless it's in "I'd like to play as that" territory.
Posted 19 April 2012 - 01:06 AM
Coral, your profile pic is awesome!
/Sorry for off-topic
I would like to volunteer in the Sonic 3 HD department since it's my favourite game on the Sega Genesis. Maybe ripping sounds or layouts, research, 2D drawings.
Posted 19 April 2012 - 01:44 AM
So, we are still working on the game. There have been improvements to the engine. We've changed the art resolution to 500% of the 16bit game in order to fit for Full HD. That being said, the art style is now a bit less of a vector upscale but more of a reimagination.
The sad part is we are short on artists. New members who show skills come from time to time, stay for like half a month(not even finishing the images they started) , and then leave permanently because Life, work, school.
Currently in that department we have only Corral Summer who is doing the character shading and game objects, and Sonica who is helping him with the animations.
If we have more artists to join, especially in making the foreground(terrain)/ backgrounds we may be able to release a new version asap.
Also the plan for the next release is both Mushroom Hill Zone and Angel Island Zone.
@Retroman,thanks but we've already have everything ripped.
Posted 19 April 2012 - 01:57 AM
Mushroom Hill Zone is all about mushrooms, so how can we emphasize this in the rest of the art for MHZ?
Since Sonica last posted here, me and him began to privately work on Sonic together, and after a month or so we finally got a completed Sonic. It looks more like the official art than more than it looks like any of the other Sonics posted here.
All that needs to be made now is his animations. I would show him, but we made the decision not to randomly show art, so until we get a good amount done we probably won't be showing him to the public.
Other than that, we went into a big stasis of nothing being done after we made the tech demo. And due to some confusion on the direction of the project one of our main artists left.
So we're short on artists. Currently it's only me and Sonica. This doesn't really fit with the plan I made a while back to get things done in a timely manner.
The plan was to have.
An artist for the Foreground
One for the backgrounds
Animations (Sonica does this)
Characters (I do this with Sonica)
If we had one more artist I would have more hope for us to get this done in a timely manner. We want to have a new demo by next winter, but at the rate we're going I don't think that will be possible. If we were to get one or two more artists then we would have a much better chance of doing this.
Thankfully this is our biggest problem. Everything else is going fine.
On another note. I'm quite surprise anyone thought about this after Sonic 2 HD was cancelled(I'm really disappointed by this, it was a big inspiration for me). Our tech demo didn't have the best of art in comparison to it.
Posted 20 April 2012 - 10:25 AM