Sonic 3 HD Under construction.
#211
Posted 07 February 2012 - 07:07 AM
#212
Posted 07 February 2012 - 07:39 AM
Vincent, on 07 February 2012 - 07:07 AM, said:
I crated the characters so I could easily create new frames for animation. Our tech demo Sonic wasn't crated like this so it was a lot to make frames for it that it will be with our new one.
The way we're doing it is by making a a simple outline of the animation (I'm not doing this someone else is.) then tracing over it and finalizing it. So far no animations have been made. Depending on how fast the outlines are made we should get them all done relativity fast.
#213
Posted 07 February 2012 - 12:08 PM
#214
Posted 07 February 2012 - 01:39 PM
AerosolSP, on 07 February 2012 - 12:08 PM, said:
I'm sure they know by now how much work this is by now; 'Relatively fast' to them is most likely significantly slower than what you see as 'relatively fast'. Which is probably why he said the word 'relatively' in the first place.
#215
Posted 07 February 2012 - 02:12 PM
#216
Posted 07 February 2012 - 02:52 PM
Pretty much trial and error I made one model and a bunch of problems while creating the other frames. I know what would have made it easier and I made my new model to eliminate the problems I ran into.
#217
Posted 07 February 2012 - 03:11 PM
#218
Posted 07 February 2012 - 03:13 PM

(pointing to the eyes, eyebrow, ear, mouth, top quill, and that fucking shoe)
That fucking shoe. Fix that, since it's ugly as sin. The sprite would also be nice to be redesigned as shown by Clutch and SF94.
'Course, you're likely to come back with the argument that it's meant to recreate the original sprite, but for fuck's sake, the lack of perspective on the shoe and similar problems on that area are really, really fucking annoying.
Also, there's the shading right under the belly, like it's a circle on its own, but with the legs attached to that circle it looks odd.
#219
Posted 07 February 2012 - 03:16 PM
ICEknight, on 07 February 2012 - 03:11 PM, said:
Perspective is off in a few places, but that's about it(Probably because I adjusted the size of things a lot.). I will be fixing those problems when I get the chance.
But, none of the animations have even been started to my knowledge.
Edit: Thanks for the feed back DarkSam, much easier to under stand. I was already aware of most of these problems. Nah, I'm not going to say that about the shoe, I realize it does have a few issues. (that shoe is a pain to get right.)
#220
Posted 07 February 2012 - 05:13 PM
This is the outline for Sonic our animator made. (Which I'm going to have to trace) He wanted me to post it here before I did so.
#221
Posted 07 February 2012 - 05:23 PM
#222
Posted 07 February 2012 - 07:47 PM
Just (super) saiyan.
Of course if the creators think they can and should improve things, that's their choice. I'm just saying that this shit got S2HD nowhere for a long time, with minor gripes being raised every time something was redone.
#223
Posted 07 February 2012 - 10:22 PM
#224
Posted 08 February 2012 - 12:20 AM

Aaand, maybe some color tuning:
#225
Posted 08 February 2012 - 02:48 AM
Besides that, Aerosol is pretty much right in everything :V
