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Sonic The Hedgehog: Badnik-Free Edition What would Sonic 1 be like without badniks?

#1 User is offline Chocobo 

Posted 10 December 2011 - 07:06 PM

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Sonic the Hedgehog: Badnik-Free Edition

Get your copy today!

Current version: v1

My first real attempt at an actual hack... *sigh*

This is a very basic hack of Sonic 1 that removes all badniks.

Screenshots and videos coming soon (I hope)!

Bugs:

• Sega PCM is cut
• Random snapping sound occurs in GHZ levels
• Some things flicker

Future Stuff:

• Implement "Badnik Free Edition" text onto the title screen
• Possibly, remove all bosses, but that would be another story.

One last thing: Should I implement a Sonic Retro splashscreen?

This post has been edited by Chocobo: 10 December 2011 - 07:27 PM

#2 User is offline Selbi 

Posted 10 December 2011 - 07:22 PM

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Hmm, the concept is a little... dull. Removing things is generally easier than adding, and this is one of the weakest concepts. I mean, what makes Sonic unique are the dangerous obstacles. Also, is there a reason why I here an explosion sound on random occasions? I first noticed this in GHZ Act 2.

Even as a beginner's hack, this one could've done better. If you want to make something really interesting, how about "Sonic 1: Hazard-less Edition", removing anything that can kill or hurt you (bottomless pits, water, spikes, etc.). That would be really interesting.

#3 User is offline Master Emerald 

Posted 10 December 2011 - 07:23 PM

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Quote

Even as a beginner's hack, this one could've done better. If you want to make something really interesting, how about "Sonic 1: Hazard-less Edition", removing anything that can kill or hurt you (bottomless pits, water, spikes, etc.). That would be really interesting.


Seconded! It would be awesome for speedruns!

#4 User is offline Chocobo 

Posted 10 December 2011 - 07:25 PM

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Alright, maybe I'll try that.

I was also going to try out a "Sonic R" hack...
This post has been edited by Chocobo: 10 December 2011 - 07:28 PM

#5 User is offline Selbi 

Posted 10 December 2011 - 07:52 PM

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View PostChocobo, on 10 December 2011 - 07:25 PM, said:

Alright, maybe I'll try that.

I was also going to try out a "Sonic R" hack...

That post had a hidden sad tone in it. Please do not take my criticism as a personal offense or anything like that! All I wanted to do was to simply lay down some facts. The concept isn't broken, unlike it is in many other beginner hacks, it simply has some flaws. Work on these flaws and you may create something awesome one day. :)

#6 User is offline Jayextee 

Posted 11 December 2011 - 11:06 AM

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View PostMaster Emerald, on 10 December 2011 - 07:23 PM, said:

Quote

Even as a beginner's hack, this one could've done better. If you want to make something really interesting, how about "Sonic 1: Hazard-less Edition", removing anything that can kill or hurt you (bottomless pits, water, spikes, etc.). That would be really interesting.


Seconded! It would be awesome for speedruns!


Leading me to a suggestion; design a hack purely to just speedrun. Not only the removal of hazards, but tweak certain stages (MZ1 and 2, LZ2) to add new routes and kinks to give the speedrunners more choice?

Also, simple ASM in giving the act time milliseconds - could be a good starting point on learning that.

#7 User is offline Dark Sonic 

Posted 11 December 2011 - 11:30 AM

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I say remove everything except what's necessary.

Sonic the hedgehog: a walk in the park. No enemies, no bosses, no spikes, no bottomless pits, but also no rings, no springs, no monitors. Maybe have a couple animals jumping around here and there since it's a nice little relaxing park. Change the music so everything is much clamer and relaxing. Nothing bad, just a calm stroll.
This post has been edited by Dark Sonic: 11 December 2011 - 11:31 AM

#8 User is offline FuzzballFox 

Posted 11 December 2011 - 11:35 AM

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View PostDark Sonic, on 11 December 2011 - 11:30 AM, said:

I say remove everything except what's necessary.

Sonic the hedgehog: a walk in the park. No enemies, no bosses, no spikes, no bottomless pits, but also no rings, no springs, no monitors. Maybe have a couple animals jumping around here and there since it's a nice little relaxing park. Change the music so everything is much clamer and relaxing. Nothing bad, just a calm stroll.

...then add blazing speed and fire to tear it all up. >:D

#9 User is offline GeneHF 

Posted 11 December 2011 - 11:38 AM

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So you guys basically want Sonic 1: Easy Mode from Sonic Jam, only now with less hazards.

Shoot, just remove all the alternate paths and dangers and make it Sonic 1: Modern Gaming edition. Welcome to your first comedic take on a modern issue in gaming being too easy/hand holding.

#10 User is offline Jayextee 

Posted 11 December 2011 - 11:49 AM

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View PostGeneHF, on 11 December 2011 - 11:38 AM, said:

So you guys basically want Sonic 1: Easy Mode from Sonic Jam, only now with less hazards.


I don't. I was trying to give constructive suggestions, with minor layout and ASM changes suggested that could lead to the ability/desire to do bigger and better things.

What I want is a full layout hack with no ASM changes. Not even speed-cap removal. :3

#11 User is offline Dark Sonic 

Posted 11 December 2011 - 11:59 AM

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View PostGeneHF, on 11 December 2011 - 11:38 AM, said:

So you guys basically want Sonic 1: Easy Mode from Sonic Jam, only now with less hazards.

Shoot, just remove all the alternate paths and dangers and make it Sonic 1: Modern Gaming edition. Welcome to your first comedic take on a modern issue in gaming being too easy/hand holding.

Modern Sonic isn't a walk in the park. There's tons of shit to slow you down in those games. Also I'm not suggesting add boost and shit, I'm suggesting a literal walk in the park. Take a brisk jog through GHZ in its most natural form.

#12 User is offline steveswede 

Posted 11 December 2011 - 12:15 PM

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View PostGeneHF, on 11 December 2011 - 11:38 AM, said:

So you guys basically want Sonic 1: Easy Mode from Sonic Jam, only now with less hazards.

Shoot, just remove all the alternate paths and dangers and make it Sonic 1: Modern Gaming edition. Welcome to your first comedic take on a modern issue in gaming being too easy/hand holding.


LOL ain't that the truth.

#13 User is offline Elektro-Omega 

Posted 11 December 2011 - 01:33 PM

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Regardless of any criticism, I quiet like this idea. Removing the badniks is a good start.

I'm on board with both Jayextee and Dark Sonic but in different respects.

Jayextee suggested a speedrunning hack which sounds like it could be very competitive and pretty fun tbh. Maybe set up some sort of leader boards.

or for a different hack:

Dark Sonic suggested stripping away all badniks / hazards etc. I am completely behind this. I would love to play in a hack where it strips away all badniks / hazards / rings and hides the HUD so you can just walk around and explore. I know it may not be fun to some members, but I would certainly enjoy it, and I think It will be really awesome when you start to do some layout hacking and art hacks.

I would like to think of this hack as less of a sonic game and more a chilled out, exploratory game. I'm behind this :)

#14 User is offline The Shad 

Posted 12 December 2011 - 01:21 AM

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Why don't we just finally make it Straight Line Zone the game?

#15 User is offline Chilly Willy 

Posted 12 December 2011 - 01:46 AM

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View PostThe Shad, on 12 December 2011 - 01:21 AM, said:

Why don't we just finally make it Straight Line Zone the game?


How about you just cross the screen to finish? :v:

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