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Sonic Generations Megathread II WORD ON THE STREET: IT CAN'T BE BEAT

#751 User is offline Tylinos 

Posted 02 November 2011 - 08:08 PM

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View PostKittenBurglar, on 02 November 2011 - 08:00 PM, said:

What the hell is "Direct Jump" supposed to be?

Apparently, it speeds up your wall jump.

#752 User is offline Donnyku 

Posted 02 November 2011 - 08:12 PM

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I know what you mean, I like to go with Toxic Caves for Classic Chemical Plant, and SSZBFUS for Speed Highway Classic :D

#753 User is offline Lizam 

Posted 02 November 2011 - 08:46 PM

  • Lizam
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Been avoiding this thread like the plague because of spoilers. But something arrived at my door an hour ago and I couldn't stop myself from posting it.

Posted Image

My first exam starts tomorrow, but its just so tempting to play! Arghhhhhhhhhhhhhhhh
This post has been edited by Lizam: 02 November 2011 - 08:47 PM

#754 User is offline Billy 

Posted 02 November 2011 - 08:55 PM

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I came.

By the way, thank you guys for the spoiler tags. I, sadly, won't be able to get this game until probably December.

#755 User is offline diplomacydog 

Posted 02 November 2011 - 09:04 PM

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Man this game is so incredible. I really like the way Modern Sonic has finally been set up. Seaside Hill Modern in particular is an amazing mixture of speed and platforming.

#756 User is offline Vangar 

Posted 02 November 2011 - 09:05 PM

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Hey guys!

Please add me / post your Xbox Live gamertags, I'd love to share / challenge you all to the time attack modes / see your times!

My gamertag is: Vangar2

Let the Sonic Retro challenge begin!

#757 User is offline Donnyku 

Posted 02 November 2011 - 09:05 PM

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So what Ring Number you get? What is the Track listings/Credits? do tell!

#758 User is online Hero Of Fate 

Posted 02 November 2011 - 09:08 PM

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Anyone else find it odd that the bosses are piss easy up until

Spoiler

This post has been edited by Hero Of Fate: 02 November 2011 - 09:09 PM

#759 User is offline GeneHF 

Posted 02 November 2011 - 09:45 PM

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Egg Dragoon was surprisingly easy. All of his attacks were easy to see coming. The only "hard" boss was the final boss for how hard it is to see rings and the fact there's too much talking going on. (HOLY HELL SHUT UP I KNOW IT'S A HOMING SHOT JESUS CHRIST WHERE'S THE MUTE BUTTON)

Even then, it was a pretty worthless final boss. I'd put it at level with the Nega Wisp Queen in how crap it was. It never really felt like, "...oh damn, it's the final fight." Perfect Chaos, if anything, had that down and he was just a mid-game boss.

It doesn't help that all the bosses, even in Hard mode, are utter jokes. Very disappointing. It just feels that, while Sega's heart was in the right place, they dropped the ball on a lot of things. Bosses and odd loading burps on the PS3 (and apparently on the 360 version; on the PS3 version, it takes a long time for music to start playing when loading up a modern stage) are just a few of the problems this game has.

Spoiler


#760 User is offline Eggomaticwaffles 

Posted 02 November 2011 - 09:54 PM

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I'm ready to fucking murder the Doppelganger in Modern Crisis City. I usually have no issues with time attacks but beating this little bugger is the last remaining mission I have left.

I think more than the doppleganger, it's the overall layout of Modern CC that's really ticking me off. It seems the platforms are always just a *tad* too high, or a *bit* too far to maximize high speed platforming. I didn't notice this so much in other levels but CC's overall flow/layout - particularly those lava stomp rocks - is infuriating. :argh:

That said, I really love Classic Crisis City...love the trolling!!

#761 User is offline ancara 

Posted 02 November 2011 - 10:07 PM

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Since I know there are those with the PS3 version, we should also post our PSN usernames, okay?

Mine's ancara22. I'm now currently in the process of trying to get decent times on each stage, so if ya wanna see how much a fail, give my times a look, ok? :v:

#762 User is offline SomeSortOfRobot 

Posted 02 November 2011 - 10:08 PM

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So does the art book contain anything that's not in the game?

#763 User is offline Chimpo 

Posted 02 November 2011 - 10:10 PM

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Posted Image

What the fuck?

Why even bother to release it on the 3rd then?

#764 User is online Hero Of Fate 

Posted 02 November 2011 - 10:28 PM

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It'd be November 4th in Europe. Valve and SEGA are trolling, it's actually the day it was supposed to be released originally. In most of the world, that is. :v:

#765 User is offline Blivsey 

Posted 02 November 2011 - 11:07 PM

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Well hey there, man, how've you been?

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