^ I'm inclined to think that classic Sonic should become the toon link of the series, saved for portables or things like Sonic 4, while modern Sonic can be used for big retail outings (Alternately, classic Sonic should always be available as a skin for modern Sonic, same applies for the rest of the cast. It would only change things aesthetically, but the rest of the game could remain the same. Sonic 4, you missed out on a real easy bonus option. For shame.)
And at the same time, Generations opens up a whole new world for potential Classic Sonic plots. Why? Because even though time was restored at the end, classic Eggman still has to go back to the past at some point, and who's to say modern Eggman didn't fill him in on his failures while they were trapped in nothingness? Classic robotnik could go back to his proper time and effectively create a vastly different timeline far removed from the classic trilogy. Not that plot really matters in Sonic games, but still, if they want a reason to use classic, there's one.
Also they got to realize that classic sells by now. I mean look at all the merchandise. Half of it is classic related. Now I'm not saying that creating this split was necessarily a good thing, but honestly Generations did a good thing by doing this IMO. For better or for worse, they defined what Sonic is. They have the modern style gameplay, and the classic style gameplay. It's their way of saying "fuck Adventure, Heroes, Shadow, Sonic 06, and the storybook games. They didn't happen, and even if they did we're not going back to that." While it may have alienated some fans, quite honestly, what were they really liking? Pointlessly dark stories, bad gameplay, and not even Sonic type gameplay? That's not Sonic, find another game to play that does all of that better then Sonic if that's what you're there for. It'd be like liking Mario Galaxy because you enjoy compelling stories. Find a better game that does that.
Hate Iizuka if you must, but I praise him for at least putting the series in a direction so it no longer has to reset itself each and every new game. That period from Heroes to before Unleashed was just awful, even if it was only 4 years, it felt like ages of just being lost with no direction. Now, unlike in the past, games can actually build off what they had before and improve on the formula. Unleashed day stages were a good start, they were given an interesting twist in Colors, and finally they were greatly improved in Generations. Granted, Sonic 4 doesn't follow this necessarily, but Ep 2 did improve over Ep 1, so at least there's that.
This post has been edited by Dark Sonic: 03 August 2012 - 06:56 PM