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Sonic Generations Megathread II WORD ON THE STREET: IT CAN'T BE BEAT

#1966 User is offline Sun 

Posted 16 November 2011 - 08:08 PM

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To be fair, the Advance games, while good, are no where near as iconic as the Adventure games are. And most of the Game Gear games are kind of forgettable compared to the main series, not to mention have almost no influence on other main Sonic games in general.

The level list for this and the console version are what you would expect to see in terms of "iconic" levels(Ice Cap could be in, but I won't go into that).

#1967 User is offline RGamer2009 

Posted 16 November 2011 - 08:18 PM

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View PostJaxTH, on 16 November 2011 - 07:37 PM, said:

What the FUCK!?

TWO handheld level amongst nothing but console levels? WHO THINKS OF THIS SHIT!?

Yeah...If I were to have my way with using ALL portable levels for this game, I would have used the following:

Classic Era (Game Gear)
Sonic 1 (GG): Bridge Zone
Sonic 2 (GG): Sky High Zone
Sonic Triple Trouble: Sunset Park Zone

Advance Era
Sonic Advance: Casino Paradise
Sonic Advance 2: Music Plant
Sonic Advance 3: Chaos Angel

Modern Era (DS)
Sonic Rush: Water Palace
Sonic Rush Adventure: Plant Kingdom
Sonic Colors: Tropical Resort

And just to keep with the "portable" theme, lets add some portable bosses and rivals! One for each era!

Bosses
Classic Era: Doodlebug (OH GOD NOT HIM AGAIN!)
Advance Era: Egg Hammer (Combination of all three!!)
Modern Era: Egg King (Fighting a Mech on falling shrapnel? IN SPACE?!)

Rivals
Classic Era: Silver Sonic (from Sonic Pocket Adventure no less 0.o)
Advance Era: Gemerl (This would be fun)
Modern Era: Blaze the Cat (HERE WE GO GUYS)

So there you go. All the cards are there. Sonic Team just refused to give Dimps the direction and budget that would have made for a more "portable" tribute to the series.
This post has been edited by RGamer2009: 16 November 2011 - 08:19 PM

#1968 User is offline Dark Sonic 

Posted 16 November 2011 - 08:21 PM

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View PostRGamer2009, on 16 November 2011 - 08:18 PM, said:

View PostJaxTH, on 16 November 2011 - 07:37 PM, said:

What the FUCK!?

TWO handheld level amongst nothing but console levels? WHO THINKS OF THIS SHIT!?

Yeah...If I were to have my way with using ALL portable levels for this game, I would have used the following:

Classic Era (Game Gear)
Sonic 1 (GG): Bridge Zone
Sonic 2 (GG): Sky High Zone
Sonic Triple Trouble: Sunset Park Zone

Advance Era
Sonic Advance: Casino Paradise
Sonic Advance 2: Music Plant
Sonic Advance 3: Chaos Angel

Modern Era (DS)
Sonic Rush: Water Palace
Sonic Rush Adventure: Plant Kingdom
Sonic Colors: Tropical Resort

And just to keep with the "portable" theme, lets add some portable bosses and rivals! One for each era!

Bosses
Classic Era: Doodlebug (OH GOD NOT HIM AGAIN!)
Advance Era: Egg Hammer (Combination of all three!!)
Modern Era: Egg King (Fighting a Mech on falling shrapnel? IN SPACE?!)

Rivals
Classic Era: Silver Sonic (from Sonic Pocket Adventure no less 0.o)
Advance Era: Gemerl (This would be fun)
Modern Era: Blaze the Cat (HERE WE GO GUYS)

So there you go. All the cards are there. Sonic Team just refused to give Dimps the direction and budget that would have made for a more "portable" tribute to the series.

I agree, with the exception of the classic era. I say keep making genesis stages for that, and for rivals, drop silver Sonic, add classic Knuckles. Advance era can be Gemerl, and Modern Era can be Blaze.

#1969 User is offline JaxTH 

Posted 16 November 2011 - 08:29 PM

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Take out Sonic Rush Adventure from that list since 3DS only has 7 levels.

#1970 User is offline RGamer2009 

Posted 16 November 2011 - 08:52 PM

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View PostDark Sonic, on 16 November 2011 - 08:21 PM, said:

I agree, with the exception of the classic era. I say keep making genesis stages for that, and for rivals, drop silver Sonic, add classic Knuckles. Advance era can be Gemerl, and Modern Era can be Blaze.

View PostJaxTH, on 16 November 2011 - 08:29 PM, said:

Take out Sonic Rush Adventure from that list since 3DS only has 7 levels.

Well this was my BEST case scenario for a portable history, but since you insist...

Classic Era (Genesis)
Sonic 1: Green Hill
Sonic 2: Casino Night
Sonic & Knuckles: Mushroom Hill

Advance Era
Sonic Advance: Casino Paradise
Sonic Advance 2: Music Plant
Sonic Advance 3: Chaos Angel

Modern Era (DS)
Sonic Rush: Water Palace
Sonic Colors: Tropical Resort

Bosses
Classic Era: Doodlebug (OH GOD NOT HIM AGAIN!)
Advance Era: Egg Hammer (Combination of all three!!)
Modern Era: Egg King (Fighting a Mech on falling shrapnel? IN SPACE?!)

Rivals
Classic Era: Knuckles the Echidna (He be punchin and spin dashin)
Advance Era: Gemerl (This would be fun)
Modern Era: Blaze the Cat (HERE WE GO GUYS)
This post has been edited by RGamer2009: 16 November 2011 - 08:53 PM

#1971 User is offline Dr. Mecha 

Posted 16 November 2011 - 09:14 PM

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View PostRGamer2009, on 16 November 2011 - 08:52 PM, said:

View PostDark Sonic, on 16 November 2011 - 08:21 PM, said:

I agree, with the exception of the classic era. I say keep making genesis stages for that, and for rivals, drop silver Sonic, add classic Knuckles. Advance era can be Gemerl, and Modern Era can be Blaze.

View PostJaxTH, on 16 November 2011 - 08:29 PM, said:

Take out Sonic Rush Adventure from that list since 3DS only has 7 levels.

Well this was my BEST case scenario for a portable history, but since you insist...

Classic Era (Genesis)
Sonic 1: Green Hill
Sonic 2: Casino Night
Sonic & Knuckles: Mushroom Hill

Advance Era
Sonic Advance: Casino Paradise
Sonic Advance 2: Music Plant
Sonic Advance 3: Chaos Angel

Modern Era (DS)
Sonic Rush: Water Palace
Sonic Colors: Tropical Resort

Bosses
Classic Era: Doodlebug (OH GOD NOT HIM AGAIN!)
Advance Era: Egg Hammer (Combination of all three!!)
Modern Era: Egg King (Fighting a Mech on falling shrapnel? IN SPACE?!)

Rivals
Classic Era: Knuckles the Echidna (He be punchin and spin dashin)
Advance Era: Gemerl (This would be fun)
Modern Era: Blaze the Cat (HERE WE GO GUYS)


More like this:
Replace Genesis with Game Gear:

Game Gear Era
Sonic the Hedgehog: Green Hill (Obviously)
Sonic Chaos: Gigalopolis
Sonic Triple Trouble: Robotnik Winter

Replace Knuckles with Nack "Fang" Sniper, and Big with Blaze and we'll have a game.


#1972 User is offline RGamer2009 

Posted 16 November 2011 - 09:27 PM

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View PostDr. Mecha, on 16 November 2011 - 09:14 PM, said:

More like this:
Replace Genesis with Game Gear:

Game Gear Era
Sonic the Hedgehog: Green Hill (Obviously)
Sonic Chaos: Gigalopolis
Sonic Triple Trouble: Robotnik Winter

Replace Knuckles with Nack "Fang" Sniper, and Big with Blaze and we'll have a game.

I don't mind those level choices, or Fang the Sniper being a Rival...but how do you FIGHT Big? He also wasn't in any portable game I can remember either.
This post has been edited by RGamer2009: 16 November 2011 - 09:56 PM

#1973 User is offline Herm the Germ 

Posted 16 November 2011 - 09:30 PM

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I'd have loved for Sonic Chaos to get represented for those awesome Rocket Shoes alone (and the less awesome spring-shoes). Shit was a big part of my childhood on the Master System :v:

#1974 User is offline GeneHF 

Posted 16 November 2011 - 09:54 PM

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People complained about too few to no levels from the handheld games after "Windmill Isle" is shown off. So, since Windmill Isle, Water Palace, and Blue Coast all share the same basic trope (Mykonos themed), let's just rename the level to shut people up. All of them share similar enough gimmicks that little reconstruction has to be done.

But no one remembers Blue Coast, so who gives a crud about that.

#1975 User is offline Shadow Hog 

Posted 16 November 2011 - 10:06 PM

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Going off that pie-in-the-sky level list, I'd really like to have seen Crystal Egg in there somehow. I mean, sure, the final stage of a game is probably not the first choice most people would have, but screw it, it's one of the most original (and, personally, visually appealing) stages in the entire series.

#1976 User is offline Master Emerald 

Posted 16 November 2011 - 10:21 PM

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I'd choose (respecting the 7-level limit!)

Classic Era (Genesis)
Sonic 1: Green Hill w/ Emerald Hill elements + underwater sections
Sonic 2: Casino Night w/ Carnival Night elements
Sonic & Knuckles: Lava Reef+Hidden Palace

Advance Era
Sonic Advance: Angel Island w/ Sky Sanctuary elements
Sonic Advance 2: Techno Base w/ Cyber Track elements

Modern Era (DS)
Sonic Rush: Water Palace
Sonic Colors: Asteroid Coaster - BAD ASS FINAL LEVEL

#1977 User is offline SaviourDCX 

Posted 16 November 2011 - 10:26 PM

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Saw this SG PS3 promo copy

http://www.ebay.com....=item19cadd51a9

Not sure if it has anything different though.

#1978 User is offline Skyler 

Posted 16 November 2011 - 10:40 PM

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Just gonna leave this here...


#1979 User is offline DustArma 

Posted 16 November 2011 - 11:00 PM

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View PostSkyler, on 16 November 2011 - 10:40 PM, said:

Just gonna leave this here...



That is the greatest thing ever.

#1980 User is offline Forsaken Moon 

Posted 17 November 2011 - 12:16 AM

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View PostSkyler, on 16 November 2011 - 10:40 PM, said:

Just gonna leave this here...



that made me laugh...pretty hard.

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