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Sonic Generations Megathread II WORD ON THE STREET: IT CAN'T BE BEAT

#1846 User is offline MastaSys 

Posted 13 November 2011 - 09:35 AM

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View PostAzu, on 13 November 2011 - 09:31 AM, said:

Didn't the old Japanese Sonic 1-3 manuals call him "Eggman" at some point?


Some point? More like it was the only thing they called him. XD
You are aware this is HIS original name right? highly probably based on this? With the whole Musical references on the designs and the walrus aspect.

It's very noticeably here (tag just because, it's spoiler free.):
Spoiler


And searching for this image I noticed that's the pose (Modern) uses on Generations promotional pictures.

EDIT: Probabbly was just the wording you used, sorry if you did know, anyway I'm just let this here for future reference, the one disadvantages of being a geekly guy is the knowledge of useless trivia in fiction.
This post has been edited by MastaSys: 13 November 2011 - 10:15 AM

#1847 User is offline Deathbyteacup 

Posted 13 November 2011 - 10:40 AM

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I love this game, but, it's way too short. Way, way too short.

I've 100% completed this game now, I'm just missing two achievements, to restore Green Hill and Seaside Hill - weird thing is, I've done both. Somehow the game glitch-ed on both and didn't award me the achievements, meaning I need to start all over again if I want to get these two.

You'd think the game would be intelligent enough to realize that if I've unlocked all collectibles then I must have restored all the levels, but I guess that's a big ask. Starting from the beginning isn't my idea of re-playability. It's a bit of a shame, to me Colors just seemed to have far more replay value (more stages, red rings, Sonic Simulator) even without achievement hunting. :(

#1848 User is offline ICEknight 

Posted 13 November 2011 - 11:12 AM

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View PostTheKazeblade, on 13 November 2011 - 12:23 AM, said:

My biggest issue is the story. I don't mind a bare bones story, but when cutscenes take place, I at least expect them to forward the plot! here, the dialogue-based cutscenes offer nothing at all. Cutscenes that do work however, are the pre-boss/rival cutscenes with no dialogue; it just creates an establishing point that shows what's going on and shows off how cool Sonic is when he acts and keeps his mouth shut. the Shadow and Silver cutscenes are perfect examples of this.

And I may be in the minority in this, but I think it's time to cut the slapstick humor after Generations. I like the more light-hearted style they're going for lately, and I think the premise surrounding the game could have been good, but the dialogue and the go-nowhere cutscenes damaged it for me. I think Sonic Team should attempt to go for a more in-depth plot, but not a serious one, per-se. I don't know, just looking at how Mario Galaxy took their bare-bones plot and approached in with sincerity, but not seriousness would be my ideal concept for a Sonic story in the future.

Not that I dislike the less serious stories Modern is getting as of late, but this looks like a perfect opprtunity for SEGA to move the more humorous stuff to Classic Sonic and start a different series from there, beginning with Sonic 4 Classic edition =P.

#1849 User is offline Shadow Hog 

Posted 13 November 2011 - 11:26 AM

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I half-wonder if Sonic 4: Episode 2 is going to suddenly feature Classic Sonic and Eggman, based on the feedback gotten from both this game and Episode 1. Not like they lack the art assets at this point, I mean.

Also, aren't the scripts written by Sega of America at this point? I could've sworn they put the Happy Tree Friends and Madworld guys on that duty. If so, then the
Spoiler
line was the original line. If not, then whatever.

#1850 User is offline Blue Blood 

Posted 13 November 2011 - 11:30 AM

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View PostShadow Hog, on 13 November 2011 - 11:26 AM, said:

I half-wonder if Sonic 4: Episode 2 is going to suddenly feature Classic Sonic and Eggman, based on the feedback gotten from both this game and Episode 1. Not like they lack the art assets at this point, I mean.

Also, aren't the scripts written by Sega of America at this point? I could've sworn they put the Happy Tree Friends and Madworld guys on that duty. If so, then the
Spoiler
line was the original line. If not, then whatever.

Aye. Ken Pontac and Warren Graff penned the story and script for both Colours and this game. Some of the touches they added are really nice. Rouge is still calling Sonic "Big Blue" and Knuckles refers to Sky Sanctuary as his own. It's good to have that continuity, especially the fact that Knuckles seems to remember Angel Island exists.

#1851 User is offline 87th 

Posted 13 November 2011 - 11:41 AM

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Now that Sega has decided that the modern design is a more grown-up version of the classic one, I think there's little to no chance of them using the design in a game that's supposed to take place after a game that uses the modern design.

#1852 User is offline Blue Blood 

Posted 13 November 2011 - 11:43 AM

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View Post87th, on 13 November 2011 - 11:41 AM, said:

Now that Sega has decided that the modern design is a more grown-up version of the classic one, I think there's little to no chance of them using the design in a game that's supposed to take place after a game that uses the modern design.

I thought the game implied the complete opposite. Nobody seemed to really notice the two Sonics were completely different, not even the Sonics themselves. There's no mention of age either. It really seems like Classic Sonic is just Sonic from the past, and Modern Sonic is Sonic in the present day. Almost like they're breaking the 4th wall for the sake of Sonic's design.

#1853 User is offline Chibs 

Posted 13 November 2011 - 11:59 AM

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Whoever else is getting Online Mode problems on Steam, try knocking your friends list down to 100. I can't get onto 30 Second Trial still, but it doesn't crash anymore.

#1854 User is offline Dan Genesis 

Posted 13 November 2011 - 12:27 PM

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View PostBlue Blood, on 13 November 2011 - 11:43 AM, said:

View Post87th, on 13 November 2011 - 11:41 AM, said:

Now that Sega has decided that the modern design is a more grown-up version of the classic one, I think there's little to no chance of them using the design in a game that's supposed to take place after a game that uses the modern design.

I thought the game implied the complete opposite. Nobody seemed to really notice the two Sonics were completely different, not even the Sonics themselves. There's no mention of age either. It really seems like Classic Sonic is just Sonic from the past, and Modern Sonic is Sonic in the present day. Almost like they're breaking the 4th wall for the sake of Sonic's design.


Well, think of it this way - if Classic Eggman is Modern Eggman in his (however so slightly) younger years, then logically, C. Sonic and C. Tails must be youthful versions of their modern selves.

#1855 User is offline Blue Blood 

Posted 13 November 2011 - 01:01 PM

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View PostDan Genesis, on 13 November 2011 - 12:27 PM, said:

View PostBlue Blood, on 13 November 2011 - 11:43 AM, said:

View Post87th, on 13 November 2011 - 11:41 AM, said:

Now that Sega has decided that the modern design is a more grown-up version of the classic one, I think there's little to no chance of them using the design in a game that's supposed to take place after a game that uses the modern design.

I thought the game implied the complete opposite. Nobody seemed to really notice the two Sonics were completely different, not even the Sonics themselves. There's no mention of age either. It really seems like Classic Sonic is just Sonic from the past, and Modern Sonic is Sonic in the present day. Almost like they're breaking the 4th wall for the sake of Sonic's design.


Well, think of it this way - if Classic Eggman is Modern Eggman in his (however so slightly) younger years, then logically, C. Sonic and C. Tails must be youthful versions of their modern selves.

Where in the game was it said that Classic Eggman was Young Eggman? It honestly seemed to me like they purposely avoided all mention of age and such. Just that things used to be like 'that', and now those same things are like 'this'. The reason there's obvious differences between Classic and Modern is for the sake of the audience.
This post has been edited by Blue Blood: 13 November 2011 - 01:06 PM

#1856 User is offline Namo 

Posted 13 November 2011 - 01:07 PM

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It's never specifically said but it's implied pretty heavily.

Spoiler


#1857 User is offline Chibs 

Posted 13 November 2011 - 01:08 PM

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I thought the way they hit you over the head with words like "past" and "future" throughout the game would have made a point but nope y'all just stupid.
This post has been edited by Chibs: 13 November 2011 - 01:08 PM

#1858 User is offline MastaSys 

Posted 13 November 2011 - 01:11 PM

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View PostBlue Blood, on 13 November 2011 - 01:01 PM, said:

Where in the game was it said that Classic Eggman was Young Eggman? It honestly seemed to me like they purposely avoided all mention of age and such. Just that things used to be like 'that', and now those same things are like 'this'. The reason there's obvious differences between Classic and Modern is for the sake of the audience.


They use the "Past" and "Future" prefixes also Modern Eggman refer his Classic self as "Me" and vice-versa with "My Future Self".
2+2=4, so is Past=Younger.
This post has been edited by MastaSys: 13 November 2011 - 01:12 PM

#1859 User is online Dark Sonic 

Posted 13 November 2011 - 01:14 PM

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View PostBlue Blood, on 13 November 2011 - 01:01 PM, said:

View PostDan Genesis, on 13 November 2011 - 12:27 PM, said:

View PostBlue Blood, on 13 November 2011 - 11:43 AM, said:

View Post87th, on 13 November 2011 - 11:41 AM, said:

Now that Sega has decided that the modern design is a more grown-up version of the classic one, I think there's little to no chance of them using the design in a game that's supposed to take place after a game that uses the modern design.

I thought the game implied the complete opposite. Nobody seemed to really notice the two Sonics were completely different, not even the Sonics themselves. There's no mention of age either. It really seems like Classic Sonic is just Sonic from the past, and Modern Sonic is Sonic in the present day. Almost like they're breaking the 4th wall for the sake of Sonic's design.


Well, think of it this way - if Classic Eggman is Modern Eggman in his (however so slightly) younger years, then logically, C. Sonic and C. Tails must be youthful versions of their modern selves.

Where in the game was it said that Classic Eggman was Young Eggman?

Well they refer to each other as Eggman from the future and Eggman from the past. Modern Eggman talks about how he was going through time to erase his previous failures, but he needed help so he hired classic Eggman. Also in the final cutscene, Modern Eggman tells classic Eggman "Don't be too self righteous, it'll be YOUR idea pretty soon."

Classic Sonic is implied to be a young Sonic in some ways too. Amy says to classic Sonic "Wow, you look younger every day. What's your secret?" Classic Sonic tries to learn how to boost at the end of the game, also Modern Sonic tells classic Sonic "Enjoy your future! It's going to be great!" implying that he should enjoy all of modern Sonic's past endeavors.

funny thing about the plot. Technically, even if they did lose with the time eater, Eggman could still win. Modern Eggman could inform classic Eggman of all of his failures before they happen and what to change. Like, skip Chaos entirely cause it back fires, skip Shadow and the ark because it backfires (Shadow could return to being frozen in time), in Unleashed Eggman should just kill Sonic while he has them in his grasp and take the emeralds from him, and then simply skip the dark gaia thing. Modern Sonic never told Classic Sonic what happens, so he'd be none the wiser.

Or Classic Eggman will just go back into the past and become a teacher.

#1860 User is offline Blue Blood 

Posted 13 November 2011 - 01:14 PM

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It definitely doesn't seem that way to me. It especially doesn't make sense considering the ages of other characters like Charmy and Cream.

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