Neo, on 26 December 2011 - 10:16 PM, said:
Covarr, on 26 December 2011 - 08:57 PM, said:
Here ya go!
Under twenty minutes. A far cry from the three and a half hours the brstms took me. Oh the joys of doing it all through simple metadata.
Ick. Wacky Workbench "P" mix had a bit at the end cut off. It's easy to miss, but there's supposed to be an extra measure there so the hi hat doesn't go away. I don't know how to make a logg file, but here are my old rips (recorded with Fusion): the intro part
, the looping part
and the composite version
loop metadata should be slapped onto. This should really get fixed.
It's actually really easy to make a logg file. Take a standard ogg file (Might only work with Vorbis, I'm really not sure), and add a tag called "LOOPSTART" containing the sample number for it to loop back to, and optionally a "LOOPLENGTH" tag with the number of samples after LOOPSTART for it to play before looping (otherwise it just loops at the end). Since the music in this was already in OGG format in the game's data, I didn't do any audio editing at all, and just added the LOOPSTART tags (as far as I can tell, they all loop from the very end). If anything's missing, take it up with Taxman. :P
Afro Thunder, on 26 December 2011 - 10:01 PM, said:
Do I smell a shameless plug here?
Only halfway. I didn't actually make ff7music, only the installer because people were having a ton of trouble getting it to work right and the original author disappeared years ago.