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Sonic CD now out for everything except Nintendo consoles

#2611 User is offline SpeedStarTMQ 

Posted 26 December 2011 - 06:33 PM

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Pfft, if I wanted nostalgia, I'd play it on Gems, a fairly rugged version with PC-style SFX and 50htz :P

Seriously though, although I've posted it before, I'll post it again. The iOS version of Sonic CD is amazing, and there's so many little touches which really kept me playing, I'm amazed at how smooth it runs on my 2nd Gen iTouch too.

I'm surprised no one has picked up on how much more floaty and slower the special stages are though. Those were a nightmare to do first time round.

#2612 User is online ICEknight 

Posted 26 December 2011 - 07:29 PM

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View PostSpeedStarTMQ, on 26 December 2011 - 06:33 PM, said:

I'm surprised no one has picked up on how much more floaty and slower the special stages are though.

You mean, slower than the incorrect ultra-fast speed in Gems Collection?

#2613 User is online Covarr 

Posted 26 December 2011 - 08:23 PM

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And here's why I wanted the songs/loop points. Behind that link are .brstm versions of every song in the game, for anybody who is interested in Super Smash Bros. Brawl hacking. I have only used the updated songs/loops from the new 2011 release of the game, except for a few non-looping songs which I have added custom loops to (don't worry, the originals are there also).

I suppose I should get around to beating this game now. Metallic Madness 3 has been kicking my ass (I blame playing it on iOS).

#2614 User is offline dsrb 

Posted 26 December 2011 - 08:28 PM

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Neat. Did anyone make LOgg versions of these already?

#2615 User is online Covarr 

Posted 26 December 2011 - 08:32 PM

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Not that I know of, but I can do it right now. It should be much faster, since there's no conversion involved, just adding loop point metadata.

#2616 User is offline dsrb 

Posted 26 December 2011 - 08:34 PM

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I'm sure I'm not alone in saying that'd be great. :)

#2617 User is online Covarr 

Posted 26 December 2011 - 08:57 PM

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Here ya go!

Under twenty minutes. A far cry from the three and a half hours the brstms took me. Oh the joys of doing it all through simple metadata.

edit: NOPE. I FUCKED UP PALMTREE PANIC GOOD FUTURE JP. It's been fixed.
This post has been edited by Covarr: 29 December 2011 - 11:55 PM

#2618 User is online Afro Thunder 

Posted 26 December 2011 - 09:42 PM

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What program can play .logg files? All I have is Windows Media, and I know that doesn't play logg files.

#2619 User is offline Miles Prower 

Posted 26 December 2011 - 09:50 PM

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Same question as ↑ regarding Linux players.

#2620 User is online Covarr 

Posted 26 December 2011 - 09:59 PM

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You need vgmstream. It is a plugin for Winamp and foobar2000 on Windows, and Audacious on Linux (you probably need to build it yourself for anything but Winamp). vgmstream can also play the brstm files and most other streaming game audio formats, but since they came from a lossy source anyway you might as well just download the loggs (renamed ogg files with additional metadata). The Winamp builds also work in FF7Music, on the off chance you wanna use these things in the PC version of Final Fantasy VII.
This post has been edited by Covarr: 26 December 2011 - 10:00 PM

#2621 User is online Afro Thunder 

Posted 26 December 2011 - 10:01 PM

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View PostCovarr, on 26 December 2011 - 09:59 PM, said:

You need vgmstream. It is a plugin for Winamp and foobar2000 on Windows, and Audacious on Linux (you probably need to build it yourself for anything but Winamp). The Winamp builds also work in FF7Music, on the off chance you wanna use these things in the PC version of Final Fantasy VII...

Do I smell a shameless plug here? :v:

#2622 User is offline dsrb 

Posted 26 December 2011 - 10:15 PM

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View PostCovarr, on 26 December 2011 - 08:57 PM, said:

Here ya go!

Under twenty minutes. A far cry from the three and a half hours the brstms took me. Oh the joys of doing it all through simple metadata.
Thanks a lot!

#2623 User is offline Neo 

Posted 26 December 2011 - 10:16 PM

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View PostCovarr, on 26 December 2011 - 08:57 PM, said:

Here ya go!

Under twenty minutes. A far cry from the three and a half hours the brstms took me. Oh the joys of doing it all through simple metadata.

Ick. Wacky Workbench "P" mix had a bit at the end cut off. It's easy to miss, but there's supposed to be an extra measure there so the hi hat doesn't go away. I don't know how to make a logg file, but here are my old rips (recorded with Fusion): the intro part, the looping part and the composite version loop metadata should be slapped onto. This should really get fixed.

#2624 User is online Covarr 

Posted 26 December 2011 - 10:23 PM

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View PostNeo, on 26 December 2011 - 10:16 PM, said:

View PostCovarr, on 26 December 2011 - 08:57 PM, said:

Here ya go!

Under twenty minutes. A far cry from the three and a half hours the brstms took me. Oh the joys of doing it all through simple metadata.

Ick. Wacky Workbench "P" mix had a bit at the end cut off. It's easy to miss, but there's supposed to be an extra measure there so the hi hat doesn't go away. I don't know how to make a logg file, but here are my old rips (recorded with Fusion): the intro part, the looping part and the composite version loop metadata should be slapped onto. This should really get fixed.
It's actually really easy to make a logg file. Take a standard ogg file (Might only work with Vorbis, I'm really not sure), and add a tag called "LOOPSTART" containing the sample number for it to loop back to, and optionally a "LOOPLENGTH" tag with the number of samples after LOOPSTART for it to play before looping (otherwise it just loops at the end). Since the music in this was already in OGG format in the game's data, I didn't do any audio editing at all, and just added the LOOPSTART tags (as far as I can tell, they all loop from the very end). If anything's missing, take it up with Taxman. :P


View PostAfro Thunder, on 26 December 2011 - 10:01 PM, said:

Do I smell a shameless plug here? :v:
Only halfway. I didn't actually make ff7music, only the installer because people were having a ton of trouble getting it to work right and the original author disappeared years ago.

#2625 User is online Afro Thunder 

Posted 26 December 2011 - 10:27 PM

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Ah, I see.

Anyway the add-on you linked won't work in Winamp, but the loggs will work fine in VLC Media Player fine, minus the loop points.

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