Sonic CD now out for everything except Nintendo consoles
#1473
Posted 05 December 2011 - 04:46 PM
omg can you imagine a Knuckles Chaotix by Taxman? Widescreen, maybe a ring ropeless version, add Sonic and Tails, why the fuck not?
#1475
Posted 05 December 2011 - 04:52 PM
But I and others feel it is a good game, and your opinion isn't the end all of what product Sega should release.
#1476
Posted 05 December 2011 - 04:53 PM
#1477
Posted 05 December 2011 - 05:07 PM
Knuckles Chaotix - combis = AWESOME.
Nice layouts and awesome music.
Re-releasing it as "Chaotix" + Sonic and Tails would be awesome.
Nice layouts and awesome music.
Re-releasing it as "Chaotix" + Sonic and Tails would be awesome.
#1478
Posted 05 December 2011 - 05:42 PM
Assuming that "Gamecube games on Wii-U Virtual Console" thing has any merit, I'd say it's inevitable that at the very least, Sonic Adventure 2: Battle would wind up on said service - though no doubt emulated. Though rather dated now, I still wouldn't mind a PC port of some kind, if only because of the gap between SADX and Heroes.
I'm still semi-surprised (but then again, not really) that Chaotix hasn't shown up... anywhere, actually. Not in Gems, and after that I thought the Virtual Console had a good chance, but so far no dice. Granted it'd be a bit awkward having the three button layout split by the Wiimote, but hey, Classic Controller.
On topic, I'll be getting SCD for the PC, though if I ever come into a tablet/iTouch, I'd likely get it again if only for the prospect of on-the-go play.
I'm still semi-surprised (but then again, not really) that Chaotix hasn't shown up... anywhere, actually. Not in Gems, and after that I thought the Virtual Console had a good chance, but so far no dice. Granted it'd be a bit awkward having the three button layout split by the Wiimote, but hey, Classic Controller.
On topic, I'll be getting SCD for the PC, though if I ever come into a tablet/iTouch, I'd likely get it again if only for the prospect of on-the-go play.
#1481
Posted 05 December 2011 - 06:36 PM
#1482
Posted 05 December 2011 - 06:39 PM
Even if Chaotix wasn't the best of games, given a remake some of the problems could be eliminated.
#1483
Posted 05 December 2011 - 06:41 PM
Thing is not only have so few people played Chaotix, but those who have are divided on it as well. Add to that the fact that it's essentially been removed from the main canon, the difficulties in properly emulating the 32x, and the fact that there's no "Sonic" in the title, so casual Sonic fans are even less likely to stumble upon it, and you have some very good reasons for not releasing it. Indeed Sonic doesn't even appear in the game, so you can't even sell the game to kids on the basis that it's a 'Sonic product'.
SA2 is a far more likely candidate for re-release, but it really hasn't aged well, and contains a lot of the issues with the Sonic franchise that SEGA have been trying to avoid for a while now. I think really, that with the release of SA1 on XBLA and PSN all that time ago, by this point they probably would have released it's sequel.
If they did re-release either, Chaotix doesn't have no where near the same fan base that SCD has to warrant a remaster in the same vein, and if the bluepoint port of SA1 is anything to base opinions on, any port of SA2 isn't going to be amazing. Nor would I expect it to be either.
TLDR: I wouldn't expect SA2, and especially Chaotix, and if they did arrive, there's a 90% chance that the ports won't be worth buying.
But I challenge SEGA to prove me wrong!
SA2 is a far more likely candidate for re-release, but it really hasn't aged well, and contains a lot of the issues with the Sonic franchise that SEGA have been trying to avoid for a while now. I think really, that with the release of SA1 on XBLA and PSN all that time ago, by this point they probably would have released it's sequel.
If they did re-release either, Chaotix doesn't have no where near the same fan base that SCD has to warrant a remaster in the same vein, and if the bluepoint port of SA1 is anything to base opinions on, any port of SA2 isn't going to be amazing. Nor would I expect it to be either.
TLDR: I wouldn't expect SA2, and especially Chaotix, and if they did arrive, there's a 90% chance that the ports won't be worth buying.
But I challenge SEGA to prove me wrong!
#1484
Posted 05 December 2011 - 06:45 PM
32x's Chaotix isn't worth of a remaster, too much resource waste on something that probably wouldn't sell that much.
But emulation wouldn't be bad, it's very hard to play that nowadays, legally speaking.
This coming from someone that liked 32x's Chaotix.
But emulation wouldn't be bad, it's very hard to play that nowadays, legally speaking.
This coming from someone that liked 32x's Chaotix.
This post has been edited by MastaSys: 05 December 2011 - 06:45 PM
#1485
Posted 05 December 2011 - 06:49 PM
Caniad Bach, on 05 December 2011 - 06:41 PM, said:
Add to that the fact that it's essentially been removed from the main canon,
Quote
the difficulties in properly emulating the 32x
Quote
Indeed Sonic doesn't even appear in the game, so you can't even sell the game to kids on the basis that it's a 'Sonic product'.
Tails didn't appear in the original Sonic CD, either.
Also, this new version of Sonic CD even has a Sonic 2 mode that can be used from the beginning, so if Chaotix was done next, it could also have something like that.
