Posted 05 August 2011 - 12:53 PM
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Download
This is a "port" of Green Hill Zone Act 1 to Sonic CD PC. I used my LevelConverter program to convert everything to SCDPC formats, then used SonLVL to change objects into the nearest Sonic CD equivalent.
Many objects aren't quite right because I don't know how most of them work yet, there's a palette rotation making the level flash blue, the spots where the ramps were are hardcoded, the BG deformation is all wrong, and the level bounds are too high, so the level can't be finished.
For Badniks, I changed
Moto Bug into
Anton,
Buzz Bomber into
Mosqui,
Crabmeat into
Kamemusi, and
Newtron into
Pata-Bata.
Choppers were removed.
Edit: Accidentally included sprite file instead of tile file.
This post has been edited by MainMemory: 05 August 2011 - 01:01 PM
Posted 05 August 2011 - 01:27 PM
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That's.... pretty fucking awesome, dude. Is there scope for expansion of this to say go the other way or be able to port levels between other games/other games into SCDPC?
Posted 05 August 2011 - 01:37 PM
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I don't want to be a bitch but... YouTube please.
Posted 05 August 2011 - 01:38 PM
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Being based on SonLVL, LevelConverter can convert data between Sonic 1, Sonic 2, Sonic 3 & Knuckles, Sonic & Knuckles Collection, and Sonic CD PC. It's been available for a while now, although I only brought it up briefly in SonLVL's thread. The hard part is translating the objects that LevelConverter doesn't automagically convert, and all the stuff that isn't part of the level data.
And I'd love to YouTube it... but Fraps only works with Direct3D, and everything else I tried doesn't record sound.
Posted 05 August 2011 - 01:57 PM
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MainMemory, on 05 August 2011 - 01:38 PM, said:
Being based on SonLVL, LevelConverter can convert data between Sonic 1, Sonic 2, Sonic 3 & Knuckles, Sonic & Knuckles Collection, and Sonic CD PC. It's been available for a while now, although I only brought it up briefly in SonLVL's thread. The hard part is translating the objects that LevelConverter doesn't automagically convert, and all the stuff that isn't part of the level data.
And I'd love to YouTube it... but Fraps only works with Direct3D, and everything else I tried doesn't record sound.
Then record sound separately.
Audio Record Wizard
You can use the free version which will work up to 4 minutes at a time. Any higher will require the full paid version, but for this brief clip it should work.
Posted 05 August 2011 - 02:52 PM
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Or you could use
Audacity, which doesn't have any restrictions as far as I'm aware.
But anyway, this actually looks pretty cool. Kinda makes me wish I had Sonic CD PC.
Posted 05 August 2011 - 03:47 PM
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Anyone know a program that can record in 256-color mode?
Posted 05 August 2011 - 08:13 PM
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I use TechSmith Camtasia Studio 3... It records both audio and video, at any resolution and any colour depth...
Back on topic, nice work, I like these ports
Posted 05 August 2011 - 08:19 PM
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Camtasia Studio is a good choice for this, dude.
Posted 05 August 2011 - 10:20 PM
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That records, but the colors in the resulting video are completely wrong.
Posted 06 August 2011 - 04:03 PM
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mmm I can think on
CamStudio...is what I used to record my speedpaintings and I haven't problem with it so far
This post has been edited by FeliciaVal: 06 August 2011 - 04:04 PM
Posted 06 August 2011 - 04:27 PM
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Unfortunately that also results in messed up colors.
Posted 06 August 2011 - 04:43 PM
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MainMemory, on 06 August 2011 - 04:27 PM, said:
Unfortunately that also results in messed up colors.
really? O__O have you tried using LiveStream's Procaster? maybe you can try running a live show and then save the recording, is the only thing I can think right now >_< maybe that way it won't mess up the colours
Posted 06 August 2011 - 06:41 PM
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MainMemory, on 06 August 2011 - 04:27 PM, said:
Unfortunately that also results in messed up colors.
Use the CamStudio codec. Or dump uncompressed.
I'm being pretty serious. Most colour related issues I've found is because the video codec being dumped into isn't handling encoding quite correctly.
This post has been edited by Flygon: 06 August 2011 - 06:42 PM
Posted 06 August 2011 - 06:51 PM
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That results in a completely garbled video.