Bridge Zone, huh? You don't think that's too easy, JaxTH?
Sonic Generations Hacking (and More!) Generations Cracked wide open (Custom Levels are an ongoing event!
#1473
Posted 06 April 2012 - 10:40 AM
TheKazeblade, on 06 April 2012 - 03:03 AM, said:
Bridge zone would be fantastic, just for the chance to hear the music!
Either that or Jungle Zone. It's been waaaaaaay too long since I've played that though, so I don't remember what it looks like... but most likely Bridge.
Either that or Jungle Zone. It's been waaaaaaay too long since I've played that though, so I don't remember what it looks like... but most likely Bridge.
Correct on both counts, sort of. The stage as a whole is Bridge Zone, but completely reimagined. It transitions from traditional Bridge Zone to a short Jungle Zone reference section (you go through the forests in the background area of the original stage), and then you end up in the background mountains, where difficult platforming also involving bridges ensues.
Oh yeah, autoscrolling camera too. Not the same as the one in Stardust Speedway.
I'd totally not hate to build a team for this project, since I'm going it alone mostly, with Chimera doing some way dope bridge designs.
This post has been edited by Lobotomy: 06 April 2012 - 10:42 AM
#1477
Posted 06 April 2012 - 05:47 PM

GIA Map for Aquarium Park Act 1 I'll port for testing sometime later. Finally got it all rendered out for every object in 2048x2048 maps. That just means it will look pretty.
This post has been edited by Twilightzoney: 06 April 2012 - 05:49 PM
#1478
Posted 06 April 2012 - 06:06 PM
IT'S
IT'S BEAUTIFUL
I DON'T CARE IF I DON'T UNDERSTAND WHAT'S GOING ON.
IT'S BEAUTIFUL
I DON'T CARE IF I DON'T UNDERSTAND WHAT'S GOING ON.
#1479
Posted 06 April 2012 - 06:14 PM

Spline importer plugin. No exporter yet, but I'm still tweaking some stuff.
Oh and here's THIS:
This post has been edited by Dude: 06 April 2012 - 08:27 PM
#1481
Posted 06 April 2012 - 07:21 PM
Let me help you with that, Dude.
Spoiler
This post has been edited by RGamer2009: 06 April 2012 - 07:23 PM
#1482
Posted 06 April 2012 - 08:22 PM
Ah, yes I saw that, and am awaiting great results!
This post has been edited by synchronizer: 06 April 2012 - 08:23 PM
#1483
Posted 07 April 2012 - 08:25 AM
I didn't recognise it at first, but that's so cool :D
Is that the actual mesh from SADX or did you rebuild it?
Is that the actual mesh from SADX or did you rebuild it?
#1484
Posted 07 April 2012 - 04:02 PM
Emerald Coast!? I just flipped when I saw that
Completely random question, is that drifting bug still present from Unleashed that makes you speed up like crazy when you remove Generation's override XML file?
Completely random question, is that drifting bug still present from Unleashed that makes you speed up like crazy when you remove Generation's override XML file?

