However, seeing the progress that's been made since the last time, one is about due soon. Stay tuned
Sonic Generations Hacking (and More!) Generations Cracked wide open (Custom Levels are an ongoing event!
#1456
Posted 04 April 2012 - 11:53 PM
For the record, the only reason I've not done a follow up post up front is more because I don't want to cause added attention to stress you guys out in working on this with pressure to release something sooner. You know how the public gets when they see stuff like this.
However, seeing the progress that's been made since the last time, one is about due soon. Stay tuned
However, seeing the progress that's been made since the last time, one is about due soon. Stay tuned
#1457
Posted 05 April 2012 - 07:02 PM
So, as several of you know, I've started my own Generations mod. I have the feeling that it might turn out pretty well. Here's what I have so far:


#1458
Posted 05 April 2012 - 08:12 PM
Dude, on 05 April 2012 - 07:02 PM, said:
So, as several of you know, I've started my own Generations mod. I have the feeling that it might turn out pretty well. Here's what I have so far:
Spoiler
Nice, where can I get more info on this? I'm guessing just from the pics that your making Sonic act like he did in Adventure 1? Also I'd like to know something; at the pace people are hacking this, how long do you think untill we get a user friendly level editor?
#1460
Posted 05 April 2012 - 09:22 PM
If you thought the chu-nan water was ugly and looked just like a bunch of acid, think again.

This also likely means I can now convert the rest of levels using water. e.g, Windmill Isle.

This also likely means I can now convert the rest of levels using water. e.g, Windmill Isle.
#1462
Posted 05 April 2012 - 09:59 PM
What exactly does the first screenshot show? It's a different animation but...for what?
#1465
Posted 05 April 2012 - 11:13 PM
okay Loving all the work being done so far.
Dario, You are doing a wonderful job, can't wait to try it all out.
Dude, I can't wait to see what comes of this, as far as the animations go, I always loved Sonic's SA1 Stand pose, and the way he ran, mainly because that was always how I ran :3
Dario, You are doing a wonderful job, can't wait to try it all out.
Dude, I can't wait to see what comes of this, as far as the animations go, I always loved Sonic's SA1 Stand pose, and the way he ran, mainly because that was always how I ran :3
#1467
Posted 06 April 2012 - 01:50 AM
I'll leave you guys to speculate on this brain-straining mystery level I've been making.
Go on, speculate. I'll just wait right here knowing that you guys will never figure it out in a million years.
Spoiler
Go on, speculate. I'll just wait right here knowing that you guys will never figure it out in a million years.
This post has been edited by Lobotomy: 06 April 2012 - 01:54 AM
#1470
Posted 06 April 2012 - 03:03 AM
Bridge zone would be fantastic, just for the chance to hear the music!
Either that or Jungle Zone. It's been waaaaaaay too long since I've played that though, so I don't remember what it looks like... but most likely Bridge.
Either that or Jungle Zone. It's been waaaaaaay too long since I've played that though, so I don't remember what it looks like... but most likely Bridge.

