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Blue Sphere Plus formerly Blue Sphere Standalone ROM

#16 User is offline MainMemory 

Posted 08 May 2011 - 12:02 PM

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QUOTE (Tribeam @ May 8 2011, 08:40 AM)
I was going through stages with my blue sphere editor, and I found a crash in your ROM

It seems that the results screen crashes when the difficulty counter hits 7.

Here is a code of a pretty easy max skill level for you to test on.
Code: 3348-4270-1748

Fixed.

And now Tails has orange icons on the title menu instead of one blue and one red. And, if you hold A while pressing start to start a stage, you'll start all stages from then on at top speed (not saved between sessions).
This post has been edited by MainMemory: 08 May 2011 - 12:02 PM

#17 User is offline MainMemory 

Posted 09 May 2011 - 01:01 PM

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Updated, now you can select Sonic + Tails (one blue and one orange icon) and Knuckles + Tails (one red and one orange icon).

#18 User is offline MathUser 

Posted 09 May 2011 - 01:23 PM

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How about some Sonic & Knuckles action?

#19 User is offline MainMemory 

Posted 09 May 2011 - 03:01 PM

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I don't feel like recoloring Knuckles' sprites to work with Sonic's palette.

#20 User is offline MainMemory 

Posted 09 May 2011 - 10:40 PM

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While I may not have Sonic + Knuckles team-up action, I do have this:


#21 User is offline MainMemory 

Posted 10 May 2011 - 11:51 AM

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Now it remembers the last level you completed, and starts at that level next time. If you downloaded this already, you'll have to delete the SRAM file, or change the first 8 bytes to 0. Also, you can now simply press Start at the NO WAY screen instead of holding A+B+C (that still works though).
This post has been edited by MainMemory: 10 May 2011 - 12:00 PM

#22 User is offline Selbi 

Posted 10 May 2011 - 01:28 PM

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QUOTE (MainMemory @ May 10 2011, 06:51 PM)
Now it remembers the last level you completed, and starts at that level next time. If you downloaded this already, you'll have to delete the SRAM file, or change the first 8 bytes to 0. Also, you can now simply press Start at the NO WAY screen instead of holding A+B+C (that still works though).

Why not remove the No Way screen entirely or at least auto press ABC to skip it? I never saw the point of this screen in any way, not even in being funny.

#23 User is offline ICEknight 

Posted 10 May 2011 - 02:44 PM

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QUOTE (Selbi @ May 10 2011, 01:28 PM)
QUOTE (MainMemory @ May 10 2011, 06:51 PM)
Now it remembers the last level you completed, and starts at that level next time. If you downloaded this already, you'll have to delete the SRAM file, or change the first 8 bytes to 0. Also, you can now simply press Start at the NO WAY screen instead of holding A+B+C (that still works though).

Why not remove the No Way screen entirely or at least auto press ABC to skip it? I never saw the point of this screen in any way, not even in being funny.

Well... it still works as a title screen of sorts. Perhaps he could import the "PRESS START BUTTON" from one of the other games, so it makes a bit more sense?
This post has been edited by ICEknight: 10 May 2011 - 02:44 PM

#24 User is offline MainMemory 

Posted 10 May 2011 - 02:45 PM

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Sonic & Knuckles Collection automatically skips that screen after half a second, but I have some plans involving it...

Edit: Also, yeah, adding "PRESS START BUTTON" would be a good idea.
This post has been edited by MainMemory: 10 May 2011 - 02:46 PM

#25 User is offline MathUser 

Posted 10 May 2011 - 03:56 PM

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Wikified.

Blue Sphere Standalone ROM

#26 User is offline MainMemory 

Posted 10 May 2011 - 04:12 PM

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Thanks for waiting for me to get to it, and listing a bug that has already been fixed.

#27 User is offline MathUser 

Posted 10 May 2011 - 04:37 PM

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I wasn't sure you actually would. I didn't actually play the hack so I just used info found in this thread.

#28 User is offline MainMemory 

Posted 10 May 2011 - 07:14 PM

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Update:
Hold A while pressing Start at the first screen, and you will play through all 16 of Sonic 3 & Knuckles' Special Stages in order. Saving is disabled while this mode is active, and the game will reset upon completion of the last stage.

Edit: Fixed the ninth stage in S3K mode, A button no longer changes characters.
This post has been edited by MainMemory: 10 May 2011 - 10:30 PM

#29 User is offline MathUser 

Posted 11 May 2011 - 02:30 PM

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How about a code to play the unused special stage with the extra emerald?

#30 User is offline MainMemory 

Posted 11 May 2011 - 03:11 PM

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If you are referring to the eighth special stage in Sonic 3 and Sonic & Knuckles, those are included.

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