You didn't by any chance forget the enter at the end of the last line in the ini file? If not could you please post a link to one of those files that don't work? Thanks
S3&K Collection (PC) HQ music hack [upd v1.3] Not music itself, but a hack enabling HQ music inside the game
#17
Posted 17 April 2011 - 11:20 AM
Nevermind, everything is working as it should be. All it took was removing some square brackets out of the song tracks' names I had.
For example, here's how my tracklist looks like:
Still kinda messing with everything.
For example, here's how my tracklist looks like:
QUOTE
[Config]
SongDirectory=songs/
[Songs]
0=01 A, B, C, Start!.mp3
1=02 Haru-iro Komichi ~ Colorful Path.mp3
2=10 Have A Lovely Interment.mp3
16=08 Fall of Fall ~ Akimeku Taki.mp3
21=13 Konjaku Gensoukyou ~ Flower Land.mp3
26=15 Uchouten Hen ~ Wonderful Heaven.mp3
45=01 Hisouten.mp3
SongDirectory=songs/
[Songs]
0=01 A, B, C, Start!.mp3
1=02 Haru-iro Komichi ~ Colorful Path.mp3
2=10 Have A Lovely Interment.mp3
16=08 Fall of Fall ~ Akimeku Taki.mp3
21=13 Konjaku Gensoukyou ~ Flower Land.mp3
26=15 Uchouten Hen ~ Wonderful Heaven.mp3
45=01 Hisouten.mp3
Still kinda messing with everything.
This post has been edited by Peruant: 17 April 2011 - 11:23 AM
#18
Posted 17 April 2011 - 11:24 AM
One thing I should maybe point out, is that I'm using 320kb/s songs.
Other than that, here's what I've got in the .ini file:
And yes, I did press enter at the end of the last line.
EDIT: I had to add the 2 DLL files: msvcr100.dll and msvcp100.dll. So if I want to run the game, it gives me the error message that "_invalid_parameter_noinfo_noreturn" wasn't found in the msvcr100.dll file.
EDIT2: Like SOTI said. Game works, no BGM.
Other than that, here's what I've got in the .ini file:
CODE
[Config]
SongDirectory=songs\
[Songs]
1=angel2.mp3
2=angel2.mp3
SongDirectory=songs\
[Songs]
1=angel2.mp3
2=angel2.mp3
And yes, I did press enter at the end of the last line.
EDIT: I had to add the 2 DLL files: msvcr100.dll and msvcp100.dll. So if I want to run the game, it gives me the error message that "_invalid_parameter_noinfo_noreturn" wasn't found in the msvcr100.dll file.
EDIT2: Like SOTI said. Game works, no BGM.
This post has been edited by SonicVaan: 17 April 2011 - 11:34 AM
#19
Posted 17 April 2011 - 11:30 AM
I seem to be getting this error when starting the game.

You can still play the game, but no BGM tracks work at all. Not sure what's up with that.

You can still play the game, but no BGM tracks work at all. Not sure what's up with that.
#20
Posted 17 April 2011 - 11:32 AM
One thing I should maybe point out, is that I'm using 320kb/s songs.
Other than that, here's what I've got in the .ini file:
And yes, I did press enter at the end of the last line.
Other than that, here's what I've got in the .ini file:
CODE
[Config]
SongDirectory=songs\
[Songs]
1=angel2.mp3
2=angel2.mp3
SongDirectory=songs\
[Songs]
1=angel2.mp3
2=angel2.mp3
And yes, I did press enter at the end of the last line.
Hmm, I got 320kbps files playing fine... In what way is not working actually? Does it fall back to MIDI? Is it only giving trouble for angel2.mp3 or other files too?
I seem to be getting this error when starting the game.

You can still play the game, but no BGM tracks work at all. Not sure what's up with that.

You can still play the game, but no BGM tracks work at all. Not sure what's up with that.
Download the MSVC++ 2010 runtime:
http://www.microsoft.com/downloads/en/deta...23-37bf0912db84
[EDIT]It contains among other things the MSVCR100.DLL. Don't try to install it manually.
This post has been edited by angryzor: 17 April 2011 - 11:38 AM
#21
Posted 17 April 2011 - 11:39 AM
QUOTE
Download the MSVC++ 2010 runtime:
I was about to suggest that. Usually when the error occurs, it might be missing those files. I didn't happen to me since I had installed it with Visual Studio a while back.
And guys, check your RUNSONIC file and go to Options. Chances are you might have "No BGM" selected.
#22
Posted 17 April 2011 - 12:00 PM
Yay, got it to work. :3
So, does anyone mind to list all the music IDs please? :V
So, does anyone mind to list all the music IDs please? :V
#23
Posted 17 April 2011 - 12:10 PM
Yay, got it to work. :3
So, does anyone mind to list all the music IDs please? :V
So, does anyone mind to list all the music IDs please? :V
Here's most of them, from my ini file. The others shouldn't be too hard to figure out, if you want to make an updated list.
0=Title Screen (S3)
1=Angel Island 1
2=Angel Island 2
3=Hydrocity 1
4=Hydrocity 2
5=Marble Garden 1
6=Marble Garden 2
7=Carnival Night 1
8=Carnival Night 2
9=Flying Battery 1
10=Flying Battery 2
11=Ice Cap 1
12=Ice Cap 2
13=Launch Base 1
14=Launch Base 2
15=Mushroom Hill 1
16=Mushroom Hill 2
17=Sandopolis 1
18=Sandopolis 2
19=Lava Reef 1
20=Lava Reef 2
21=Sky Sanctuary
22=Death Egg 1
23=Death Egg 2
24=Midboss
25=Boss
26=Doomsday
28=Special Stage
30=Gumball Machine
32=Azure Lake
33=Balloon Park
34=Desert Palace
35=Chrome Gadget
36=Endless Mine
37=Game Over
39=Round Clear
43=Competition
45=Data Select
46=Final Boss
50=Knuckles (S3K)
51=Title Screen (S3K)
53=Invincible
#24
Posted 17 April 2011 - 01:19 PM
Okay, I've noticed something odd.
If I replace the default midi extra life sound (Sonic 3 & Knuckles.) with my own .mp3, and then run the game, whenever I get an extra life, the .mp3 loops over and over as if it is a music track, and not a sound effect. It doesn't stop looping until I die, restart the game, something triggers a music change (Like a boss battle.), etcetera. I've also noticed this happen with other replaced sound effects, such as the act clear sound effect.
If I replace the default midi extra life sound (Sonic 3 & Knuckles.) with my own .mp3, and then run the game, whenever I get an extra life, the .mp3 loops over and over as if it is a music track, and not a sound effect. It doesn't stop looping until I die, restart the game, something triggers a music change (Like a boss battle.), etcetera. I've also noticed this happen with other replaced sound effects, such as the act clear sound effect.
This post has been edited by Naean: 17 April 2011 - 02:00 PM
#25
Posted 17 April 2011 - 01:58 PM
Download the MSVC++ 2010 runtime:
http://www.microsoft.com/downloads/en/deta...23-37bf0912db84
[EDIT]It contains among other things the MSVCR100.DLL. Don't try to install it manually.
http://www.microsoft.com/downloads/en/deta...23-37bf0912db84
[EDIT]It contains among other things the MSVCR100.DLL. Don't try to install it manually.
I installed it and it's still coming up with that error.
#26
Posted 17 April 2011 - 04:04 PM
Okay, I've noticed something odd.
If I replace the default midi extra life sound (Sonic 3 & Knuckles.) with my own .mp3, and then run the game, whenever I get an extra life, the .mp3 loops over and over as if it is a music track, and not a sound effect. It doesn't stop looping until I die, restart the game, something triggers a music change (Like a boss battle.), etcetera. I've also noticed this happen with other replaced sound effects, such as the act clear sound effect.
If I replace the default midi extra life sound (Sonic 3 & Knuckles.) with my own .mp3, and then run the game, whenever I get an extra life, the .mp3 loops over and over as if it is a music track, and not a sound effect. It doesn't stop looping until I die, restart the game, something triggers a music change (Like a boss battle.), etcetera. I've also noticed this happen with other replaced sound effects, such as the act clear sound effect.
I know, I was just fixing it
Download the MSVC++ 2010 runtime:
http://www.microsoft.com/downloads/en/deta...23-37bf0912db84
[EDIT]It contains among other things the MSVCR100.DLL. Don't try to install it manually.
http://www.microsoft.com/downloads/en/deta...23-37bf0912db84
[EDIT]It contains among other things the MSVCR100.DLL. Don't try to install it manually.
I installed it and it's still coming up with that error.
I have made a new build that has the runtime libraries linked into the MIDIOUT.dll itself, so these kinds of problems are avoided. Download the new version (the old one is bugged anyway).
#28
Posted 17 April 2011 - 05:39 PM
I have made a new build
Many thanks, repeating problems now fixed! I like the way you've set up looping and intro customisation with version 1.1, too.
Well done once again for this, you've got a really magnificent tool here.
Thanks!
Should you find any more problems, don't hesitate to tell.
By the way, if anyone is interested in the source code for this, I feel confident that it doesn't look too much like a mess right now so tell me and I'll post it.
#30
Posted 17 April 2011 - 07:06 PM
Download the MSVC++ 2010 runtime:
http://www.microsoft.com/downloads/en/deta...23-37bf0912db84
[EDIT]It contains among other things the MSVCR100.DLL. Don't try to install it manually.
http://www.microsoft.com/downloads/en/deta...23-37bf0912db84
[EDIT]It contains among other things the MSVCR100.DLL. Don't try to install it manually.
I installed it and it's still coming up with that error.
Did you installed this program in the 'GAME' folder? Because, I didn't and that's why it didn't work even with the dlls installed, in my particular case. :P
Also this tool is kick ass, but there's another glitch, the same with the 1up jingle but also with the Round Clear one.
Fix this little things and this will be really entertaining.
This post has been edited by Bareirito: 17 April 2011 - 07:10 PM


