That X-GDK mod looks... Actually really fun. I'd love to see what it shapes inso, and see what king of levels your team makes with those engine adjustments. Pretty boss, making essential Super Sonic Galaxy :P
That said, I can't believe nobody picked up oh how Aaron Wber pronounced Hydrocity; you know, the CORRECT WAY TO SAY IT.
This post has been edited by Chimera: 15 October 2011 - 12:27 AM
I never played Sonic Colors, but I've got to say the modern stages, especially Sky Sanctuary look vastly superior to the day levels in Unleashed. There's a lot more platforming and less hold boost to win. Me gusta! Also, I want your job Webber.
Also, is there any news on whether or not the PC version will get DLC? And when is Steam going to add the game? I'm getting impatient...
This post has been edited by Turbohog: 15 October 2011 - 01:44 AM
'Finished watching the CNET video just now. I noticed how they made the modern Seaside Hill tune a medley of Seaside Hill and Ocean Palace. Great music decision; I appreciated that wholeheartedly. And who knew that somebody in Cash Cash was legitimately a big enough fan of the Sonic games that they actually wanted to add that Endless Mine remix into the classic City Escape tune? I must say, I tip my nonexistent hat to them (because I don't wear hats =P ). I did notice that Speed Highway didn't sound like it had a violin mix in the hub world; maybe it's not in there yet, or they just couldn't think of a good one, but they could probably make some sort of intense violin theme for it, with the percussion in the background.
Finally, those modern stages look gorgeous, and I actually like some of the design decisions they made with the level design in regards to gameplay. This may be the game that finally makes me like the modern Sonic. It seems like every time I see something about this game, it makes me even gladder that I pre-ordered this.
I hope the PC version have DirectInput and Xinput. I'm tired or PC games only have support for Xbox360 controllers. Not everyone has a Xbox360 controller. T_T I know there are emulators for it, but native support would have been nice. My PS2 controller needs something else to play instead of San Andreas and GTA 4. :V
This post has been edited by Azu: 15 October 2011 - 02:49 AM
I hope the PC version have DirectInput and Xinput. I'm tired or PC games only have support for Xbox360 controllers. Not everyone has a Xbox360 controller. T_T I know there are emulators for it, but native support would have been nice. My PS2 controller needs something else to play instead of San Andreas and GTA 4. :V
Give the Xbox 360 controller emulator a try, I use it on every game that doesn't support DirectInput or doesn't support it well enough, that link is the version I use and also includes a dinput8.dll file that makes the game ignore DirectInput gamepads in case it screws up the detection (Hello every single Unreal Engine 3 game out there)
*EDIT* I completely went over you knowing about the emulators, but really, this does the job well enough *EDIT*
This post has been edited by DustArma: 15 October 2011 - 02:55 AM