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General Project Screenshots/Video Thread

#1096 User is offline Strife 

Posted 30 May 2015 - 08:27 AM

  • Posts: 1181
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  • Gender:Male
  • Location:United States
  • Project:Freedom Planet
Multiply the millisecond counter by 2 and it'll be perfect. :v:

Seriously though that waterfall effect is beautiful.

#1097 User is offline steveswede 

Posted 30 May 2015 - 09:10 AM

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  • Location:Birthplace of Lara Croft
  • Project:Bowel reconstruction
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View PostP3DR0, on 30 May 2015 - 08:02 AM, said:

Posted Image

... Wut?


Very pretty.

#1098 User is offline High Fidelity 

Posted 30 May 2015 - 10:13 AM

  • Posts: 129
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  • Location:England
That looks great!

#1099 User is offline Tiller 

Posted 06 June 2015 - 08:25 PM

  • Posts: 685
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  • Project:HDK & World Runner
Posted Image

U4 is a learning process but blueprints are more powerful than I thought they would be.

View PostP3DR0, on 30 May 2015 - 08:02 AM, said:

Posted Image

... Wut?


I rike it. I rike it arot.
This post has been edited by Tiller: 06 June 2015 - 08:26 PM

#1100 User is offline Mors 

Posted 08 June 2015 - 06:08 AM

  • Posts: 19
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  • Project:Super Mario Flashback
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Added gamepad support.

#1101 User is offline Pulse0 

Posted 12 June 2015 - 10:47 PM

  • Posts: 11
  • Joined: 21-May 15
  • Gender:Male
  • Project:Sonic Mega Drive
check out this feature of our formerly Named Sonic Mega Drive


(I cant seem to get the player to show on the forums)
This post has been edited by Overlord: 13 June 2015 - 12:45 PM

#1102 User is offline TheInvisibleSun 

Posted 13 June 2015 - 09:28 AM

  • OVER THE TOP TECHNO-BLAST
  • Posts: 1228
  • Joined: 09-December 09
  • Gender:Male
  • Location:Buffalo, NY, USA
  • Project:Sonic 1 Color Contrast
(Take out the 's' in 'https' to embed the player)

#1103 User is offline Gistix 

Posted 18 June 2015 - 06:13 PM

  • Posts: 3
  • Joined: 06-June 15
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I always judged Unity's light probes to be ugly, but allied with a nice custom shader, they can give a good blending between static and dynamic objects.
Warning: Extreme WIP
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