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Sonic 2 Special Stage Editor Windows and Linux; v0.2.0

#1 User is offline flamewing 

  Posted 09 February 2011 - 09:56 PM

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Edit: New version released:
Posted Image

Changes:
  • Fully functional undo/redo: you can now undo your mistakes -- whether it is the deletion of a ring group, a segment or even an entire special stage. The undo/redo are also smart, grouping many related actions.
  • WYSIWYG drag/drop of selections.
  • Rings and bombs can now be drawn in lines, loops, triangles and more in a click-and-drag manner, adding several rings and bombs in a WYSIWYG manner.
  • Added a counter showing total rings, bombs and ring/bomb shadows. This can be used to keep them within limits, which would prevent a segment from ever ending.
  • Grid-lock (toggled through toolbar button, defaults to on) constrains the possible angles for ring and bomb placement.
You can grab the Windows binary or the source code.

The original content of the post has been wrapped in spoiler tags.

Spoiler


Edit: You can also grab these files in my Google code project.
This post has been edited by flamewing: 18 March 2012 - 09:31 AM

#2 User is offline theocas 

Posted 09 February 2011 - 10:21 PM

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I suppose I can compile this for OS X too, right? It looks so promising...

#3 User is offline MarkeyJester 

Posted 09 February 2011 - 10:24 PM

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Hah, cool stuff, it's about time we got a Special Stage editor for Sonic 2 (as mentioned many, many times before), I've gotta give this a go soon, see how interesting it'd be to create new special stages.

Nice work from what I can see so far though!

#4 User is offline flamewing 

Posted 09 February 2011 - 10:33 PM

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QUOTE (theocas @ Feb 10 2011, 01:21 AM)
I suppose I can compile this for OS X too, right?

I think so. You may have to use Fink to do it, and some twiddling of configure.ac may be required. If you get it working, I'd appreciate knowing the steps so that I can add them to SVN.
This post has been edited by flamewing: 09 February 2011 - 10:33 PM

#5 User is offline Scarred Sun 

Posted 09 February 2011 - 11:05 PM

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I have been bitching about this for a DECADE.

You have made my dreams.

#6 User is offline RGamer2009 

Posted 09 February 2011 - 11:09 PM

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The special stage no one thought would get an editor GETS AN EDITOR?!

Awesomesauce. I can only imagine what goodness will come from this!

#7 User is offline PsychoSk8r 

Posted 10 February 2011 - 05:35 AM

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It's about time somebody did this! Well done! =P

#8 User is offline nineko 

Posted 10 February 2011 - 08:26 AM

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Flamewing, I will upload this on the wiki soon if you agree.
Just a question: does it have a name, or is it just "Sonic 2 Special Stage Editor"?
Also, the "readme" file included alongside the Windows executable should probably be renamed to "readme.txt" to make it easier to read for people who use Windows and are complete noobs, and it should use CR+LF so that Notepad displays it right. It's just a minor thing, though.
Bonus points for not using .net

#9 User is offline Azu 

Posted 10 February 2011 - 09:42 AM

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This awesome and all, but it would be a nice for a direct rom edit.
In any event, is it possible to add like a line tool or some type of array creation tool?
This post has been edited by Azu: 10 February 2011 - 09:58 AM

#10 User is offline Azu 

Posted 10 February 2011 - 09:57 AM

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Edit: Didn't know it when through.
This post has been edited by Azu: 10 February 2011 - 09:58 AM

#11 User is offline flamewing 

Posted 10 February 2011 - 11:28 AM

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QUOTE (nineko @ Feb 10 2011, 11:26 AM)
Flamewing, I will upload this on the wiki soon if you agree.
Just a question: does it have a name, or is it just "Sonic 2 Special Stage Editor"?

Agre to Wiki. The name is just that: Sonic 2 Special Stage Editor.

QUOTE (nineko @ Feb 10 2011, 11:26 AM)
Also, the "readme" file included alongside the Windows executable should probably be renamed to "readme.txt" to make it easier to read for people who use Windows and are complete noobs, and it should use CR+LF so that Notepad displays it right. It's just a minor thing, though.

Next revision will do both. Here is a screenshot for the Wiki (already for the next revision):


QUOTE (nineko @ Feb 10 2011, 11:26 AM)
Bonus points for not using .net

I have little incentive for doing that seeing as I use Linux myself. Sure, some people are falling all over for Mono, but I just don't like it.

#12 User is offline nineko 

Posted 10 February 2011 - 01:08 PM

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Sonic 2 Special Stage Editor smile.png

I almost labeled it as version 1.1.7 until I realised the .7 comes from the .7z extension v.png
This post has been edited by nineko: 10 February 2011 - 01:13 PM

#13 User is offline minichapman 

Posted 10 February 2011 - 02:55 PM

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What can I say that hasn't been said that hasn't been said before?

Absolutely fantastic work there.

#14 User is offline MarkoMan 

Posted 10 February 2011 - 09:22 PM

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Oh boy... this looks like fun.

I wonder how many special stages one could possibly make...

#15 User is offline Arctides 

Posted 10 February 2011 - 09:38 PM

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This is certainly a great tool, as we haven't had a utility to edit the S2 Special Stages before (though ones for S1 and S3K have existed for ages).
... Yet I get the feeling that we're going to see penis-shaped ring clusters in a hack because of this.

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