QUOTE (Meat Miracle @ Feb 14 2011, 04:48 AM)

Nice.
If you guys are keen on making him play more like the SOR2 boss, do you want me to make a list of differences based on that video? (had I just dumped a list here without asking, people would surely go "lol do better yourself")
He's not gonna be 100% perfect (RC's trying to make him balanced unlike his BKIII playable version.) He also decided to give him a complete moveset. (that's where the flame kick throw comes in. Yeah, it's kind of lame to use a recycled animation but even Max has a frontal throw.)
Regarding his sound effects, he's working on it. He also has a >> B move as well that recycles some other animations. (it's based off of the Round 7B BKIII Boss version. Like I said, it's ported script from another hack that gave him a complete moveset in BKIII.)
@Elektro Omega
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Just a few questions. Shiva respawns in his crouched position, was this intentional or will he be fixed to respawn in his jumping sprite?
I dunno. It's kind of bothered me but I've never really brought it up to RC.
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the second question doesn't really regard what has already been done but more what is able to be done. when you play Streets or rage 2 and smash a crate or barrel to collect a powerup (say an apple) the object will smash and then there is a small delay before the power up appears. Is there any way to check if the character has attacked the object and then spawn the power up before playing the smashing animation? or would that load the powerup ontop of the object. If thats the case then maybe interrupting the animation mid play so the object can be loaded half way through the animation to allow the player to see what object it is without a delay.
Tbh, I've never really thought about this. So I dunno.
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Also, I know RC has his disassemblies private, which I completely agree with. But does he release anything about the tools he used to disassemble? does he use IDA Pro or does he have an alternative?
Last time I checked he used IDA Pro. Also, he made an art decompressing tool for SOR 2. I still have that tool actually on my hard drive.
This post has been edited by Glisp: 14 February 2011 - 02:14 PM