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Sonic Adventure Tools

#1 User is offline FraGag 

Posted 29 January 2011 - 11:19 PM

  • Posts: 659
  • Joined: 09-January 08
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  • Location:Qu├ębec, Canada
  • Project:an assembler
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I've just committed Sonic Adventure Tools, a group of C# projects for working with Sonic Adventure and its derivatives (SADX, SADXPC). The main project here is SADXPCDecompiler, which extracts data from a DLL and generates a bunch of .c code files with the data contained in the DLL. The files that can be compiled to regenerate the DLL. As a matter of a fact, I've also committed the code files for CHRMODELS.DLL in Sonic Adventure DX PC Decompilation. The game will happily use the new DLL if you replace it in SADX's installation folder. If you find problems with the new DLL, please post in this thread.

The other projects in Sonic Adventure Tools are class libraries that could be used in other programs such as editors.

#2 User is offline MainMemory 

  Posted 02 February 2011 - 10:29 PM

  • Every day's the same old thing... Same place, different day...
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  • Joined: 14-August 09
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  • Project:SonLVL
  • Wiki edits:1,339
For those of you that can't build it yourself, I've uploaded SADXPCDecompiler here.

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