Last week in university we were given a brief to create a basic game from complete scratch (basic concept to a working product). My initial thoughts and I'm still hoping to do this, is to use 68K assembly for the Sega Megadrive.
I asked my tutor the legal implications regarding disassemblies and told him that when it is assembled it effectively creates the final build. He said (understandably) that anything that could be questionable on the legal front would not be possible due to it coming back at the university or the student.
So my question to you Retro, If I was to create a very low level game from scratch using the 68K assembly language, but used a disassembly as a reference point (such as offsets etc). Would this be legal? I personally can't see why not because asm code functions are effectively the same (although some changes depending on the architecture)
Also, if I am asked how I found the knowledge to create a game, I imagine if I reference the disassembly that would be incredibly bad (once again, the legal issues), but would I be able to reference documentation on here or on Sega Retro, or should I steer clear of that (once again because of the legal issues)? Or should I search online for the homebrew documentation?
Probably a tedious question but I'm very curious regarding how to do this.
Cheers
I asked my tutor the legal implications regarding disassemblies and told him that when it is assembled it effectively creates the final build. He said (understandably) that anything that could be questionable on the legal front would not be possible due to it coming back at the university or the student.
So my question to you Retro, If I was to create a very low level game from scratch using the 68K assembly language, but used a disassembly as a reference point (such as offsets etc). Would this be legal? I personally can't see why not because asm code functions are effectively the same (although some changes depending on the architecture)
Also, if I am asked how I found the knowledge to create a game, I imagine if I reference the disassembly that would be incredibly bad (once again, the legal issues), but would I be able to reference documentation on here or on Sega Retro, or should I steer clear of that (once again because of the legal issues)? Or should I search online for the homebrew documentation?
Probably a tedious question but I'm very curious regarding how to do this.
Cheers

