This is all well and good, however it fails to mention the differences in the arcade version and the Genesis. For example, there is an outside portion in the intro. But what REALLY got me is the FREAKING DRAGON THAT APPEARS OUT OF WINDOWS THAT SHOOTS GIANT FIREBALLS OH GOD! It only seems to appear when you stand still.
What in the flying fuck- Very cool. And while we're at it, how many people are actually aware of that easter egg where if you finish certain levels quickly enough, a chick in panties pops up in one of the windows and shakes her rump? You'd think this would be pretty well-documented known by now, but I've never actually seen anyone mention it (save for this chap ('cause thats where u score mad points !))
Then add the differences - it's a wiki there are many undocumented versions of Flicky. The Sonic Café version for example. Or the Sharp X1/NEC PC-8801/Fujitsu FM-7 versions. Even the MSX and SG-1000 ports haven't seen that much attention over the years.
Speaking of Sonic Cafe, has anything ever got released in the form of a .jar or something? There are some things the Sonic Cafe versions of Sonic 1/2 has that the Glu versions don't, like special stages. I looked everywhere, but I can't find anything.
Used Regen. Found where the lives are in the RAM. D882. Setting it to say..."99" produces humorous results. Is there such a thing as Flicky hacking? How much do we know?
There is a flicky head for every life. It covers the bottom of the screen. That's all I'm getting at.
There's a sexier version of Pengo too. Possibly the best looking version out there. And Doki Doki Penguin Land. And Monaco GP. It would be a very good to save Sonic Café games by hosting them online. I can't imagine they'll be available from Sega forever, especially when a lot of mobiles they were designed for are obsolete. This could probably apply to all mobile phone games actually. The library's massive and I think it's just as important to preserve them as it is to preserve ROM dumps.
On that subject, I have a shitload of jars of Sonic games released for mobiles, including ASR and Unleashed, in different resolutions. Would they be of any use anywhere?
I started mucking around with the SG-1000 version. Didn't get very far, but I'll get back to it one day.
Isn't Sonic Café that Japanese-only thing? Made for special Japanese cellphones? If so, it's going to be damn hard to get anything from it, unless someone on Retro actually lives in Japan and has one of the compatible phones to actually get the games.
Green Gibbon!'s holed up somewhere in grorius Nippon. I wonder if he ever went out of his way to give it a shot? He isn't exactly a Sonic fanatic these days.
For s's and g's one day, I opened the Genesis ROM in a HEX editor, and messed around with some locations. I even managed to find where the mappings for the elephant in the BG of the second level were and I messed with the ASCII text on the intro screen. But I don't think I documented anything and that said ROM is on a dead hard drive. (My computer's hard drive died back in November. >.>)