Vector In Sonic 1 'FIND DA COMPUTER ROOM!!!'
Posted 29 January 2012 - 12:54 PM
As for a compilation hack, not sure. Not tried out adding new characters before. Truthfully getting one to work is fiddly enough without making branches and lists for two or three.
Posted 10 February 2012 - 08:24 PM
I've fine tuned most of the hack. I (or more specifically flamewing) can alter the climb to work more like Chaotix so you can't jump dash after jumping off a wall, or I can keep the jump dash unlocked so you can abuse it to hell on walls. Which would you prefer?
Also I'm wondering whether to let Vector water skim. It's kinda random but I thought adding a minor water specific move would fit Vector (similar to wall smash for Mighty), especially since few of the Knuckles Chaotix characters could interact much with the levels due to how generic they were. Should I add it or keep his moveset as is?
Posted 10 February 2012 - 11:25 PM
Oh, and please don't break the climbing mechanic. Make it challenging. I'm against unlocking the jump dash after a climb.
Posted 11 February 2012 - 09:28 AM
Making the character behave the closest possible to its Chaotix counterpart would be sweet, since it's what SEGA might have done had they abused the Lock-On technology, back in the day.
Posted 11 February 2012 - 08:07 PM
If there are any problems found, please say, otherwise I think this project is done.